Sickness of the Last Hour¶
Notable · Dexterity · Ailments · Show on tree
40% increased ailment build-up against low life enemies
Details¶
| Property | Value |
|---|---|
| Type | Notable |
| Branch | Dexterity |
| Category | Ailments |
| Topics | against low life enemies, ailment |
| Position | 2010, -3060 |
| Id | own10973 |
Connections¶
| Name | Type | Effect | |
|---|---|---|---|
| Ailments | Passive | 16% increased ailment build-up against low life enemies |
Keywords¶
- Ailment: An effect applied by matching damage. Most ailments use an ailment gauge; impale uses stacks, while armour break and stagger have their own accumulation rules.
- Build-up: Makes matching damage apply an ailment more readily. It does not add a missing damage type, increase ailment damage or extend duration; impale uses an…
- Low and full: Low means below 35% of maximum; full means at least 99%. Each resource is checked against its own maximum, for both characters and enemies.
Game data
{
"mods": [
{
"stat": "AilmentBuildPct",
"value": 0.4,
"form": "inc",
"subject": "VsLowLife",
"subjects": [
"VsLowLife",
"Ailment"
]
}
],
"icon": "v2:general-ailments"
}
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.