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Bombs

Every item of this type that can have properties, and the passives that work with it. All item bases: Item bases.

Items (18)

Name Stats Crafted at Item level
Blob Bomb: Elite Poison Blunt 5 Workbench Meadows
Blob Bomb: Frost Blunt 5 Workbench Meadows
Blob Bomb: Poison Blunt 5 Workbench Meadows
Blob Bomb: Pulp Blunt 5 Workbench Meadows
Ember Bomb Blunt 6, Fire 8 Workbench Meadows
Ooze Bomb Blunt 5 Workbench Meadows
Snowball Blunt 5, Frost 10 — Meadows
Spikepot Pierce 12 Workbench Black Forest
Rime Flask Blunt 12, Frost 40 Workbench Mountain
Blob Bomb: Tar Blunt 5 Workbench Plains
Tar Pot Blunt 62 Workbench Plains
Bile Bomb Blunt 5 Workbench Mistlands
Gravity Clot Blunt 22, Lightning 50 Workbench Mistlands
Basalt Bomb Workbench Ashlands
Blob Bomb: Lava Blunt 5 Workbench Ashlands
Cleaving Charge Blunt 26, Fire 56 Workbench Ashlands
Smoke Bomb Blunt 5 Workbench Ashlands
Ember Charge Workbench Deep North

Passives

Nodes of this weapon's branches in the passive tree, and nodes and mastery options whose bonuses name this weapon.

Notables (12)

Name Effect
Careful Throw 5% increased bomb attack speed
12.5% chance to save bomb on bomb throw
Caustic Wick 40% increased ailment build-up with bombs
+1 bounce
Demolisher's Hand 5% increased bomb attack speed
10% reduced bomb stamina cost
Double Peal +10% double blast
Fateful Shard +20% bomb critical strike damage
Frugal Demolisher 20% increased bomb damage
10% reduced bomb stamina cost
Fuse Spark 30% increased bomb critical strike chance
10% increased bomb projectile speed
Powder Underfoot 20% increased bomb damage
Raider's Thunder 12.5% increased blast radius
20% increased bomb damage
Shrapnel Wound 40% increased ailment build-up with bombs
5% increased bomb attack speed
Spare Fuse 12.5% chance to save bomb on bomb throw
True Fuse 30% increased bomb critical strike chance
+20% bomb critical strike damage

Masteries (6)

Option Effect
Carpet Bombing While airborne, drop a carried bomb every 1.6 s
While you are in the air, a random bomb falls from your pack every 1.6 s
Impact Detonation Bomb ricochets lose no power: every touch explodes at full power
A bouncing bomb loses no power on its bounces: every touch explodes at full power.
Parting Gift On Dodge, throw a random carried bomb at a nearby enemy within 12 m
Inventory bomb throw cooldown: 1.8 s
Throw one random carried bomb at a random enemy within 12 m. Cooldown: 1.8 seconds. Requires a real bomb in the inventory. on dodge
Planted Charge Thrown bombs become mines that last 45 s
A thrown bomb settles as a mine and waits for an enemy to come close
Returning fuse After its first explosion, the bomb returns and explodes again for 100% of its damage
Bombs fly back after exploding and explode again; your own blasts and effects also hit you
Sticky Charge The first enemy hit attaches the bomb to the target; it explodes after 1.2 s
A bomb's first hit on an enemy attaches it until it explodes. An attached bomb no longer bounces.

Small passives

Stat Nodes
8% increased bomb damage 8
16% increased ailment build-up with bombs 7
2% increased bomb attack speed 6
5% chance to save bomb on bomb throw 5
12% increased bomb critical strike chance 4
+4% double blast 3
5% increased blast radius 2
+8% bomb critical strike damage 1

Data from Path of Valheiman 5.3.6, extracted 2026-10-27.