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Eitr

The resource spent on magic. Food and Intelligence can increase its maximum.

Referenced by

Passive Tree

Notables

Name Effect
Deep Eitr 10% reduced eitr cost
12.5% increased maximum eitr
Eitr +12.5 maximum eitr
Eitr Bulwark 12.5% increased maximum eitr
12.5% increased rune shield
Flow of Runes 20% increased eitr regeneration
Hidden Wellspring 20% increased eitr regeneration
Keeper's Vessel +12.5 maximum eitr
12.5% increased rune shield
Raven's Vessel +12.5 maximum eitr
+1.25 maximum eitr per point of rune shield from your equipped helmet
Rune of Hunger +0.5% spell life leech
20% increased eitr regeneration
+25 eitr on kill
Runeforged Aegis 10% increased armour
12.5% increased rune shield
12.5% increased maximum eitr
+8 Intelligence
+8 Strength
Runekeeper's Brew 15% increased consumed mead effect
25% increased eitr regeneration while a mead effect is active
Runekeeper's Feast 20% increased food nourishment eitr
25% increased eitr regeneration while fed
Runekeeper's Sleep 15% increased Rested duration
2.5% increased eitr regeneration per point of rested charge
Runes in the Rain 30% increased eitr regeneration while wet
Runes in the Wind 60% increased eitr regeneration airborne
+1 projectiles per shot or throw airborne
Runewoven Cloak 20% increased eitr regeneration
10% increased evasion rating
12.5% increased rune shield
+8 Dexterity
+8 Intelligence
Seidr Chant 15% increased spell damage
+15 Intelligence
12.5% increased maximum eitr
Wellspring of Mimir 20% increased eitr regeneration
Whisper of Stars 40% increased eitr regeneration at night
20% increased eitr regeneration from equipped armour

Small passives

Stat Nodes
+5 maximum eitr 16
8% increased eitr regeneration 16
5% increased maximum eitr 3
24% increased eitr regeneration airborne 3
4% reduced eitr cost 2
12% increased eitr regeneration while wet 2

Items

Mods (41)
Mod Type Rolls on From (item level)
#% increased eitr regeneration Suffix must be armour; one of rune-shield-based Meadows (1)
#% increased eitr regeneration Suffix must be shield; one of rune-shield-based Meadows (1)
#% increased eitr regeneration Suffix must be jewel and Intelligence jewel Meadows (1)
#% increased eitr regeneration Suffix must be jewel and Dexterity–Intelligence jewel Meadows (1)
#% increased eitr regeneration Suffix must be jewel and Strength–Intelligence jewel Meadows (1)
#% increased eitr regeneration Prefix must be trinket Meadows (1)
#% increased eitr regeneration airborne Suffix must be jewel and Intelligence jewel Meadows (1)
#% increased eitr regeneration at full rune shield Suffix must be armour; one of armour-based Meadows (1)
#% increased eitr regeneration at full rune shield Suffix must be shield; one of armour-based Meadows (1)
#% increased eitr regeneration at low eitr Suffix must be armour; one of rune-shield-based Meadows (1)
#% increased eitr regeneration at low eitr Suffix must be shield; one of rune-shield-based Meadows (1)
#% increased eitr regeneration at night Suffix must be armour, evasion-based and rune-shield-based Meadows (1)
#% increased eitr regeneration at night Suffix must be shield, evasion-based and rune-shield-based Meadows (1)
#% increased eitr regeneration on ignite recently Suffix must be armour; one of armour-based Meadows (1)
#% increased eitr regeneration on ignite recently Suffix must be shield; one of armour-based Meadows (1)
#% increased eitr regeneration per point of rested charge Suffix must be armour, evasion-based and rune-shield-based Meadows (1)
#% increased eitr regeneration per point of rested charge Suffix must be shield, evasion-based and rune-shield-based Meadows (1)
#% increased eitr regeneration while standing still Suffix must be armour; one of rune-shield-based Meadows (1)
#% increased eitr regeneration while standing still Suffix must be shield; one of rune-shield-based Meadows (1)
#% increased eitr regeneration while wet Suffix must be jewel and Intelligence jewel Meadows (1)
#% increased eitr regeneration while wet Suffix must be jewel and Strength–Intelligence jewel Meadows (1)
#% increased maximum eitr Prefix must be jewel and Intelligence jewel Meadows (1)
#% increased maximum eitr Prefix must be jewel and Dexterity–Intelligence jewel Meadows (1)
#% increased maximum eitr Prefix must be jewel and Strength–Intelligence jewel Meadows (1)
#% reduced eitr cost Suffix must be weapon; one of blood magic, elemental magic or sceptre Meadows (1)
#% reduced eitr cost Suffix must be jewel and Intelligence jewel Meadows (1)
#% reduced eitr cost Suffix must be jewel and Dexterity–Intelligence jewel Meadows (1)
#% reduced eitr cost Suffix must be jewel and Strength–Intelligence jewel Meadows (1)
#% reduced eitr cost at low eitr Suffix must be weapon; one of blood magic, elemental magic or sceptre Meadows (1)
#% reduced eitr cost if started at full life Suffix must be weapon; one of blood magic, elemental magic or sceptre Meadows (1)
+# maximum eitr Prefix must be armour; one of rune-shield-based Meadows (1)
+# maximum eitr Prefix must be shield; one of rune-shield-based Meadows (1)
+# maximum eitr Prefix must be jewel and Intelligence jewel Meadows (1)
+# maximum eitr Prefix must be jewel and Intelligence jewel Meadows (1)
+# maximum eitr Prefix must be jewel and Dexterity–Intelligence jewel Meadows (1)
+# maximum eitr Prefix must be jewel and Dexterity–Intelligence jewel Meadows (1)
+# maximum eitr Prefix must be jewel and Strength–Intelligence jewel Meadows (1)
+# maximum eitr Prefix must be jewel and Strength–Intelligence jewel Meadows (1)
+# maximum eitr while fed Prefix must be armour; one of rune-shield-based Meadows (1)
+# maximum eitr while fed Prefix must be shield; one of rune-shield-based Meadows (1)
#% reduced eitr cost at night Suffix must be weapon; one of bomb, knife or trap Unimplemented

Uniques (3)

Amber of the First Root, Dead Crown Shard: Spirit, Trail of the First Antler

Mentioned in

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.