Rune shield¶
A protective layer that absorbs damage after resistances, before block and armour. Spirit and poison damage bypass it. After a pause without damage, the shield recharges; recharge delay and regeneration control this recovery.
Referenced by¶
Passive Tree¶
Notables¶
| Name | Effect | |
|---|---|---|
| Armour and Rune Shield | 10% increased armour 12.5% increased rune shield |
|
| Blood Within the Circle | 7.5% increased maximum health 12.5% increased rune shield |
|
| Caster's Weave | +20 rune shield 12.5% increased rune shield from equipped body armour |
|
| Circlet Inscription | 12.5% increased rune shield recharge 12.5% increased rune shield from equipped helmet 25% increased rune shield recharge on evade recently |
|
| Closed Circle | 12.5% increased rune shield −12.5% rune shield recharge delay |
|
| Dvergr's Mantle | +20 rune shield 12.5% increased rune shield from equipped body armour |
|
| Eitr Bulwark | 12.5% increased maximum eitr 12.5% increased rune shield |
|
| Evasion and Rune Shield | 4% increased evasion rating 12.5% increased rune shield |
|
| Forged Inscription | 10% increased armour from equipped body armour 12.5% increased rune shield from equipped body armour |
|
| Galdr Ward | 12.5% increased rune shield +15 Intelligence |
|
| Ghostly Vestment | 30% increased evasion rating from equipped body armour 12.5% increased rune shield from equipped body armour |
|
| Keeper's Circle | +20 rune shield | |
| Keeper's Vessel | +12.5 maximum eitr 12.5% increased rune shield |
|
| Lucid Veil | −18.75% rune shield recharge delay at full eitr | |
| Mistveil | 10% increased evasion rating 12.5% increased rune shield |
|
| Renewing Rune | 12.5% increased rune shield recharge −12.5% rune shield recharge delay |
|
| Rune Beneath Steel | 10% increased armour +20 rune shield |
|
| Rune at the Breaking Point | −12.5% rune shield recharge delay +30% healing effect at low rune shield |
|
| Rune at the Feast | 15.625% increased rune shield while fed | |
| Rune by the Bed | +35 rune shield while rested | |
| Rune of Living Blood | −12.5% rune shield recharge delay | |
| Rune's Thin Edge | +20 rune shield | |
| Runeforged Aegis | 10% increased armour 12.5% increased rune shield 12.5% increased maximum eitr +8 Intelligence +8 Strength |
|
| Runekeeper's Circlet | 12.5% increased rune shield 12.5% increased rune shield from equipped helmet |
|
| Runes After Sleep | 15% increased Rested duration 2.5% increased rune shield recharge per point of rested charge 2.5% increased rune shield recharge per 10 points of comfort |
|
| Runewoven Cloak | 20% increased eitr regeneration 10% increased evasion rating 12.5% increased rune shield +8 Dexterity +8 Intelligence |
|
| Runic Brew | 15.625% increased rune shield while a mead effect is active | |
| Runic Lining | +20 rune shield 12.5% increased rune shield recharge on spell cast recently |
|
| Runic Shell | +20 rune shield 12.5% increased rune shield recharge |
|
| Shadow Behind the Rune | 10% increased evasion rating 12.5% increased rune shield −12.5% rune shield recharge delay |
|
| Shelter of Signs | 12.5% increased rune shield | |
| Sign Upon the Brow | 12.5% increased rune shield recharge −25% rune shield recharge delay on block recently |
|
| Strength on the Road | 20% increased food nourishment eitr +1.25 rune shield per 50 points of eitr from food 2.5% increased elemental damage per 15 points of eitr from food |
Masteries¶
| Option | Effect | |
|---|---|---|
| Between Wound and Rune | +10% of maximum health becomes rune shield |
Small passives¶
| Stat | Nodes |
|---|---|
| +8 rune shield | 37 |
| 5% increased rune shield | 35 |
| 5% increased rune shield recharge | 12 |
| −5% rune shield recharge delay | 9 |
| 6.25% increased rune shield while a mead effect is active | 6 |
| +14 rune shield while rested | 3 |
| 6.25% increased rune shield while fed | 3 |
Items¶
Mods (52)
| Mod | Type | Rolls on | From (item level) |
|---|---|---|---|
| #% increased rune shield | Prefix | must be armour; one of rune-shield-based or armour-based | Meadows (1) |
| #% increased rune shield | Prefix | must be shield; one of rune-shield-based or armour-based | Meadows (1) |
| #% increased rune shield | Prefix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased rune shield | Prefix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased rune shield | Prefix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| #% increased rune shield | Prefix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| #% increased rune shield | Prefix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| #% increased rune shield | Prefix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| #% increased rune shield from equipped body armour | Prefix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased rune shield from equipped body armour | Prefix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| #% increased rune shield from equipped helmet | Prefix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased rune shield recharge | Suffix | must be armour; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge | Suffix | must be shield; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge | Suffix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased rune shield recharge | Suffix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| #% increased rune shield recharge | Suffix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| #% increased rune shield recharge | Prefix | must be trinket | Meadows (1) |
| #% increased rune shield recharge at full life | Suffix | must be armour; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge at full life | Suffix | must be shield; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge at low life | Suffix | must be armour; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge at low life | Suffix | must be shield; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge at low rune shield | Suffix | must be armour; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge at low rune shield | Suffix | must be shield; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge on dodge recently | Suffix | must be armour; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge on dodge recently | Suffix | must be shield; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge per point of rested charge | Suffix | must be armour; one of rune-shield-based | Meadows (1) |
| #% increased rune shield recharge per point of rested charge | Suffix | must be shield; one of rune-shield-based | Meadows (1) |
| #% increased rune shield while a mead effect is active | Prefix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased rune shield while fed | Prefix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased rune shield while fed | Prefix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| #% rune shield recharge delay | Suffix | must be armour; one of rune-shield-based | Meadows (1) |
| #% rune shield recharge delay | Suffix | must be shield; one of rune-shield-based | Meadows (1) |
| #% rune shield recharge delay | Suffix | must be jewel and Intelligence jewel | Meadows (1) |
| #% rune shield recharge delay | Suffix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| #% rune shield recharge delay | Suffix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| #% rune shield recharge delay at low rune shield | Suffix | must be armour; one of rune-shield-based | Meadows (1) |
| #% rune shield recharge delay at low rune shield | Suffix | must be shield; one of rune-shield-based | Meadows (1) |
| #% rune shield recharge delay on block recently | Suffix | must be shield | Meadows (1) |
| #% rune shield recharge delay on block recently | Suffix | must be armour; one of rune-shield-based | Meadows (1) |
| +# rune shield | Prefix | must be armour; one of rune-shield-based | Meadows (1) |
| +# rune shield | Prefix | must be shield; one of rune-shield-based | Meadows (1) |
| +# rune shield | Prefix | must be jewel and Intelligence jewel | Meadows (1) |
| +# rune shield | Prefix | must be jewel and Intelligence jewel | Meadows (1) |
| +# rune shield | Prefix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| +# rune shield | Prefix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| +# rune shield | Prefix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| +# rune shield | Prefix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| +# rune shield | Prefix | must be belt | Meadows (1) |
| +# rune shield | Prefix | must be ring | Meadows (1) |
| +# rune shield while rested | Prefix | must be jewel and Intelligence jewel | Meadows (1) |
| +#% of maximum health becomes rune shield | Prefix | must be armour; one of rune-shield-based | Meadows (1) |
| +#% of maximum health becomes rune shield | Prefix | must be shield; one of rune-shield-based | Meadows (1) |
Uniques (3)¶
Amber of the First Root, Dead Crown Shard: Veil, Trail of the First Antler
Mentioned in¶
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.