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Blood of Giants

Notable · Strength · Attributes · Show on tree

+15 Strength
10% increased Strength

Mastery options

Option Effect
Shifted Requirements 50% of your Strength also counts towards Dexterity requirements of compatible two-handed weapons
Strength covers part of the dexterity requirement of compatible two-handed weapons.
Blood Strength Each point of Strength raises your endurance threshold by 0.0575
Part of the maximum health you gain from strength raises your endurance threshold instead.

Details

Property Value
Type Notable
Branch Strength
Category Attributes
Topics attributes, attribute bonus
Position -3362, -183
Id own10948

Connections

Name Type Effect
Strength Passive +6 Strength
Strength Passive 4% increased Strength

Keywords

  • Strength: Strength raises maximum health and carry weight. It also contributes to the skill multiplier of weapons governed by Strength.
Game data
{
  "mods": [
    {
      "stat": "AttrMight",
      "value": 15.0
    },
    {
      "stat": "AttrMight",
      "value": 0.1,
      "form": "inc"
    }
  ],
  "options": [
    {
      "name": "Shifted Requirements",
      "extra": null,
      "mods": [
        {
          "stat": "MasteryAttrs1",
          "value": 1.0
        }
      ],
      "id": "o1604",
      "icon": "v2m:plan-attrs-m-631eb28f"
    },
    {
      "name": "Blood Strength",
      "extra": null,
      "mods": [
        {
          "stat": "MasteryAttrs2",
          "value": 1.0
        }
      ],
      "id": "o1605",
      "icon": "v2m:plan-attrs-m-df83ecfb"
    }
  ],
  "masteryId": "cat:pov:plan-attrs",
  "icon": "v2:attribute-strength"
}

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.