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Troll's Fist

Notable · Dexterity · Fists · Show on tree

20% increased fist damage
40% increased stagger build-up with fists
+15 Strength

Mastery options

Option Effect
Dash Punch Fist attacks dash towards the aimed target within 7 m
Without an aimed target, fist attacks step 2 m forward
Fist and unarmed attacks dash towards the aimed target, stopping at striking range when the hit is released. Obstacles stop the dash; area modifiers do not increase its range.
Phantom Fist +100% Phantom strike chance with fists with charged attacks

Details

Property Value
Type Notable
Branch Dexterity
Category Fists
Topics damage, with fists, stagger, attributes, unarmed, movement, area of effect, phantom, melee, with charged attacks, attribute bonus
Position 1732, -859
Id own10186

Connections

Name Type Effect
Fists and Unarmed Passive 2% increased fist attack speed

Keywords

  • Stagger: Reaching the stagger threshold briefly interrupts the target. Stagger build-up increases progress from hits; general ailment build-up does not affect it.
  • Build-up: Makes matching damage apply an ailment more readily. It does not add a missing damage type, increase ailment damage or extend duration; impale uses an…
  • Strength: Strength raises maximum health and carry weight. It also contributes to the skill multiplier of weapons governed by Strength.
  • Phantom Strikes: A melee attack hit can cause a phantom strike against a random nearby enemy, including the original target. Only the weapon's own blow counts: projectiles,…
  • Charged attack: A charge empowers your next released weapon attack and is consumed even on a miss. Charges do not stack or expire. A charge source can charge the attack again…
Game data
{
  "mods": [
    {
      "stat": "DamagePct",
      "value": 0.2,
      "form": "inc",
      "subject": "Fists"
    },
    {
      "stat": "AilmentBuildPct",
      "value": 0.4,
      "form": "inc",
      "subject": "Fists",
      "subjects": [
        "Fists",
        "Staggering"
      ]
    },
    {
      "stat": "AttrMight",
      "value": 15.0,
      "form": "flat"
    }
  ],
  "options": [
    {
      "name": "Dash Punch",
      "extra": "Fist and unarmed attacks dash towards the aimed target, stopping at striking range when the hit is released. Obstacles stop the dash; area modifiers do not increase its range.",
      "mods": [
        {
          "stat": "FistDash",
          "value": 1.0,
          "form": "flat"
        }
      ],
      "id": "o2446",
      "icon": "v2m:newtry-FistDash"
    },
    {
      "name": "Phantom Fist",
      "extra": null,
      "mods": [
        {
          "stat": "PhantomStrikeChance",
          "value": 1.0,
          "form": "flat",
          "subject": "Fists",
          "subjects": [
            "Fists",
            "ChargedAttack"
          ]
        }
      ],
      "id": "o2447",
      "icon": "v2m:newtry-PhantomFist"
    }
  ],
  "masteryId": "cat:pov:partial-dex-fists",
  "icon": "v2:fists"
}

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.