Room items¶
Room items are the rooms you lay on the board of the Book of the Halls. Any room goes on any map: its biome decides where it drops, the architecture it is built in and the enemies that hold it. Ordinary and boss rooms stack up to 20; unique rooms don't stack.
Place it on the board of the Book of the Halls, by a gate of the halls
Where rooms drop¶
Room items drop like currency from creatures and chests: their family competes with the other currency families by the total weight of the rooms that can drop at that spot, and the rarer the drop, the more it favours boss and unique rooms. A room drops only where its row allows it: in its biome, from a land level on, from elite enemies and bosses, or once a biome's boss has fallen in the world. Creatures inside the halls never drop room items.
Room types¶
| Type | What it holds | |
|---|---|---|
| Armory | Weapon racks and weapon rewards, held by its guards | |
| Treasury | Chests, gold and fitting equipment behind a fight | |
| Forge | Alloys and materials at its forge once the fight is won | |
| Ore Hall | Ore veins that open once the hall is cleared (no pickaxe needed to go on) | |
| Burial Hall | The undead, urns and item racks of the dead | |
| Cartographer's Hall | Two or three treasure maps in its chests once the fight is won | |
| Boss Room | An extra boss fight with its own loot. It never gives ascension points: they come only from the final boss |
Armory¶
Weapon racks and weapon rewards, held by its guards
| Room | Drops | Weight | Price (coins) |
|---|---|---|---|
| Armory of the Black Forest | in the Black Forest | 46 | 70 |
| Armory of the Swamp | in the Swamp | 46 | 110 |
| Armory of the Mountains | in the Mountains | 46 | 160 |
| Armory of the Plains | in the Plains | 46 | 220 |
| Armory of the Mistlands | in the Mistlands | 46 | 300 |
| Armory of the Ashlands | in the Ashlands | 46 | 400 |
| Armory of the Deep North | in the Deep North | 46 | — |
Treasury¶
Chests, gold and fitting equipment behind a fight
| Room | Drops | Weight | Price (coins) |
|---|---|---|---|
| Treasury of the Black Forest | in the Black Forest | 27.6 | 70 |
| Treasury of the Swamp | in the Swamp | 27.6 | 110 |
| Treasury of the Mountains | in the Mountains | 27.6 | 160 |
| Treasury of the Plains | in the Plains | 27.6 | 220 |
| Treasury of the Mistlands | in the Mistlands | 27.6 | 300 |
| Treasury of the Ashlands | in the Ashlands | 27.6 | 400 |
| Treasury of the Deep North | in the Deep North | 27.6 | — |
Forge¶
Alloys and materials at its forge once the fight is won
| Room | Drops | Weight | Price (coins) |
|---|---|---|---|
| Forge of the Black Forest | in the Black Forest | 36.8 | 70 |
| Forge of the Swamp | in the Swamp | 36.8 | 110 |
| Forge of the Mountains | in the Mountains | 36.8 | 160 |
| Forge of the Plains | in the Plains | 36.8 | 220 |
| Forge of the Mistlands | in the Mistlands | 36.8 | 300 |
| Forge of the Ashlands | in the Ashlands | 36.8 | 400 |
| Forge of the Deep North | in the Deep North | 36.8 | — |
Ore Hall¶
Ore veins that open once the hall is cleared (no pickaxe needed to go on)
| Room | Drops | Weight | Price (coins) |
|---|---|---|---|
| Ore Hall of the Black Forest | in the Black Forest | 36.8 | 70 |
| Ore Hall of the Swamp | in the Swamp | 36.8 | 110 |
| Ore Hall of the Mountains | in the Mountains | 36.8 | 160 |
| Ore Hall of the Plains | in the Plains | 36.8 | 220 |
| Ore Hall of the Mistlands | in the Mistlands | 36.8 | 300 |
| Ore Hall of the Ashlands | in the Ashlands | 36.8 | 400 |
| Ore Hall of the Deep North | in the Deep North | 36.8 | — |
Burial Hall¶
The undead, urns and item racks of the dead
| Room | Drops | Weight | Price (coins) |
|---|---|---|---|
| Burial Hall of the Black Forest | in the Black Forest | 46 | 70 |
| Burial Hall of the Swamp | in the Swamp | 46 | 110 |
| Burial Hall of the Mountains | in the Mountains | 46 | 160 |
| Burial Hall of the Plains | in the Plains | 46 | 220 |
| Burial Hall of the Mistlands | in the Mistlands | 46 | 300 |
| Burial Hall of the Ashlands | in the Ashlands | 46 | 400 |
| Burial Hall of the Deep North | in the Deep North | 46 | — |
Cartographer's Hall¶
Two or three treasure maps in its chests once the fight is won
| Room | Drops | Weight | Price (coins) |
|---|---|---|---|
| Cartographer's Hall of the Meadows | in the Meadows | 27.6 | 40 |
| Cartographer's Hall of the Black Forest | in the Black Forest | 27.6 | 70 |
| Cartographer's Hall of the Swamp | in the Swamp | 27.6 | 110 |
| Cartographer's Hall of the Mountains | in the Mountains | 27.6 | 160 |
| Cartographer's Hall of the Plains | in the Plains | 27.6 | 220 |
| Cartographer's Hall of the Mistlands | in the Mistlands | 27.6 | 300 |
| Cartographer's Hall of the Ashlands | in the Ashlands | 27.6 | 400 |
| Cartographer's Hall of the Deep North | in the Deep North | 27.6 | — |
Boss Room¶
An extra boss fight with its own loot. It never gives ascension points: they come only from the final boss
In the top cell of the board it is the final boss: ascension points come only from it
In the top cell a boss room holds the map's final boss; on any other cell it is an extra boss fight with its own loot that never gives ascension points. The rooms of the halls' own bosses need no defeated boss: they drop anywhere from their land's level.
| Room | Boss | Arena | Drops | Weight | Price (coins) |
|---|---|---|---|---|---|
| Boss Room of the Meadows | Eikthyr | Meadows | in the Meadows; once Eikthyr has fallen in this world | 6.9 | 40 |
| Boss Room of the Black Forest | The Elder | Black Forest | in the Black Forest; once The Elder has fallen in this world | 6.9 | 70 |
| Boss Room of the Swamp | Bonemass | Swamp | in the Swamp; once Bonemass has fallen in this world | 6.9 | 110 |
| Boss Room of the Mountains | Moder | Mountains | in the Mountains; once Moder has fallen in this world | 6.9 | 160 |
| Boss Room of the Plains | Yagluth | Plains | in the Plains; once Yagluth has fallen in this world | 6.9 | 220 |
| Boss Room of the Mistlands | The Queen | Mistlands | in the Mistlands; once The Queen has fallen in this world | 6.9 | 300 |
| Boss Room of the Ashlands | Fader | Ashlands | in the Ashlands; once Fader has fallen in this world | 6.9 | 400 |
| Boss Room of the Deep North | The Frostbound Herald | Deep North | in the Deep North; once The Frostbound Herald has fallen in this world | 6.9 | — |
| Brenna's Hall | Brenna | Black Forest | anywhere from level 19 (Black Forest) | 16.1 | 70 |
| Geirrhafa's Hall | Geirrhafa | Mountains | anywhere from level 77 (Mountains) | 11.5 | 160 |
| Hall of Zil and Thungr | Zil and Thungr | Plains | anywhere from level 97 (Plains) | 8.28 | 220 |
| Lord Reto's Hall | Lord Reto | Ashlands | anywhere from level 181 (Ashlands) | 5.52 | 400 |
Unique rooms¶
Unique rooms have rules of their own. They drop from elite enemies and bosses anywhere from their land's level, are never sold and don't stack.
| Room | Type | What it holds | Drops | Weight |
|---|---|---|---|---|
| Mariner's Tomb The sea gave him back to the mire, and the mire keeps what it is given. |
Burial Hall · Swamp | A ship burial: a rare keeper guards the drakkar's hoard. The hoard opens only when the keeper falls | anywhere from level 43 (Swamp); from elite enemies and bosses | 34 |
| Runecarver's Archive Every rune he ever cut is still here. So is the one who guards them. |
Armory · Mistlands | A runecarver's archive: its racks hold runes and currency instead of weapons, under a strong guard | anywhere from level 130 (Mistlands); from elite enemies and bosses | 34 |
| Hall of Three Monoliths Three stones remember the First Warden. Each asks to be answered. |
Armory · Mountains | Three rune monoliths stand here: three monolith trials of the map's level, one by one. Each won trial gives a monolith's loot and a Visage of the First Warden Visage of the First Warden |
anywhere from level 77 (Mountains); from elite enemies and bosses | 34 |
| Blighted Hall The mist came in through the floor, and nothing left the way it came. |
Burial Hall · Plains | The blight mist floods this hall: its enemies are corrupted, its loot comes from the corrupted source, with a Corrupted Visage Corrupted Visage of the First Warden |
anywhere from level 97 (Plains); from elite enemies and bosses | 34 |
See also map modifiers.
Data from Path of Valheiman 6.0.6, extracted 2026-11-09.