Creatures¶
Creatures the mod adds. Each is a Valheim creature with the mod's own look, so it is shown with the Valheim creature it is made from.
Runic kin¶
Glowing runic copies of each biome's creatures guard the rune monoliths, coming in waves when you take one on. Each biome has its own roster:
| Biome | Common | Brute | Special | Champion |
|---|---|---|---|---|
| Meadows | Greyling |
Greyling | ||
| Black Forest | Greyling |
|||
| Swamp | ||||
| Mountain | ||||
| Plains | ||||
| Mistlands | ||||
| Ashlands | Charred Twitcher |
|||
| Deep North | Gammeltroll |
Blight Mist¶
Blight Mists appear across the world once its first boss is defeated. Creatures inside are blighted: matched to the anchor creature of the mist's highest biome, then given ×1.3 its health and ×1.1 its damage. Kill enough of them, and the Mist Mother can be called.
| Creature | In a Blight Mist | |
|---|---|---|
| Seeker | Blight Herald | |
| Seeker Soldier | Blight Herald Brute | |
| Tick | Blight Leech | |
| Seeker Brood | Blight Herald Spawn | |
| Gjall | Bloated Herald |
Blight Hare¶
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Inside a mist, a Hare turns on you: it rushes players within 28 m and bursts at 1.8 m, dealing 22 base damage (60% blunt, 40% poison) to everyone within 4 m.
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.