Low and full¶
Low means below 35% of maximum; full means at least 99%. Each resource is checked against its own maximum, for both characters and enemies.
Referenced by¶
Passive Tree¶
Notables¶
| Name | Effect | |
|---|---|---|
| Chieftain's End | 20% increased damage against low life enemies 15% increased damage against rare or unique enemies |
|
| First Scar | 30% increased critical strike chance against full life enemies +25% critical strike damage against full life enemies |
|
| First Sign of Sickness | 40% increased ailment build-up against full life enemies | |
| Last Drops | 10% increased bleed damage against low life enemies | |
| Last Firebrand | 10% increased burning damage against low life enemies | |
| Last Venom | 10% increased poison damage over time against low life enemies | |
| Sickness of the Last Hour | 40% increased ailment build-up against low life enemies | |
| Sip of Life | +10 health on kill +0.5% life leech against low life enemies |
|
| Swan Song | 30% increased critical strike chance against low life enemies +25% critical strike damage against low life enemies |
Small passives¶
| Stat | Nodes |
|---|---|
| 16% increased bleed build-up with axes against low life enemies | 5 |
| 4% increased poison damage over time against low life enemies | 4 |
| 16% increased ailment build-up against low life enemies | 3 |
| 12% increased sneak attack damage against full life enemies | 3 |
| +0.2% life leech against low life enemies | 3 |
| 12% increased critical strike chance against full life enemies | 3 |
| 16% increased ailment build-up against full life enemies | 2 |
| 8% increased damage against low life enemies | 2 |
Items¶
Mods (20)
| Mod | Type | Rolls on | From (item level) |
|---|---|---|---|
| #% increased ailment build-up against full life enemies | Suffix | must be jewel and Dexterity jewel | Meadows (1) |
| #% increased ailment build-up against low life enemies | Suffix | must be jewel and Strength–Dexterity jewel | Meadows (1) |
| #% increased bleed build-up against low life enemies | Suffix | must be weapon; one of axe, crossbow or spear | Meadows (1) |
| #% increased bleed build-up with axes against low life enemies | Suffix | must be jewel and Strength–Dexterity jewel | Meadows (1) |
| #% increased burning damage against low life enemies | Prefix | must be weapon; one of club or pickaxe | Meadows (1) |
| #% increased critical strike chance against full life enemies | Suffix | must be weapon; one of axe, blood magic, club, crossbow, elemental magic, pickaxe, sceptre or spear | Meadows (1) |
| #% increased critical strike chance against full life enemies | Suffix | must be jewel and Dexterity jewel | Meadows (1) |
| #% increased critical strike chance against full life enemies | Suffix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| #% increased critical strike chance against low life enemies | Suffix | must be weapon; one of axe, crossbow or spear | Meadows (1) |
| #% increased damage against low life enemies | Prefix | must be weapon; one of axe, crossbow or spear | Meadows (1) |
| #% increased damage against low life enemies | Prefix | must be jewel and Strength–Dexterity jewel | Meadows (1) |
| #% increased poison damage over time against low life enemies | Prefix | must be weapon; one of bomb, knife or trap | Meadows (1) |
| #% increased poison damage over time against low life enemies | Prefix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| #% increased sneak attack damage against full life enemies | Suffix | must be weapon; one of bomb, knife or trap | Meadows (1) |
| #% increased sneak attack damage against full life enemies | Suffix | must be jewel and Dexterity jewel | Meadows (1) |
| #% increased sneak attack damage against full life enemies | Suffix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| +#% critical strike damage against full life enemies | Suffix | must be weapon; one of bomb, knife or trap | Meadows (1) |
| +#% critical strike damage against low life enemies | Suffix | must be weapon; one of bomb, knife or trap | Meadows (1) |
| +#% life leech against low life enemies | Suffix | must be weapon; one of club or pickaxe | Meadows (1) |
| +#% life leech against low life enemies | Suffix | must be jewel and Strength–Dexterity jewel | Meadows (1) |
Mentioned in¶
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.