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Poison damage

A damage type that fills the poison gauge. It is separate from elemental damage and from poison damage over time.

Referenced by

Passive Tree

Notables

Name Effect
Bitterness in the Mead Horn 20% increased consumed mead duration
+9.375% poison resistance while a mead effect is active
Bitterness of the Swamps +7.5% poison resistance
Green Point +12% poison resistance penetration
Stores for the Swamp March 15% increased food duration
+9.375% poison resistance while fed
Thicket's Sting 15% increased poison damage
20% increased poison build-up
20% increased poison damage over time

Small passives

Stat Nodes
+3% poison resistance 4
+4% poison resistance penetration 2
6% increased poison damage 1

Items

Mods (11)

Mod Type Rolls on From (item level)
#% increased poison damage Prefix must be weapon Meadows (1)
#% increased poison damage Prefix must be jewel and Dexterity–Intelligence jewel Meadows (1)
+# poison damage Suffix must be ring Meadows (1)
+#% poison resistance Suffix must be armour; one of rune-shield-based Meadows (1)
+#% poison resistance Suffix must be shield; one of rune-shield-based Meadows (1)
+#% poison resistance Suffix must be armour, armour-based and evasion-based Meadows (1)
+#% poison resistance Suffix must be shield, armour-based and evasion-based Meadows (1)
+#% poison resistance Suffix must be jewel and Dexterity–Intelligence jewel Meadows (1)
+#% poison resistance Suffix must be trinket Meadows (1)
+#% poison resistance Suffix must be ring Meadows (1)
+#% poison resistance penetration Suffix must be jewel and Dexterity–Intelligence jewel Meadows (1)

Mentioned in

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.