Huskarl's Mail¶
Notable · Strength and Dexterity · Armour and Evasion · Show on tree
10% increased armour
10% increased evasion rating
+8 Strength
+8 Dexterity
Details¶
| Property | Value |
|---|---|
| Type | Notable |
| Branch | Strength and Dexterity |
| Category | Armour and Evasion |
| Topics | armour, defence, evasion, attributes, attribute bonus |
| Position | -130, -970 |
| Id | own9460 |
Connections¶
| Name | Type | Effect | |
|---|---|---|---|
| Path | Travel passive | ||
| Armour | Passive | 4% increased armour | |
| Armour and evasion | Passive | 4% increased armour 4% increased evasion rating |
|
| Attack speed | Passive | 2% increased attack speed | |
| Health regeneration | Passive | 6% increased health regeneration | |
| Ailment build-up | Passive | 16% increased ailment build-up | |
| Evasion | Passive | 4% increased evasion rating |
Keywords¶
- Armour: Reduces damage remaining after rune shield and block. It absorbs a greater share of smaller hits; armour penetration ignores part of this protection.
- Evasion rating: Evasion rating grants a chance to avoid a hit completely, including its damage, stagger, knockback and ailment. The chance weighs evasion rating against the…
- Strength: Strength raises maximum health and carry weight. It also contributes to the skill multiplier of weapons governed by Strength.
- Attributes: Strength supports health and carry weight; Dexterity supports stamina and its regeneration; Intelligence supports eitr and rune shield. Governing attributes…
Game data
{
"mods": [
{
"stat": "ArmorPct",
"value": 0.1
},
{
"stat": "EvasionRatingPct",
"value": 0.1
},
{
"stat": "AttrMight",
"value": 8.0,
"own": true
},
{
"stat": "AttrFinesse",
"value": 8.0,
"own": true
}
],
"icon": "v2:composite-armour-evasion"
}
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.