Aura¶
An aura works on you and on allies in its radius: players who are not your PvP opponents, pets, companions and minions. Each pulse refreshes its effect and never stacks it. Trinket auras are switched on by adrenaline for a limited time.
Referenced by¶
Passive Tree¶
Notables¶
| Name | Effect | |
|---|---|---|
| Banner Above the Ranks | 10% increased aura area of effect | |
| Banner's Circle | 10% increased aura area of effect | |
| Banner's Trace | +3 s aura linger duration | |
| Dread Presence | 15% increased aura damage | |
| Echo of Presence | +3 s aura linger duration | |
| Living Presence | +10% aura effect 2.5% increased aura area of effect per 100 points of maximum health |
|
| Strength Beneath the Banner | +10% aura effect |
Small passives¶
| Stat | Nodes |
|---|---|
| 4% increased aura area of effect | 7 |
| +4% aura effect | 5 |
| +1.2 s aura linger duration | 3 |
| 6% increased aura damage | 2 |
Items¶
Mods (4)¶
| Mod | Type | Rolls on | From (item level) |
|---|---|---|---|
| #% increased aura area of effect | Suffix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| #% increased aura damage | Prefix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| +# s aura linger duration | Suffix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
| +#% aura effect | Suffix | must be jewel and Strength–Intelligence jewel | Meadows (1) |
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.