Patch 5.2.1¶
What changed in the game data from 5.2.0 to 5.2.1, found by comparing the two versions. Struck text is gone, marked text is new. Only the data is compared: a change to how the code works doesn't show here.
Passive Tree¶
Changed (25)¶
| Name | Type | Change |
|---|---|---|
| Drengr's Shoulders, Blood of Giants | Notable | Blood Strength: Each point of Strength raises your endurance threshold by 0.0575; |
| Eternal Pyre | Keystone | Permanent self-burning has a base of 4% Burning damage is multiplied by 2. Permanent self-burning has a base of 4% |
| Keen-Eyed Servant | Notable | |
| Minion Crits ×2 | Passive | |
| Minion Defence ×8 | Passive | |
| Minion Eitr Reservation ×2 | Passive | |
| Minion Protection ×4 | Passive | |
| Ring prefixes | Passive | |
| Ring suffixes ×2 | Passive | |
| Servants' Ward | Notable | |
| Steadfast Oath | Notable |
Crafting¶
Changed (4)¶
| Name | Type | Change |
|---|---|---|
| Rare affixes | Craft notable | 10% increased rune-crafted affix |
| Rare affixes ×3 | Craft node | 4% increased rune-crafted affix |
Mods¶
New (10)¶
| Name | Change |
|---|---|
| +# endurance threshold ×4 | T5 (item level 1–42, weight 1000): +(4–6) endurance threshold T4 (item level 19–76, weight 700): +(7–9) endurance threshold T3 (item level 43–129, weight 400): +(9–13) endurance threshold T2 (item level 77–∞, weight 180): +(12–16) endurance threshold T1 (item level 130–∞, weight 60): +(15–20) endurance threshold T0 (item level 1–∞, weight 0): +(19–26) endurance threshold |
| +# endurance threshold per # points of maximum health ×2 | T5 (item level 1–42, weight 1000): +(0.35–0.45) endurance threshold per 10 points of maximum health T4 (item level 19–76, weight 700): +(0.55–0.75) endurance threshold per 10 points of maximum health T3 (item level 43–129, weight 400): +(0.75–1) endurance threshold per 10 points of maximum health T2 (item level 77–∞, weight 180): +(0.95–1.3) endurance threshold per 10 points of maximum health T1 (item level 130–∞, weight 60): +(1.2–1.6) endurance threshold per 10 points of maximum health T0 (item level 1–∞, weight 0): +(1.55–2.05) endurance threshold per 10 points of maximum health |
| +#% endurance ×2 | T5 (item level 1–42, weight 1000): +(1.7–2.3)% endurance T4 (item level 19–76, weight 700): +(2.7–3.7)% endurance T3 (item level 43–129, weight 400): +(3.7–5.1)% endurance T2 (item level 77–∞, weight 180): +(4.8–6.4)% endurance T1 (item level 130–∞, weight 60): +(6–8)% endurance T0 (item level 1–∞, weight 0): +(7.6–10.3)% endurance |
| +#% endurance with the shield up ×2 | T5 (item level 1–42, weight 1000): +(2.5–3.4)% endurance with the shield up T4 (item level 19–76, weight 700): +(4.1–5.5)% endurance with the shield up T3 (item level 43–129, weight 400): +(5.6–7.6)% endurance with the shield up T2 (item level 77–∞, weight 180): +(7.1–9.7)% endurance with the shield up T1 (item level 130–∞, weight 60): +(8.9–12.1)% endurance with the shield up T0 (item level 1–∞, weight 0): +(11.5–15.5)% endurance with the shield up |
Item bases¶
Changed (6)¶
| Name | Change |
|---|---|
| Blood Seal | +(3-5) Strength |
| Dusk Eye | +(2-3) Strength +(2-3) Intelligence |
| Root Seed | +(3-5) Dexterity |
| Storm Knot | +(3-5) Intelligence |
| Sun Splinter | +(2-3) Strength +(2-3) Dexterity |
| Tide Shell | +(2-3) Dexterity +(2-3) Intelligence |
World¶
Changed (1)¶
| Name | Change |
|---|---|
| Drops per kill or chest, on average | Creature: equipment 1 in 77, currency 1 in 67, jewels 1 in Elite creature: equipment 1 in 14, currency 1 in 22, jewels 1 in Boss: equipment 1 in 3, currency 1 in 7, jewels 1 in Chest: equipment 1 in 4, currency 1 in 17, jewels 1 in Dungeon chest: equipment 1 in 3, currency 1 in 14, jewels 1 in |
Values¶
Changed (1)¶
| Name | Change |
|---|---|
| Eternal Burning: base share of current health burned per second |
New (3)¶
| Name | Change |
|---|---|
| Base jewels: weight of a white jewel against a magic one in the rarity roll (gear: 0, never white) | 25% |
| Dismantling a unique or legendary item: dust multiplier over the return of an ordinary item with the same properties | 40 x |
| Dismantling a unique: item levels per +100% dust (level 100 gives twice the level-1 return) | 100 lvl |
Keywords¶
Changed (3)¶
| Name | Change |
|---|---|
| Dexterity | |
| Intelligence | |
| Strength |
Data from Path of Valheiman 5.3.6, extracted 2026-10-27.