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Enchantments

Enchantments are properties you choose and put on an item yourself, at the Runecarver Table. You open them by reading scrolls. Each enchantment has five tiers, from T5 (the weakest) to T1, and some also have a special T0.

How enchanting works

  • Enchanting is done in the Enchant tab of the Rune Carver Table. Only the tiers your character has opened with scrolls can be used. What a character learns stays with that character.
  • An item holds one enchantment. It takes a free prefix or suffix place, as many as the item's rarity allows. A plain item counts as magic for this and becomes magic once enchanted. It can't be a kind of property the item already has. The tooltip shows it lighter than ordinary properties.
  • Any opened tier goes on an item of any level: the opened tier is the only requirement.
  • Unique items, special jewels, unidentified items and corrupted items can't be enchanted.
  • The value rolls within the tier's range. Like any item mod, a property that scales with the item slot is multiplied by the slot multiplier.
  • The table's remove button takes 10 Azurite Dust and removes the enchantment together with its property. Anything else that takes the property away removes the enchantment too: forging at the Runic Anvil (unless the property is kept) and the glyphs that remove properties (Unbinding Glyph of Prefixes, Unbinding Glyph of Suffixes, Glyph of Cleansing, Sifting Glyph).
  • Rune of the Crimson Seal seals one random property of a rare item that has a full set of properties and no influence. If it seals the enchanted property, that property stays on as an ordinary sealed property and the item counts as unenchanted. A new enchantment can then go on once a prefix or suffix place is free.

Cost

Each tier has its own cost, taken from your bag when you enchant:

Tier Azurite Dust Divine Azurite Dust
T0 250 60
T1 160 25
T2 110 10
T3 70 —
T4 40 —
T5 20 —

Removing an enchantment costs 10 Azurite Dust.

Enchantments by item kind

The Enchant tab lists the enchantments for each kind of item. An item placed on the table opens the list for its own kind. The values are each tier's range as the tab shows it, and the T0 column names the special tier.

Axes · Swords · Clubs · Knives · Spears · Polearms · Bows · Crossbows · Staffs · Pickaxes · Shields · Helmets · Chests · Legs · Capes · Jewellery · Tools

Axes (32)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
Adds # fire damage Prefix Fire 2–4 5–8 9–14 15–22 23–32 —
Adds # frost damage Prefix Frost 2–4 5–8 9–14 15–22 23–32 —
Adds # lightning damage Prefix Lightning 2–4 5–8 9–14 15–22 23–32 —
Adds # poison damage Prefix Poison 2–4 5–8 9–14 15–22 23–32 —
Adds # spirit damage Prefix Spirit 2–4 5–8 9–14 15–22 23–32 —
#% increased item damage Prefix War 6–10 11–16 17–23 24–30 31–40 First Blood
Adds # slashing damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
+#% chance for extra log Prefix Gathering 2–3 4–5 6–8 9–11 12–15 —
#% increased damage against trees Prefix Gathering 10–15 16–24 25–34 35–44 45–55 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased burning build-up Suffix Fire 10–15 16–24 25–34 35–45 46–60 —
#% increased chill build-up Suffix Frost 10–15 16–24 25–34 35–45 46–60 —
#% increased shock build-up Suffix Lightning 10–15 16–24 25–34 35–45 46–60 —
#% increased poison build-up Suffix Poison 10–15 16–24 25–34 35–45 46–60 —
#% increased item attack speed Suffix War 3–5 6–8 9–11 12–14 15–18 Rhythm
#% increased item critical strike chance Suffix War 10–19 20–29 30–39 40–49 50–60 —
+#% to item critical strike chance Suffix War 0.5–1 1–1.5 1.5–2.2 2.2–3 3–4 Cruel Eye
#% reduced stamina cost of attacks with this item Suffix Vitality 4–6 7–9 10–12 13–15 16–20 —
#% increased chopping attack speed Suffix Gathering 5–8 9–12 13–17 18–22 23–28 —
#% reduced chopping stamina cost Suffix Gathering 4–6 7–9 10–12 13–15 16–20 —
+#% chance to finish in one hit when chopping a tree Suffix Gathering 1–2 2–3 3–4 4–5 5–7 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% chance on any hit to release chain lightning Prefix Eikthyr — — — — 12 —
Gain #% of physical damage as extra lightning damage Prefix Eikthyr 6 9 12 16 20 —
Gain #% of physical damage as extra spirit damage Prefix The Elder 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix Bonemass 6 9 12 16 20 —
Gain #% of physical damage as extra frost damage Prefix Moder 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Yagluth 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix The Queen 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Fader 6 9 12 16 20 —
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix Eikthyr — — — — 35 —
Every 1.4 s lightning strikes a random wet enemy within # m Suffix Eikthyr — — — — 30 —

Swords (27)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
Adds # fire damage Prefix Fire 2–4 5–8 9–14 15–22 23–32 —
Adds # frost damage Prefix Frost 2–4 5–8 9–14 15–22 23–32 —
Adds # lightning damage Prefix Lightning 2–4 5–8 9–14 15–22 23–32 —
Adds # poison damage Prefix Poison 2–4 5–8 9–14 15–22 23–32 —
Adds # spirit damage Prefix Spirit 2–4 5–8 9–14 15–22 23–32 —
#% increased item damage Prefix War 6–10 11–16 17–23 24–30 31–40 First Blood
Adds # slashing damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased burning build-up Suffix Fire 10–15 16–24 25–34 35–45 46–60 —
#% increased chill build-up Suffix Frost 10–15 16–24 25–34 35–45 46–60 —
#% increased shock build-up Suffix Lightning 10–15 16–24 25–34 35–45 46–60 —
#% increased poison build-up Suffix Poison 10–15 16–24 25–34 35–45 46–60 —
#% increased item attack speed Suffix War 3–5 6–8 9–11 12–14 15–18 Rhythm
#% increased item critical strike chance Suffix War 10–19 20–29 30–39 40–49 50–60 —
+#% to item critical strike chance Suffix War 0.5–1 1–1.5 1.5–2.2 2.2–3 3–4 Cruel Eye
#% reduced stamina cost of attacks with this item Suffix Vitality 4–6 7–9 10–12 13–15 16–20 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% chance on any hit to release chain lightning Prefix Eikthyr — — — — 12 —
Gain #% of physical damage as extra lightning damage Prefix Eikthyr 6 9 12 16 20 —
Gain #% of physical damage as extra spirit damage Prefix The Elder 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix Bonemass 6 9 12 16 20 —
Gain #% of physical damage as extra frost damage Prefix Moder 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Yagluth 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix The Queen 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Fader 6 9 12 16 20 —
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix Eikthyr — — — — 35 —
Every 1.4 s lightning strikes a random wet enemy within # m Suffix Eikthyr — — — — 30 —

Clubs (27)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
Adds # fire damage Prefix Fire 2–4 5–8 9–14 15–22 23–32 —
Adds # frost damage Prefix Frost 2–4 5–8 9–14 15–22 23–32 —
Adds # lightning damage Prefix Lightning 2–4 5–8 9–14 15–22 23–32 —
Adds # poison damage Prefix Poison 2–4 5–8 9–14 15–22 23–32 —
Adds # spirit damage Prefix Spirit 2–4 5–8 9–14 15–22 23–32 —
#% increased item damage Prefix War 6–10 11–16 17–23 24–30 31–40 First Blood
Adds # blunt damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased burning build-up Suffix Fire 10–15 16–24 25–34 35–45 46–60 —
#% increased chill build-up Suffix Frost 10–15 16–24 25–34 35–45 46–60 —
#% increased shock build-up Suffix Lightning 10–15 16–24 25–34 35–45 46–60 —
#% increased poison build-up Suffix Poison 10–15 16–24 25–34 35–45 46–60 —
#% increased item attack speed Suffix War 3–5 6–8 9–11 12–14 15–18 Rhythm
#% increased item critical strike chance Suffix War 10–19 20–29 30–39 40–49 50–60 —
+#% to item critical strike chance Suffix War 0.5–1 1–1.5 1.5–2.2 2.2–3 3–4 Cruel Eye
#% reduced stamina cost of attacks with this item Suffix Vitality 4–6 7–9 10–12 13–15 16–20 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% chance on any hit to release chain lightning Prefix Eikthyr — — — — 12 —
Gain #% of physical damage as extra lightning damage Prefix Eikthyr 6 9 12 16 20 —
Gain #% of physical damage as extra spirit damage Prefix The Elder 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix Bonemass 6 9 12 16 20 —
Gain #% of physical damage as extra frost damage Prefix Moder 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Yagluth 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix The Queen 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Fader 6 9 12 16 20 —
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix Eikthyr — — — — 35 —
Every 1.4 s lightning strikes a random wet enemy within # m Suffix Eikthyr — — — — 30 —

Knives (28)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
Adds # fire damage Prefix Fire 2–4 5–8 9–14 15–22 23–32 —
Adds # frost damage Prefix Frost 2–4 5–8 9–14 15–22 23–32 —
Adds # lightning damage Prefix Lightning 2–4 5–8 9–14 15–22 23–32 —
Adds # poison damage Prefix Poison 2–4 5–8 9–14 15–22 23–32 —
Adds # spirit damage Prefix Spirit 2–4 5–8 9–14 15–22 23–32 —
#% increased item damage Prefix War 6–10 11–16 17–23 24–30 31–40 First Blood
Adds # slashing damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
Adds # piercing damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased burning build-up Suffix Fire 10–15 16–24 25–34 35–45 46–60 —
#% increased chill build-up Suffix Frost 10–15 16–24 25–34 35–45 46–60 —
#% increased shock build-up Suffix Lightning 10–15 16–24 25–34 35–45 46–60 —
#% increased poison build-up Suffix Poison 10–15 16–24 25–34 35–45 46–60 —
#% increased item attack speed Suffix War 3–5 6–8 9–11 12–14 15–18 Rhythm
#% increased item critical strike chance Suffix War 10–19 20–29 30–39 40–49 50–60 —
+#% to item critical strike chance Suffix War 0.5–1 1–1.5 1.5–2.2 2.2–3 3–4 Cruel Eye
#% reduced stamina cost of attacks with this item Suffix Vitality 4–6 7–9 10–12 13–15 16–20 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% chance on any hit to release chain lightning Prefix Eikthyr — — — — 12 —
Gain #% of physical damage as extra lightning damage Prefix Eikthyr 6 9 12 16 20 —
Gain #% of physical damage as extra spirit damage Prefix The Elder 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix Bonemass 6 9 12 16 20 —
Gain #% of physical damage as extra frost damage Prefix Moder 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Yagluth 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix The Queen 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Fader 6 9 12 16 20 —
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix Eikthyr — — — — 35 —
Every 1.4 s lightning strikes a random wet enemy within # m Suffix Eikthyr — — — — 30 —

Spears (27)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
Adds # fire damage Prefix Fire 2–4 5–8 9–14 15–22 23–32 —
Adds # frost damage Prefix Frost 2–4 5–8 9–14 15–22 23–32 —
Adds # lightning damage Prefix Lightning 2–4 5–8 9–14 15–22 23–32 —
Adds # poison damage Prefix Poison 2–4 5–8 9–14 15–22 23–32 —
Adds # spirit damage Prefix Spirit 2–4 5–8 9–14 15–22 23–32 —
#% increased item damage Prefix War 6–10 11–16 17–23 24–30 31–40 First Blood
Adds # piercing damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased burning build-up Suffix Fire 10–15 16–24 25–34 35–45 46–60 —
#% increased chill build-up Suffix Frost 10–15 16–24 25–34 35–45 46–60 —
#% increased shock build-up Suffix Lightning 10–15 16–24 25–34 35–45 46–60 —
#% increased poison build-up Suffix Poison 10–15 16–24 25–34 35–45 46–60 —
#% increased item attack speed Suffix War 3–5 6–8 9–11 12–14 15–18 Rhythm
#% increased item critical strike chance Suffix War 10–19 20–29 30–39 40–49 50–60 —
+#% to item critical strike chance Suffix War 0.5–1 1–1.5 1.5–2.2 2.2–3 3–4 Cruel Eye
#% reduced stamina cost of attacks with this item Suffix Vitality 4–6 7–9 10–12 13–15 16–20 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% chance on any hit to release chain lightning Prefix Eikthyr — — — — 12 —
Gain #% of physical damage as extra lightning damage Prefix Eikthyr 6 9 12 16 20 —
Gain #% of physical damage as extra spirit damage Prefix The Elder 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix Bonemass 6 9 12 16 20 —
Gain #% of physical damage as extra frost damage Prefix Moder 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Yagluth 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix The Queen 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Fader 6 9 12 16 20 —
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix Eikthyr — — — — 35 —
Every 1.4 s lightning strikes a random wet enemy within # m Suffix Eikthyr — — — — 30 —

Polearms (27)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
Adds # fire damage Prefix Fire 2–4 5–8 9–14 15–22 23–32 —
Adds # frost damage Prefix Frost 2–4 5–8 9–14 15–22 23–32 —
Adds # lightning damage Prefix Lightning 2–4 5–8 9–14 15–22 23–32 —
Adds # poison damage Prefix Poison 2–4 5–8 9–14 15–22 23–32 —
Adds # spirit damage Prefix Spirit 2–4 5–8 9–14 15–22 23–32 —
#% increased item damage Prefix War 6–10 11–16 17–23 24–30 31–40 First Blood
Adds # piercing damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased burning build-up Suffix Fire 10–15 16–24 25–34 35–45 46–60 —
#% increased chill build-up Suffix Frost 10–15 16–24 25–34 35–45 46–60 —
#% increased shock build-up Suffix Lightning 10–15 16–24 25–34 35–45 46–60 —
#% increased poison build-up Suffix Poison 10–15 16–24 25–34 35–45 46–60 —
#% increased item attack speed Suffix War 3–5 6–8 9–11 12–14 15–18 Rhythm
#% increased item critical strike chance Suffix War 10–19 20–29 30–39 40–49 50–60 —
+#% to item critical strike chance Suffix War 0.5–1 1–1.5 1.5–2.2 2.2–3 3–4 Cruel Eye
#% reduced stamina cost of attacks with this item Suffix Vitality 4–6 7–9 10–12 13–15 16–20 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% chance on any hit to release chain lightning Prefix Eikthyr — — — — 12 —
Gain #% of physical damage as extra lightning damage Prefix Eikthyr 6 9 12 16 20 —
Gain #% of physical damage as extra spirit damage Prefix The Elder 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix Bonemass 6 9 12 16 20 —
Gain #% of physical damage as extra frost damage Prefix Moder 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Yagluth 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix The Queen 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Fader 6 9 12 16 20 —
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix Eikthyr — — — — 35 —
Every 1.4 s lightning strikes a random wet enemy within # m Suffix Eikthyr — — — — 30 —

Bows (26)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
Adds # fire damage Prefix Fire 2–4 5–8 9–14 15–22 23–32 —
Adds # frost damage Prefix Frost 2–4 5–8 9–14 15–22 23–32 —
Adds # lightning damage Prefix Lightning 2–4 5–8 9–14 15–22 23–32 —
Adds # poison damage Prefix Poison 2–4 5–8 9–14 15–22 23–32 —
Adds # spirit damage Prefix Spirit 2–4 5–8 9–14 15–22 23–32 —
#% increased item damage Prefix War 6–10 11–16 17–23 24–30 31–40 First Blood
Adds # piercing damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased burning build-up Suffix Fire 10–15 16–24 25–34 35–45 46–60 —
#% increased chill build-up Suffix Frost 10–15 16–24 25–34 35–45 46–60 —
#% increased shock build-up Suffix Lightning 10–15 16–24 25–34 35–45 46–60 —
#% increased poison build-up Suffix Poison 10–15 16–24 25–34 35–45 46–60 —
#% increased item attack speed Suffix War 3–5 6–8 9–11 12–14 15–18 Rhythm
#% increased item critical strike chance Suffix War 10–19 20–29 30–39 40–49 50–60 —
+#% to item critical strike chance Suffix War 0.5–1 1–1.5 1.5–2.2 2.2–3 3–4 Cruel Eye
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% chance on any hit to release chain lightning Prefix Eikthyr — — — — 12 —
Gain #% of physical damage as extra lightning damage Prefix Eikthyr 6 9 12 16 20 —
Gain #% of physical damage as extra spirit damage Prefix The Elder 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix Bonemass 6 9 12 16 20 —
Gain #% of physical damage as extra frost damage Prefix Moder 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Yagluth 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix The Queen 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Fader 6 9 12 16 20 —
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix Eikthyr — — — — 35 —
Every 1.4 s lightning strikes a random wet enemy within # m Suffix Eikthyr — — — — 30 —

Crossbows (26)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
Adds # fire damage Prefix Fire 2–4 5–8 9–14 15–22 23–32 —
Adds # frost damage Prefix Frost 2–4 5–8 9–14 15–22 23–32 —
Adds # lightning damage Prefix Lightning 2–4 5–8 9–14 15–22 23–32 —
Adds # poison damage Prefix Poison 2–4 5–8 9–14 15–22 23–32 —
Adds # spirit damage Prefix Spirit 2–4 5–8 9–14 15–22 23–32 —
#% increased item damage Prefix War 6–10 11–16 17–23 24–30 31–40 First Blood
Adds # piercing damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased burning build-up Suffix Fire 10–15 16–24 25–34 35–45 46–60 —
#% increased chill build-up Suffix Frost 10–15 16–24 25–34 35–45 46–60 —
#% increased shock build-up Suffix Lightning 10–15 16–24 25–34 35–45 46–60 —
#% increased poison build-up Suffix Poison 10–15 16–24 25–34 35–45 46–60 —
#% increased item attack speed Suffix War 3–5 6–8 9–11 12–14 15–18 Rhythm
#% increased item critical strike chance Suffix War 10–19 20–29 30–39 40–49 50–60 —
+#% to item critical strike chance Suffix War 0.5–1 1–1.5 1.5–2.2 2.2–3 3–4 Cruel Eye
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% chance on any hit to release chain lightning Prefix Eikthyr — — — — 12 —
Gain #% of physical damage as extra lightning damage Prefix Eikthyr 6 9 12 16 20 —
Gain #% of physical damage as extra spirit damage Prefix The Elder 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix Bonemass 6 9 12 16 20 —
Gain #% of physical damage as extra frost damage Prefix Moder 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Yagluth 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix The Queen 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Fader 6 9 12 16 20 —
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix Eikthyr — — — — 35 —
Every 1.4 s lightning strikes a random wet enemy within # m Suffix Eikthyr — — — — 30 —

Staffs (25)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
Adds # fire damage Prefix Fire 2–4 5–8 9–14 15–22 23–32 —
Adds # frost damage Prefix Frost 2–4 5–8 9–14 15–22 23–32 —
Adds # lightning damage Prefix Lightning 2–4 5–8 9–14 15–22 23–32 —
Adds # poison damage Prefix Poison 2–4 5–8 9–14 15–22 23–32 —
Adds # spirit damage Prefix Spirit 2–4 5–8 9–14 15–22 23–32 —
#% increased item damage Prefix War 6–10 11–16 17–23 24–30 31–40 First Blood
Adds # blunt damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased burning build-up Suffix Fire 10–15 16–24 25–34 35–45 46–60 —
#% increased chill build-up Suffix Frost 10–15 16–24 25–34 35–45 46–60 —
#% increased shock build-up Suffix Lightning 10–15 16–24 25–34 35–45 46–60 —
#% increased poison build-up Suffix Poison 10–15 16–24 25–34 35–45 46–60 —
#% increased item critical strike chance Suffix War 10–19 20–29 30–39 40–49 50–60 —
+#% to item critical strike chance Suffix War 0.5–1 1–1.5 1.5–2.2 2.2–3 3–4 Cruel Eye
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% chance on any hit to release chain lightning Prefix Eikthyr — — — — 12 —
Gain #% of physical damage as extra lightning damage Prefix Eikthyr 6 9 12 16 20 —
Gain #% of physical damage as extra spirit damage Prefix The Elder 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix Bonemass 6 9 12 16 20 —
Gain #% of physical damage as extra frost damage Prefix Moder 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Yagluth 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix The Queen 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Fader 6 9 12 16 20 —
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix Eikthyr — — — — 35 —
Every 1.4 s lightning strikes a random wet enemy within # m Suffix Eikthyr — — — — 30 —

Pickaxes (32)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
Adds # fire damage Prefix Fire 2–4 5–8 9–14 15–22 23–32 —
Adds # frost damage Prefix Frost 2–4 5–8 9–14 15–22 23–32 —
Adds # lightning damage Prefix Lightning 2–4 5–8 9–14 15–22 23–32 —
Adds # poison damage Prefix Poison 2–4 5–8 9–14 15–22 23–32 —
Adds # spirit damage Prefix Spirit 2–4 5–8 9–14 15–22 23–32 —
#% increased item damage Prefix War 6–10 11–16 17–23 24–30 31–40 First Blood
Adds # piercing damage Prefix War 2–4 5–8 9–14 15–22 23–32 —
+#% chance for extra ore Prefix Gathering 2–3 4–5 6–8 9–11 12–15 —
#% increased damage against ore Prefix Gathering 10–15 16–24 25–34 35–44 45–55 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased burning build-up Suffix Fire 10–15 16–24 25–34 35–45 46–60 —
#% increased chill build-up Suffix Frost 10–15 16–24 25–34 35–45 46–60 —
#% increased shock build-up Suffix Lightning 10–15 16–24 25–34 35–45 46–60 —
#% increased poison build-up Suffix Poison 10–15 16–24 25–34 35–45 46–60 —
#% increased item attack speed Suffix War 3–5 6–8 9–11 12–14 15–18 Rhythm
#% increased item critical strike chance Suffix War 10–19 20–29 30–39 40–49 50–60 —
+#% to item critical strike chance Suffix War 0.5–1 1–1.5 1.5–2.2 2.2–3 3–4 Cruel Eye
#% reduced stamina cost of attacks with this item Suffix Vitality 4–6 7–9 10–12 13–15 16–20 —
#% increased mining attack speed Suffix Gathering 5–8 9–12 13–17 18–22 23–28 —
#% reduced mining stamina cost Suffix Gathering 4–6 7–9 10–12 13–15 16–20 —
+#% chance to finish in one hit when mining an ore vein Suffix Gathering 1–2 2–3 3–4 4–5 5–7 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% chance on any hit to release chain lightning Prefix Eikthyr — — — — 12 —
Gain #% of physical damage as extra lightning damage Prefix Eikthyr 6 9 12 16 20 —
Gain #% of physical damage as extra spirit damage Prefix The Elder 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix Bonemass 6 9 12 16 20 —
Gain #% of physical damage as extra frost damage Prefix Moder 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Yagluth 6 9 12 16 20 —
Gain #% of physical damage as extra poison damage Prefix The Queen 6 9 12 16 20 —
Gain #% of physical damage as extra fire damage Prefix Fader 6 9 12 16 20 —
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix Eikthyr — — — — 35 —
Every 1.4 s lightning strikes a random wet enemy within # m Suffix Eikthyr — — — — 30 —

Shields (9)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
#% increased item block power Prefix Warding 8–14 15–22 23–30 31–40 41–50 —
+# to maximum health Prefix Vitality 5–9 10–14 15–22 23–30 31–40 Last Breath
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
+#% to fire resistance Suffix Fire 4–7 8–11 12–16 17–21 22–26 Answering Heat
+#% to frost resistance Suffix Frost 4–7 8–11 12–16 17–21 22–26 Rime
+#% to lightning resistance Suffix Lightning 4–7 8–11 12–16 17–21 22–26 Grounding
+#% to poison resistance Suffix Poison 4–7 8–11 12–16 17–21 22–26 Antidote
#% increased parry bonus Suffix Warding 5–9 10–14 15–19 20–24 25–30 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable

Helmets (23)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
#% increased item armour Prefix Warding 10–19 20–29 30–44 45–59 60–80 Anvil
+# to maximum health Prefix Vitality 5–9 10–14 15–22 23–30 31–40 Last Breath
+# to maximum stamina Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# to maximum eitr Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
+#% to fire resistance Suffix Fire 4–7 8–11 12–16 17–21 22–26 Answering Heat
#% reduced burning duration on you Suffix Fire 8–12 13–19 20–27 28–36 37–46 —
+#% to frost resistance Suffix Frost 4–7 8–11 12–16 17–21 22–26 Rime
#% reduced chill duration on you Suffix Frost 8–12 13–19 20–27 28–36 37–46 —
+#% to lightning resistance Suffix Lightning 4–7 8–11 12–16 17–21 22–26 Grounding
#% reduced shock duration on you Suffix Lightning 8–12 13–19 20–27 28–36 37–46 —
+#% to poison resistance Suffix Poison 4–7 8–11 12–16 17–21 22–26 Antidote
#% reduced poison duration on you Suffix Poison 8–12 13–19 20–27 28–36 37–46 —
#% increased stagger resistance Suffix War 4–6 7–9 10–12 13–15 16–20 —
#% increased health regeneration Suffix Vitality 5–9 10–14 15–19 20–24 25–30 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% of physical damage taken is taken as lightning damage Suffix Eikthyr 10 15 20 25 30 —
#% of physical damage taken is taken as spirit damage Suffix The Elder 10 15 20 25 30 —
#% of physical damage taken is taken as poison damage Suffix Bonemass 10 15 20 25 30 —
#% of physical damage taken is taken as frost damage Suffix Moder 10 15 20 25 30 —
#% of physical damage taken is taken as fire damage Suffix Yagluth 10 15 20 25 30 —
#% of physical damage taken is taken as poison damage Suffix The Queen 10 15 20 25 30 —
#% of physical damage taken is taken as fire damage Suffix Fader 10 15 20 25 30 —

Chests (22)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
#% increased item armour Prefix Warding 10–19 20–29 30–44 45–59 60–80 Anvil
+# to maximum health Prefix Vitality 5–9 10–14 15–22 23–30 31–40 Last Breath
+# to maximum stamina Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# to maximum eitr Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
+#% to fire resistance Suffix Fire 4–7 8–11 12–16 17–21 22–26 Answering Heat
#% reduced burning duration on you Suffix Fire 8–12 13–19 20–27 28–36 37–46 —
+#% to frost resistance Suffix Frost 4–7 8–11 12–16 17–21 22–26 Rime
#% reduced chill duration on you Suffix Frost 8–12 13–19 20–27 28–36 37–46 —
+#% to lightning resistance Suffix Lightning 4–7 8–11 12–16 17–21 22–26 Grounding
#% reduced shock duration on you Suffix Lightning 8–12 13–19 20–27 28–36 37–46 —
+#% to poison resistance Suffix Poison 4–7 8–11 12–16 17–21 22–26 Antidote
#% reduced poison duration on you Suffix Poison 8–12 13–19 20–27 28–36 37–46 —
#% increased stagger resistance Suffix War 4–6 7–9 10–12 13–15 16–20 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% of physical damage taken is taken as lightning damage Suffix Eikthyr 10 15 20 25 30 —
#% of physical damage taken is taken as spirit damage Suffix The Elder 10 15 20 25 30 —
#% of physical damage taken is taken as poison damage Suffix Bonemass 10 15 20 25 30 —
#% of physical damage taken is taken as frost damage Suffix Moder 10 15 20 25 30 —
#% of physical damage taken is taken as fire damage Suffix Yagluth 10 15 20 25 30 —
#% of physical damage taken is taken as poison damage Suffix The Queen 10 15 20 25 30 —
#% of physical damage taken is taken as fire damage Suffix Fader 10 15 20 25 30 —

Legs (23)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
#% increased item armour Prefix Warding 10–19 20–29 30–44 45–59 60–80 Anvil
+# to maximum health Prefix Vitality 5–9 10–14 15–22 23–30 31–40 Last Breath
+# to maximum stamina Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# to maximum eitr Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
+#% to fire resistance Suffix Fire 4–7 8–11 12–16 17–21 22–26 Answering Heat
#% reduced burning duration on you Suffix Fire 8–12 13–19 20–27 28–36 37–46 —
+#% to frost resistance Suffix Frost 4–7 8–11 12–16 17–21 22–26 Rime
#% reduced chill duration on you Suffix Frost 8–12 13–19 20–27 28–36 37–46 —
+#% to lightning resistance Suffix Lightning 4–7 8–11 12–16 17–21 22–26 Grounding
#% reduced shock duration on you Suffix Lightning 8–12 13–19 20–27 28–36 37–46 —
+#% to poison resistance Suffix Poison 4–7 8–11 12–16 17–21 22–26 Antidote
#% reduced poison duration on you Suffix Poison 8–12 13–19 20–27 28–36 37–46 —
#% increased stagger resistance Suffix War 4–6 7–9 10–12 13–15 16–20 —
#% increased movement speed Suffix Travel 2–3 4–5 6–7 8–9 10–12 Light Step
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% of physical damage taken is taken as lightning damage Suffix Eikthyr 10 15 20 25 30 —
#% of physical damage taken is taken as spirit damage Suffix The Elder 10 15 20 25 30 —
#% of physical damage taken is taken as poison damage Suffix Bonemass 10 15 20 25 30 —
#% of physical damage taken is taken as frost damage Suffix Moder 10 15 20 25 30 —
#% of physical damage taken is taken as fire damage Suffix Yagluth 10 15 20 25 30 —
#% of physical damage taken is taken as poison damage Suffix The Queen 10 15 20 25 30 —
#% of physical damage taken is taken as fire damage Suffix Fader 10 15 20 25 30 —

Capes (22)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
#% increased item armour Prefix Warding 10–19 20–29 30–44 45–59 60–80 Anvil
+# to maximum health Prefix Vitality 5–9 10–14 15–22 23–30 31–40 Last Breath
+# to maximum stamina Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# to maximum eitr Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
+#% to fire resistance Suffix Fire 4–7 8–11 12–16 17–21 22–26 Answering Heat
#% reduced burning duration on you Suffix Fire 8–12 13–19 20–27 28–36 37–46 —
+#% to frost resistance Suffix Frost 4–7 8–11 12–16 17–21 22–26 Rime
#% reduced chill duration on you Suffix Frost 8–12 13–19 20–27 28–36 37–46 —
+#% to lightning resistance Suffix Lightning 4–7 8–11 12–16 17–21 22–26 Grounding
#% reduced shock duration on you Suffix Lightning 8–12 13–19 20–27 28–36 37–46 —
+#% to poison resistance Suffix Poison 4–7 8–11 12–16 17–21 22–26 Antidote
#% reduced poison duration on you Suffix Poison 8–12 13–19 20–27 28–36 37–46 —
#% increased stagger resistance Suffix War 4–6 7–9 10–12 13–15 16–20 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable
#% of physical damage taken is taken as lightning damage Suffix Eikthyr 10 15 20 25 30 —
#% of physical damage taken is taken as spirit damage Suffix The Elder 10 15 20 25 30 —
#% of physical damage taken is taken as poison damage Suffix Bonemass 10 15 20 25 30 —
#% of physical damage taken is taken as frost damage Suffix Moder 10 15 20 25 30 —
#% of physical damage taken is taken as fire damage Suffix Yagluth 10 15 20 25 30 —
#% of physical damage taken is taken as poison damage Suffix The Queen 10 15 20 25 30 —
#% of physical damage taken is taken as fire damage Suffix Fader 10 15 20 25 30 —

Jewellery (17)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
+# to maximum health Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# to maximum stamina Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# to maximum eitr Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# to maximum health Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# to maximum stamina Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# to maximum eitr Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+#% to fire resistance Suffix Fire 4–7 8–11 12–16 17–21 22–26 —
+#% to frost resistance Suffix Frost 4–7 8–11 12–16 17–21 22–26 —
+#% to lightning resistance Suffix Lightning 4–7 8–11 12–16 17–21 22–26 —
+#% to poison resistance Suffix Poison 4–7 8–11 12–16 17–21 22–26 —
#% of lightning damage taken is recovered as health over 4 s Suffix Eikthyr 5 7 10 12 15 —
#% of spirit damage taken is recovered as health over 4 s Suffix The Elder 5 7 10 12 15 —
#% of poison damage taken is recovered as health over 4 s Suffix Bonemass 5 7 10 12 15 —
#% of frost damage taken is recovered as health over 4 s Suffix Moder 5 7 10 12 15 —
#% of fire damage taken is recovered as health over 4 s Suffix Yagluth 5 7 10 12 15 —
#% of poison damage taken is recovered as health over 4 s Suffix The Queen 5 7 10 12 15 —
#% of fire damage taken is recovered as health over 4 s Suffix Fader 5 7 10 12 15 —

Tools (6)

Enchantment Place Scroll T5 T4 T3 T2 T1 T0
+# to maximum stamina Prefix Vitality 5–9 10–14 15–22 23–30 31–40 —
+# to carry weight while holding this tool Prefix Travel 10–20 21–30 31–40 41–50 51–60 —
+# item durability on this item Prefix Craft 8–15 16–30 31–50 51–75 76–100 —
#% increased stamina regeneration while holding this tool Suffix Vitality 5–9 10–14 15–19 20–24 25–30 —
#% increased item pickup radius while holding this tool Suffix Travel 10–19 20–29 30–39 40–49 50–60 —
+#% item durability on this item Suffix Craft 15–20 25–35 40–55 60–75 80–100 Unbreakable

Data from Path of Valheiman 6.0.6, extracted 2026-11-09.