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Comfort

Nearby furnishings and shelter determine comfort. Only the strongest furnishing in each supported group counts; comfort increases Rested duration and charges.

Referenced by

Passive Tree

Notables

Name Effect
Familiar Walls +2.5 comfort level
2.5% increased damage per 10 points of comfort
Soft Pelt +2.5 comfort level
2.5% increased evasion rating per 10 points of comfort

Small passives

Stat Nodes
+1 comfort level 6

Crafting

Craft Notables

Name Effect
Built shelter comfort +3 comfort level
Comfort by the fire +2 comfort level near a lit fire
Comfort by the fire +2 comfort level near a lit fire
Comfort by the fire +2 comfort level near a lit fire
Torch comfort +2 comfort level with a lit torch or lantern on you or nearby

Small craft nodes

Stat Nodes
+1 comfort level near a lit fire 7
+1 comfort level with a lit torch or lantern on you or nearby 3
+1 comfort level 3

Items

Mods (2)

Mod Type Rolls on From (item level)
+# comfort level Suffix must be jewel and Dexterity jewel Meadows (1)
+# comfort level Suffix must be jewel and Strength–Dexterity jewel Meadows (1)

Mentioned in

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.