Skip to content

Patch 5.1.0

What changed in the game data from 5.0.10 to 5.1.0, found by comparing the two versions. Struck text is gone, marked text is new. Only the data is compared: a change to how the code works doesn't show here.

Passive Tree

Changed (16)

Name Type Change
Crack in the King's Carapace, Shattered Mail, Unmended Breach, Split Carapace, Strike Into the Breach Notable Jagged Breach: Gain 22.5% of blunt damage as extra slashing on your next hit against broken armour
In development Travel passive Attributes → In development
Poll's Song, Bone Beneath Iron Notable Ember of the Maul: Gain 27% of blunt damage as extra fire on your next hit after parrying; ×0.55 stagger build-up on your next hit after parrying
Reserve of Resolve Notable +12.5 → +1 endurance threshold per 10 points of maximum health
Seidr Chant Notable 12.5% increased maximum eitr
Shared Wound Notable +5% → +0.05 of linked ally damage taken by you of base
Soul Vessel Keystone Maximum health is 1. Immune to spirit and poison damage.
Take an Ally's Damage ×2 Passive +2% → +0.02 of linked ally damage taken by you of base
Ward of the Passes, Ward Against the Dead Notable Runic Ward: +11.25% damage resistance of base at full rune shield; ×0.89 damage resistance while your rune shield is empty

New (23)

Name Type Change
One More Ring ×4 Notable +1 equipment slots for rings
Polished Bands ×4 Notable 8% increased ring affix values
Ring prefixes ×8 Passive 3% increased ring prefix values
Ring suffixes ×7 Passive 3% increased ring suffix values

Crafting

Changed (33)

Name Type Change
Path ×33 Path 2% reduced mining stamina cost azurite

Mods

Changed (1)

Name Change
+# of linked ally damage taken by you +#% of linked ally damage taken by you of base → +# of linked ally damage taken by you
T3 (item level 1–96, weight 1000): +(1.6 → 0.016–2 → 0.02)% of linked ally damage taken by you of base
T2 (item level 43–∞, weight 600): +(2 → 0.02–2.6 → 0.026)% of linked ally damage taken by you of base
T1 (item level 97–∞, weight 250): +(2.6 → 0.026–3.2 → 0.032)% of linked ally damage taken by you of base
T0 (item level 1–∞, weight 0): +(3.6 → 0.036–4 → 0.04)% of linked ally damage taken by you of base

New (19)

Name Change
#% increased jump height, #% increased jump distance T5 (item level 1–42, weight 1000): (5–8)% increased jump height, (5–8)% increased jump distance
T4 (item level 19–76, weight 700): (9–12)% increased jump height, (9–12)% increased jump distance
T3 (item level 43–129, weight 400): (13–16)% increased jump height, (13–16)% increased jump distance
T2 (item level 77–∞, weight 180): (17–21)% increased jump height, (17–21)% increased jump distance
T1 (item level 130–∞, weight 60): (22–28)% increased jump height, (22–28)% increased jump distance
#% increased movement speed T5 (item level 1–42, weight 1000): (2–3)% increased movement speed
T4 (item level 19–76, weight 700): (3–4)% increased movement speed
T3 (item level 43–129, weight 400): (4–5)% increased movement speed
T2 (item level 77–∞, weight 180): (5–6)% increased movement speed
T1 (item level 130–∞, weight 60): (6–8)% increased movement speed
+# blunt damage T5 (item level 1–42, weight 1000): +(1–2) blunt damage
T4 (item level 19–76, weight 700): +(3–4) blunt damage
T3 (item level 43–129, weight 400): +(5–7) blunt damage
T2 (item level 77–∞, weight 180): +(8–11) blunt damage
T1 (item level 130–∞, weight 60): +(12–16) blunt damage
+# fire damage T5 (item level 1–42, weight 1000): +(1–2) fire damage
T4 (item level 19–76, weight 700): +(3–4) fire damage
T3 (item level 43–129, weight 400): +(5–7) fire damage
T2 (item level 77–∞, weight 180): +(8–11) fire damage
T1 (item level 130–∞, weight 60): +(12–16) fire damage
+# frost damage T5 (item level 1–42, weight 1000): +(1–2) frost damage
T4 (item level 19–76, weight 700): +(3–4) frost damage
T3 (item level 43–129, weight 400): +(5–7) frost damage
T2 (item level 77–∞, weight 180): +(8–11) frost damage
T1 (item level 130–∞, weight 60): +(12–16) frost damage
+# lightning damage T5 (item level 1–42, weight 1000): +(1–2) lightning damage
T4 (item level 19–76, weight 700): +(3–4) lightning damage
T3 (item level 43–129, weight 400): +(5–7) lightning damage
T2 (item level 77–∞, weight 180): +(8–11) lightning damage
T1 (item level 130–∞, weight 60): +(12–16) lightning damage
+# piercing damage T5 (item level 1–42, weight 1000): +(1–2) piercing damage
T4 (item level 19–76, weight 700): +(3–4) piercing damage
T3 (item level 43–129, weight 400): +(5–7) piercing damage
T2 (item level 77–∞, weight 180): +(8–11) piercing damage
T1 (item level 130–∞, weight 60): +(12–16) piercing damage
+# poison damage T5 (item level 1–42, weight 1000): +(1–2) poison damage
T4 (item level 19–76, weight 700): +(3–4) poison damage
T3 (item level 43–129, weight 400): +(5–7) poison damage
T2 (item level 77–∞, weight 180): +(8–11) poison damage
T1 (item level 130–∞, weight 60): +(12–16) poison damage
+# rune shield T5 (item level 1–42, weight 1000): +(7–9) rune shield
T4 (item level 19–76, weight 700): +(11–15) rune shield
T3 (item level 43–129, weight 400): +(15–20) rune shield
T2 (item level 77–∞, weight 180): +(19–26) rune shield
T1 (item level 130–∞, weight 60): +(24–32) rune shield
+# slashing damage T5 (item level 1–42, weight 1000): +(1–2) slashing damage
T4 (item level 19–76, weight 700): +(3–4) slashing damage
T3 (item level 43–129, weight 400): +(5–7) slashing damage
T2 (item level 77–∞, weight 180): +(8–11) slashing damage
T1 (item level 130–∞, weight 60): +(12–16) slashing damage
+# spirit damage T5 (item level 1–42, weight 1000): +(1–2) spirit damage
T4 (item level 19–76, weight 700): +(3–4) spirit damage
T3 (item level 43–129, weight 400): +(5–7) spirit damage
T2 (item level 77–∞, weight 180): +(8–11) spirit damage
T1 (item level 130–∞, weight 60): +(12–16) spirit damage
+# to maximum eitr T5 (item level 1–42, weight 1000): +(5–9) to maximum eitr
T4 (item level 19–76, weight 700): +(10–14) to maximum eitr
T3 (item level 43–129, weight 400): +(15–22) to maximum eitr
T2 (item level 77–∞, weight 180): +(23–30) to maximum eitr
T1 (item level 130–∞, weight 60): +(31–40) to maximum eitr
+# to maximum health T5 (item level 1–42, weight 1000): +(5–9) to maximum health
T4 (item level 19–76, weight 700): +(10–14) to maximum health
T3 (item level 43–129, weight 400): +(15–22) to maximum health
T2 (item level 77–∞, weight 180): +(23–30) to maximum health
T1 (item level 130–∞, weight 60): +(31–40) to maximum health
+# to maximum stamina T5 (item level 1–42, weight 1000): +(5–9) to maximum stamina
T4 (item level 19–76, weight 700): +(10–14) to maximum stamina
T3 (item level 43–129, weight 400): +(15–22) to maximum stamina
T2 (item level 77–∞, weight 180): +(23–30) to maximum stamina
T1 (item level 130–∞, weight 60): +(31–40) to maximum stamina
+#% fire resistance T5 (item level 1–42, weight 1000): +(4–7)% fire resistance
T4 (item level 19–76, weight 700): +(8–11)% fire resistance
T3 (item level 43–129, weight 400): +(12–16)% fire resistance
T2 (item level 77–∞, weight 180): +(17–21)% fire resistance
T1 (item level 130–∞, weight 60): +(22–26)% fire resistance
+#% frost resistance T5 (item level 1–42, weight 1000): +(4–7)% frost resistance
T4 (item level 19–76, weight 700): +(8–11)% frost resistance
T3 (item level 43–129, weight 400): +(12–16)% frost resistance
T2 (item level 77–∞, weight 180): +(17–21)% frost resistance
T1 (item level 130–∞, weight 60): +(22–26)% frost resistance
+#% lightning resistance T5 (item level 1–42, weight 1000): +(4–7)% lightning resistance
T4 (item level 19–76, weight 700): +(8–11)% lightning resistance
T3 (item level 43–129, weight 400): +(12–16)% lightning resistance
T2 (item level 77–∞, weight 180): +(17–21)% lightning resistance
T1 (item level 130–∞, weight 60): +(22–26)% lightning resistance
+#% poison resistance T5 (item level 1–42, weight 1000): +(4–7)% poison resistance
T4 (item level 19–76, weight 700): +(8–11)% poison resistance
T3 (item level 43–129, weight 400): +(12–16)% poison resistance
T2 (item level 77–∞, weight 180): +(17–21)% poison resistance
T1 (item level 130–∞, weight 60): +(22–26)% poison resistance
+#% spirit resistance T5 (item level 1–42, weight 1000): +(4–7)% spirit resistance
T4 (item level 19–76, weight 700): +(8–11)% spirit resistance
T3 (item level 43–129, weight 400): +(12–16)% spirit resistance
T2 (item level 77–∞, weight 180): +(17–21)% spirit resistance
T1 (item level 130–∞, weight 60): +(22–26)% spirit resistance

Uniques

Changed (2)

Name Change
Kvasir's Blood +(1–3) mead slots whose meads act → are permanently → drunk automatically
25% increased duration of meads in belt slots
25% increased potency of meads in belt slots
Three Faces of Delusion Drops: Unimplemented → drops in the Mistlands

Currency

Changed (1)

Name Change
Rune of Corruption Corrupts an item: usually nothing else happens; it may warp its properties, gain a corrupted implicit, move every affix a tier up or down - or shatter

New (2)

Name Change
Great Rune of First Essence Randomises the numeric values of an item's implicit properties
Rune of the Crimson Seal Seals one random property of a rare item with four properties: it can never be changed again

Keywords

Changed (1)

Name Change
Rune shield A protective layer that absorbs damage after resistances, before block and armour. Spirit and poison damage bypasses → bypass it. After a pause without damage, the shield recharges; recharge delay and regeneration control this recovery.

Data from Path of Valheiman 5.1.2, extracted 2026-10-20.