Patch 5.1.2¶
What changed in the game data from 5.1.1 to 5.1.2, found by comparing the two versions. Struck text is gone, marked text is new. Only the data is compared: a change to how the code works doesn't show here.
Passive Tree¶
Changed (25)¶
| Name | Type | Change |
|---|---|---|
| One More Ring ×2, Polished Bands ×2, Blade's Echo, Many-Handed Fray | Notable | Moved |
| Ring prefixes ×4, Ring suffixes ×4, Additional Strikes ×8 | Passive | Moved |
| The Eastern Rift | Portal | |
| The Southern Rift | Portal | |
| The Western Rift | Portal |
New (1)¶
| Name | Type | Change |
|---|---|---|
| Additional Strikes | Passive | 6% increased strike damage |
Crafting¶
Changed (10)¶
| Name | Type | Change |
|---|---|---|
| Extra socket, Thrifty carving, Higher affix tiers, Azurite hauling, Divine socket, Carry weight, Extra azurite, Extra rune, Rich dust, Rare affixes | Craft notable | Divine Touch: +2% chance for divine azurite; Each chisel hit on a plain azurite vein outside the mist has a chance to turn it divine, with the same lightning as a heavenly strike. Chisel Quarrying: Rune chisels also mine stone and ore deposits, like a pickaxe of the same metal: bronze, iron or black metal (flametal hits as hard as black metal). A deposit too hard for that pickaxe is too hard for the chisel. Chisel hits do not train the Pickaxes skill. Azurite veins are mined as before. |
Data from Path of Valheiman 5.1.2, extracted 2026-10-20.