Enchantment scrolls¶
Three kinds of scroll open enchantments. They are kept in the bag as currency. Right-click to learn: the scroll teaches its enchantments to the character that reads it and is used up. A scroll whose enchantments the character already knows is not spent. See all enchantments.
Scroll of Enchantment¶
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Opens the enchantments of its theme. The scroll's stage (I to V) sets the highest tier it opens. Reading a higher stage also opens the tiers in between; a scroll of a stage you already have, or lower, teaches nothing.
| Stage | Opens |
|---|---|
| I | Opens these enchantments from T5 to T5 |
| II | Opens these enchantments from T5 to T4 |
| III | Opens these enchantments from T5 to T3 |
| IV | Opens these enchantments from T5 to T2 |
| V | Opens these enchantments from T5 to T1 |
Where theme scrolls drop¶
Each loot drop from these sources has a chance to add a Scroll of Enchantment (when the server lets that source drop currency):
| Source | Chance |
|---|---|
| Boss | 60% |
| Elite creature with 2 or more stars | 8% |
| Elite creature with 1 star | 4% |
| Dungeon chest | 12% |
| Chest | 3% |
The scroll's stage follows the level of what it drops from: the stage of the biome that level belongs to. A boss without a level of its own counts by its biome, and the ocean counts as stage II.
| Stage | Biomes |
|---|---|
| I | Meadows, Black Forest |
| II | Swamp |
| III | Mountain |
| IV | Plains |
| V | Mistlands, Ashlands, Deep North |
The theme is picked at random among the themes that have enchantments and that the character hasn't yet opened up to that stage. When every theme is, no scroll drops: what you already know never drops.
Fire¶
Scroll of Enchantment: Fire I · Scroll of Enchantment: Fire II · Scroll of Enchantment: Fire III · Scroll of Enchantment: Fire IV · Scroll of Enchantment: Fire V
| Enchantment | Place | Goes on |
|---|---|---|
| Adds # fire damage | Prefix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| +#% to fire resistance | Suffix | Shields, Helmets, Chests, Legs, Capes |
| #% increased burning build-up | Suffix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| #% reduced burning duration on you | Suffix | Helmets, Chests, Legs, Capes |
| +#% to fire resistance | Suffix | Jewellery |
Frost¶
Scroll of Enchantment: Frost I · Scroll of Enchantment: Frost II · Scroll of Enchantment: Frost III · Scroll of Enchantment: Frost IV · Scroll of Enchantment: Frost V
| Enchantment | Place | Goes on |
|---|---|---|
| Adds # frost damage | Prefix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| +#% to frost resistance | Suffix | Shields, Helmets, Chests, Legs, Capes |
| #% increased chill build-up | Suffix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| #% reduced chill duration on you | Suffix | Helmets, Chests, Legs, Capes |
| +#% to frost resistance | Suffix | Jewellery |
Lightning¶
Scroll of Enchantment: Lightning I · Scroll of Enchantment: Lightning II · Scroll of Enchantment: Lightning III · Scroll of Enchantment: Lightning IV · Scroll of Enchantment: Lightning V
| Enchantment | Place | Goes on |
|---|---|---|
| Adds # lightning damage | Prefix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| +#% to lightning resistance | Suffix | Shields, Helmets, Chests, Legs, Capes |
| #% increased shock build-up | Suffix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| #% reduced shock duration on you | Suffix | Helmets, Chests, Legs, Capes |
| +#% to lightning resistance | Suffix | Jewellery |
Poison¶
Scroll of Enchantment: Poison I · Scroll of Enchantment: Poison II · Scroll of Enchantment: Poison III · Scroll of Enchantment: Poison IV · Scroll of Enchantment: Poison V
| Enchantment | Place | Goes on |
|---|---|---|
| Adds # poison damage | Prefix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| +#% to poison resistance | Suffix | Shields, Helmets, Chests, Legs, Capes |
| #% increased poison build-up | Suffix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| #% reduced poison duration on you | Suffix | Helmets, Chests, Legs, Capes |
| +#% to poison resistance | Suffix | Jewellery |
Spirit¶
Scroll of Enchantment: Spirit I · Scroll of Enchantment: Spirit II · Scroll of Enchantment: Spirit III · Scroll of Enchantment: Spirit IV · Scroll of Enchantment: Spirit V
| Enchantment | Place | Goes on |
|---|---|---|
| Adds # spirit damage | Prefix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
War¶
Scroll of Enchantment: War I · Scroll of Enchantment: War II · Scroll of Enchantment: War III · Scroll of Enchantment: War IV · Scroll of Enchantment: War V
| Enchantment | Place | Goes on |
|---|---|---|
| #% increased item damage | Prefix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| Adds # slashing damage | Prefix | Axes, Swords, Knives |
| Adds # piercing damage | Prefix | Knives, Spears, Polearms, Bows, Crossbows, Pickaxes |
| Adds # blunt damage | Prefix | Clubs, Staffs |
| #% increased item attack speed | Suffix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Pickaxes |
| #% increased item critical strike chance | Suffix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| +#% to item critical strike chance | Suffix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes |
| #% increased stagger resistance | Suffix | Helmets, Chests, Legs, Capes |
Warding¶
Scroll of Enchantment: Warding I · Scroll of Enchantment: Warding II · Scroll of Enchantment: Warding III · Scroll of Enchantment: Warding IV · Scroll of Enchantment: Warding V
| Enchantment | Place | Goes on |
|---|---|---|
| #% increased item armour | Prefix | Helmets, Chests, Legs, Capes |
| #% increased item evasion rating | Prefix | |
| #% increased item rune shield | Prefix | |
| #% increased item block power | Prefix | Shields |
| #% increased parry bonus | Suffix | Shields |
Vitality¶
Scroll of Enchantment: Vitality I · Scroll of Enchantment: Vitality II · Scroll of Enchantment: Vitality III · Scroll of Enchantment: Vitality IV · Scroll of Enchantment: Vitality V
| Enchantment | Place | Goes on |
|---|---|---|
| +# to maximum health | Prefix | Shields, Helmets, Chests, Legs, Capes |
| +# to maximum stamina | Prefix | Helmets, Chests, Legs, Capes, Tools |
| +# to maximum eitr | Prefix | Helmets, Chests, Legs, Capes |
| +# to maximum health | Prefix | Jewellery |
| +# to maximum stamina | Prefix | Jewellery |
| +# to maximum eitr | Prefix | Jewellery |
| +# to maximum health | Prefix | Jewellery |
| +# to maximum stamina | Prefix | Jewellery |
| +# to maximum eitr | Prefix | Jewellery |
| #% reduced stamina cost of attacks with this item | Suffix | Axes, Swords, Clubs, Knives, Spears, Polearms, Pickaxes |
| #% increased health regeneration | Suffix | Helmets |
| #% increased stamina regeneration while holding this tool | Suffix | Tools |
Travel¶
Scroll of Enchantment: Travel I · Scroll of Enchantment: Travel II · Scroll of Enchantment: Travel III · Scroll of Enchantment: Travel IV · Scroll of Enchantment: Travel V
| Enchantment | Place | Goes on |
|---|---|---|
| +# to carry weight while holding this tool | Prefix | Tools |
| #% increased movement speed | Suffix | Legs |
| #% increased item pickup radius while holding this tool | Suffix | Tools |
Gathering¶
Scroll of Enchantment: Gathering I · Scroll of Enchantment: Gathering II · Scroll of Enchantment: Gathering III · Scroll of Enchantment: Gathering IV · Scroll of Enchantment: Gathering V
| Enchantment | Place | Goes on |
|---|---|---|
| +#% chance for extra ore | Prefix | Pickaxes |
| #% increased damage against ore | Prefix | Pickaxes |
| +#% chance for extra log | Prefix | Axes |
| #% increased damage against trees | Prefix | Axes |
| #% increased mining attack speed | Suffix | Pickaxes |
| #% reduced mining stamina cost | Suffix | Pickaxes |
| +#% chance to finish in one hit when mining an ore vein | Suffix | Pickaxes |
| #% increased chopping attack speed | Suffix | Axes |
| #% reduced chopping stamina cost | Suffix | Axes |
| +#% chance to finish in one hit when chopping a tree | Suffix | Axes |
Craft¶
Scroll of Enchantment: Craft I · Scroll of Enchantment: Craft II · Scroll of Enchantment: Craft III · Scroll of Enchantment: Craft IV · Scroll of Enchantment: Craft V
| Enchantment | Place | Goes on |
|---|---|---|
| +# item durability on this item | Prefix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes, Shields, Helmets, Chests, Legs, Capes, Tools |
| +# to build range while holding this tool | Prefix | |
| #% increased reel speed | Prefix | |
| +#% item durability on this item | Suffix | Axes, Swords, Clubs, Knives, Spears, Polearms, Bows, Crossbows, Staffs, Pickaxes, Shields, Helmets, Chests, Legs, Capes, Tools |
| #% increased durability of pieces you build | Suffix | |
| #% increased chance for a fish to bite | Suffix |
These themes have no enchantments, so their scrolls never drop: Archery, Sorcery.
Scroll of Ancient Will¶
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Opens every enchantment of this boss: every tier of every enchantment of its boss.
When one of these bosses dies, every living player within 60 m of it gets a scroll of their own, unless they already know its enchantments. Only its owner can pick it up ("This scroll was left for another player").
Scroll of Exalted Enchantment¶
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Opens the special T0 of this enchantment.
A boss above level 130 (the Mistlands' level; see creature level), in the world or in the halls, gives each living player within 60 m a chance of 8% at an exalted scroll of their own. It opens the T0 of a random enchantment that player doesn't know yet.
| Enchantment | T0 | Scroll |
|---|---|---|
| #% increased item damage | First Blood: your first hit on an unhurt enemy deals ×2 damage | Scroll of Exalted Enchantment: #% increased item damage |
| #% increased item armour | Anvil: hits weaker than 5% of your maximum health deal you no damage | Scroll of Exalted Enchantment: #% increased item armour |
| #% increased item evasion rating | Shade: evading a blow makes enemies lose you for 1 s | Scroll of Exalted Enchantment: #% increased item evasion rating |
| +# to maximum health | Last Breath: a lethal hit leaves you with 1 health, once every 300 s | Scroll of Exalted Enchantment: +# to maximum health |
| +#% to fire resistance | Answering Heat: an enemy whose fire hits you catches fire itself | Scroll of Exalted Enchantment: +#% to fire resistance |
| +#% to frost resistance | Rime: an enemy that hits you is chilled | Scroll of Exalted Enchantment: +#% to frost resistance |
| +#% to lightning resistance | Grounding: shock does not build on you; lightning that hits you adds 50% of it to your next attack | Scroll of Exalted Enchantment: +#% to lightning resistance |
| +#% to poison resistance | Antidote: 25% of the poison ticking on you heals you instead | Scroll of Exalted Enchantment: +#% to poison resistance |
| #% increased item attack speed | Rhythm: every hit in a row on one enemy gives 3% increased attack speed, up to 8 times; a miss or 3 s without a hit resets it | Scroll of Exalted Enchantment: #% increased item attack speed |
| +#% to item critical strike chance | Cruel Eye: a critical hit on an afflicted enemy prolongs its ailments by 2 s | Scroll of Exalted Enchantment: +#% to item critical strike chance |
| #% increased movement speed | Light Step: water and swamps do not slow you | Scroll of Exalted Enchantment: #% increased movement speed |
| +#% item durability on this item | Unbreakable: 100% less durability loss | Scroll of Exalted Enchantment: +#% item <link="durability">durability on this item |
Data from Path of Valheiman 6.0.6, extracted 2026-11-09.