Monster Modifiers¶
Creatures with stars wear modifiers that change how they fight: faster, armoured, elemental, exploding on death and more. Their names show over the health bar, like "Swift Armored Greydwarf the Splitting".
Rarity¶
A creature's stars set its rarity, shown by the colour of its name and its glow. Each star brings modifiers; how many is a server setting.
| Rarity | Stars |
|---|---|
| Common | 0 |
| Magic | 1–2 |
| Rare | 3–4 |
| Unique | 5+ |
Stars and modifiers also raise the quantity and rarity of what a creature drops.
Modifiers (26)¶
The description is the game's own. The values are the server defaults (hover a value for what it means): servers can change each of them, or scale them all with the Modifier strength setting.
| Name | Description | Values | |
|---|---|---|---|
| Swift | Moves half again as fast. | Movement speed: 1.40× | |
| Furious | Strikes a third more often. | Attack speed: 1.18× | |
| Armored | Takes a third less physical damage, and moves slower for it. | Physical damage taken: 0.70× Movement speed: 0.85× |
|
| Warded | Carries a rune ward over its health. | Ward share: 0.40 | |
| Hardy | Knits itself back together while nobody strikes it. | Healing per second: 0.020 | |
| Burning | Part of its blow is fire, and fire hurts it half as much. | Elemental share: 0.22 Damage taken from its element: 0.50× |
|
| Chilling | Part of its blow is frost, and frost hurts it half as much. | Elemental share: 0.22 Damage taken from its element: 0.50× |
|
| Shocking | Part of its blow is lightning, and lightning hurts it half as much. | Elemental share: 0.22 Damage taken from its element: 0.50× |
|
| Venomous | Part of its blow is poison, and poison hurts it half as much. | Elemental share: 0.22 Damage taken from its element: 0.50× |
|
| Greedy | Drinks a fifth of the harm it deals. | Life drawn: 0.20 | |
| Keen | Sees twice as far and calls its neighbours. | Sight range: 2.00× | |
| Steadfast | Staggers three times slower. | Stagger taken: 0.34× | |
| Piercing | Ignores half of armour and resistance. | Armour ignored: 22 Resistance ignored: 0.12 |
|
| Unbreakable Not on bosses | No single blow takes more than a fifth of its maximum health. | Largest single blow: 0.20 | |
| Headsman | Finishes what is already wounded. | Wounded below: 0.35 Finishing blow: 1.30× |
|
| Blast | Bursts where it fell. The ground shows where. | Fuse: 1.5 s Reach: 4.0 m Force: 0.60× |
|
| Rotten | Leaves a poison pool behind it. | Pool lifetime: 20 s Pool reach: 3.0 m Pool damage: 0.18× |
|
| Reeking | Carries a cloud of poison with it. | Cloud reach: 3.0 m Cloud damage: 0.12× |
|
| Blink | Steps behind you out of nowhere. | Between steps: 7.0 s Closest step: 4.0 m Farthest step: 25.0 m Gathering: 0.50 s |
|
| Mirror Not on bosses | During its rune barrier, reflects 15% of ranged hit damage without preventing the hit. | Between barriers: 10.0 s Barrier lasts: 2.0 s Reflected: 0.08 |
|
| Runecarver | Carves a rune under your feet. Step off it. | Between runes: 6.0 s Rune delay: 1.5 s Rune reach: 3.0 m Rune casting range: 20.0 m Rune damage: 0.60× |
|
| Bound Not on bosses | Shares its wounds with a neighbour through a rune thread. | Thread reach: 8.0 m Shared wounds: 0.50 |
|
| Heir | Its rune outlives it and passes to a neighbour. | — | |
| Leader | Its pack is faster near it, and lost without it. | Pack reach: 10.0 m Pack speed: 1.20× Fear after its death: 3.0 s |
|
| Splitting Not on bosses | Falls apart into two lesser halves. | Halves: 2 Health of a half: 0.50 |
|
| Charger | Rushes at you twice as fast until it swings. | Between rushes: 8.0 s Rush speed: 2.00× Rush from: 6.0 m Longest rush: 5.0 s |
How modifiers are picked¶
- Every modifier is equally likely, and a creature never wears the same one twice.
- A creature wears at most one element: Burning, Chilling, Shocking, Venomous.
- Blink never rolls on creatures indoors (dungeons and other interiors).
- Summoned bosses never roll these by default: Bound, Mirror, Splitting, Unbreakable.
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.