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Life leech

Restores a share of health actually removed by a qualifying hit after armour and resistances. Weapon and projectile hits use life leech; spell hits use spell leech, while indirect damage and resource hits do not qualify. Each hit starts its own leech that restores 2% of maximum health per second until it has given back its share; all leech together restores at most 20% per second and stops at full health.

Referenced by

Passive Tree

Notables

Name Effect
Battle Thirst +0.5% life leech
Blood Mead +0.5% life leech
+0.5% spell life leech
Blood for Blood +1.5% life leech on parry recently
+2.25 health regeneration on parry recently
Draught of Another's Life +0.5% life leech
+0.75 health regeneration
+10 health on kill
Sip of Life +10 health on kill
+0.5% life leech against low life enemies
Thirst to Survive +1% life leech at low life

Small passives

Stat Nodes
+0.2% life leech 10
+0.2% life leech against low life enemies 3
+0.4% life leech at low life 1

Items

Mods (8)

Mod Type Rolls on From (item level)
+#% life leech Suffix must be weapon Meadows (1)
+#% life leech Suffix must be jewel and Strength–Dexterity jewel Meadows (1)
+#% life leech against low life enemies Suffix must be weapon; one of club or pickaxe Meadows (1)
+#% life leech against low life enemies Suffix must be jewel and Strength–Dexterity jewel Meadows (1)
+#% life leech at low life Suffix must be weapon; one of polearm or sword Meadows (1)
+#% life leech at low life Suffix must be jewel and Strength–Intelligence jewel Meadows (1)
+#% spell life leech Suffix must be weapon; one of club or pickaxe Unimplemented
+#% spell life leech at low life Suffix must be weapon; one of club or pickaxe Unimplemented

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.