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Strength

Strength raises maximum health and carry weight. It also contributes to the skill multiplier of weapons governed by Strength.

Referenced by

Passive Tree

Keystones

Name Effect
Giant's Punch +1 unarmed damage per 10 points of "Strength"
×0.8 attack speed

Notables

Name Effect
Amid the Fray 30% increased melee critical strike chance
3% increased melee damage per 30 points of "Strength"
Arms of the North 15% increased melee damage
15% increased projectile damage
+8 Strength
+8 Dexterity
Blood of Giants +15 Strength
10% increased Strength
Drengr's Shoulders +15 Strength
Giant's Heart +15 Strength
Giant's Sweep 15% increased two-handed damage in melee
10% increased two-handed area of effect in melee
+15 Strength
Hammerfall 25% increased stagger build-up
15% increased melee damage
+15 Strength
Huskarl's Mail 10% increased armour
10% increased evasion rating
+8 Strength
+8 Dexterity
Ironblood 15% increased health regeneration
+5 armour
+15 Strength
Jotun Bone +15 Strength
Mountain Roots +15 Strength
Rumble of Heavy Steel 15% increased two-handed damage in melee
15% increased area of effect on stagger with two-handed melee weapons recently
+15 Strength
Runeforged Aegis 10% increased armour
12.5% increased rune shield
12.5% increased maximum eitr
+8 Intelligence
+8 Strength
Seidr Confluence 30% increased critical strike chance
10% increased area of effect
15% increased spell damage
+8 Strength
+8 Intelligence
Stature of Steel 10% increased Strength
Troll's Fist 20% increased fist damage
40% increased stagger build-up with fists
+15 Strength
Two Steady Hands 10% reduced two-handed stamina cost with attacks
+15 Strength

Masteries

Option Effect
+2 to all attributes +2 Strength
+2 Dexterity
+2 Intelligence
Strength +5 Strength

Small passives

Stat Nodes
+6 Strength 13
4% increased Strength 8

Items

Mods (15)
Mod Type Rolls on From (item level)
#% increased melee damage per # points of "Strength" Prefix must be weapon and melee; one of club or pickaxe Meadows (1)
#% increased Strength Suffix must be jewel and Strength jewel Meadows (1)
#% increased Strength Suffix must be jewel and Strength–Dexterity jewel Meadows (1)
#% increased Strength Suffix must be jewel and Strength–Intelligence jewel Meadows (1)
#% increased strength of potions you brew Prefix must be belt Meadows (1)
+# Strength Suffix must be armour; one of evasion-based, rune-shield-based or armour-based Meadows (1)
+# Strength Suffix must be shield; one of evasion-based, rune-shield-based or armour-based Meadows (1)
+# Strength Suffix must be jewel and Strength jewel Meadows (1)
+# Strength Suffix must be jewel and Strength jewel Meadows (1)
+# Strength Suffix must be jewel and Strength–Dexterity jewel Meadows (1)
+# Strength Suffix must be jewel and Strength–Dexterity jewel Meadows (1)
+# Strength Suffix must be jewel and Strength–Intelligence jewel Meadows (1)
+# Strength Suffix must be jewel and Strength–Intelligence jewel Meadows (1)
+# Strength Suffix must be belt Meadows (1)
+# unarmed damage per # points of "Strength" Prefix must be weapon; one of bare hands or fist weapon Meadows (1)

Uniques (1)

Trail of the First Antler

Mentioned in

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.