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Chill

Frost damage fills the chill gauge. Chill slows movement, weakens over time and removes burning; frost-resistant creatures are protected from the slow.

Referenced by

Passive Tree

Notables

Name Effect
Blizzard's Breath 40% increased chill build-up against wet targets
Cold in the Joints 40% increased chill build-up against moving targets
Converging Afflictions 15% increased damage against enemies with an elemental ailment
25% increased burning build-up chill shock
Frost's Grasp 10% increased chill duration
20% increased chill effect
Glassy Frost 15% increased frost damage against frozen targets
40% increased chill build-up against frozen targets
Lingering Afflictions 25% increased burning build-up chill shock
15% increased burning duration chill shock
Rime on the Wound 40% increased chill build-up against wet targets

Small passives

Stat Nodes
16% increased chill build-up 5
10% increased burning build-up chill shock 4
4% increased chill duration 3
16% increased chill build-up against wet targets 2

Items

Mods (9)

Mod Type Rolls on From (item level)
#% increased burning build-up chill shock Suffix must be jewel and Intelligence jewel Meadows (1)
#% increased chill build-up Suffix must be weapon Meadows (1)
#% increased chill build-up Suffix must be jewel and Dexterity jewel Meadows (1)
#% increased chill build-up against wet targets Suffix must be weapon; one of bare hands, bow or fist weapon Meadows (1)
#% increased chill build-up against wet targets Suffix must be jewel and Dexterity jewel Meadows (1)
#% increased chill duration Suffix must be weapon; one of bare hands, bow or fist weapon Meadows (1)
#% increased chill duration Suffix must be jewel and Dexterity jewel Meadows (1)
#% increased chill effect Prefix must be weapon Meadows (1)
#% increased chill effect Prefix must be jewel and Dexterity jewel Meadows (1)

Mentioned in

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.