Hammerfall¶
Notable · Strength · Melee · Show on tree
Details¶
| Property | Value |
|---|---|
| Type | Notable |
| Branch | Strength |
| Category | Melee |
| Topics | stagger, damage, in melee, attributes, attribute bonus |
| Position | -831, -671 |
| Id | own9465 |
Connections¶
| Name | Type | Effect | |
|---|---|---|---|
| Path | Travel passive | ||
| Armour | Passive | 4% increased armour | |
| Stagger power | Passive | 10% increased stagger build-up | |
| Melee damage | Passive | 6% increased melee damage | |
| Attack area | Passive | 4% increased attack area of effect | |
| Melee damage | Passive | 6% increased melee damage |
Keywords¶
- Stagger: Reaching the stagger threshold briefly interrupts the target. Stagger build-up increases progress from hits; general ailment build-up does not affect it.
- Build-up: Makes matching damage apply an ailment more readily. It does not add a missing damage type, increase ailment damage or extend duration; impale uses an…
- How you fight: Bonuses can apply to an attack category rather than a particular weapon. Only hits matching the named category receive the bonus.
- Strength: Strength raises maximum health and carry weight. It also contributes to the skill multiplier of weapons governed by Strength.
Game data
{
"mods": [
{
"stat": "AilmentBuildPct",
"value": 0.25,
"subject": "Staggering"
},
{
"stat": "DamagePct",
"value": 0.15,
"subject": "Melee"
},
{
"stat": "AttrMight",
"value": 15.0
}
],
"icon": "v2:melee"
}
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.