Shock¶
Lightning damage fills the shock gauge. Shock increases stagger build-up without dealing additional health damage; immediate stagger chance is a separate bonus.
Referenced by¶
Passive Tree¶
Notables¶
| Name | Effect | |
|---|---|---|
| Converging Afflictions | 15% increased damage against enemies with an elemental ailment 25% increased burning build-up chill shock |
|
| Lightning Loop | 40% increased shock build-up against wet targets 15% increased shock duration against wet targets |
|
| Lingering Afflictions | 25% increased burning build-up chill shock 15% increased burning duration chill shock |
|
| Lingering Storm Echo | 10% increased shock duration | |
| Sky's Sting | 40% increased shock build-up 20% increased shock effect |
|
| Storm Above Water | 40% increased shock build-up against wet targets | |
| Storm's Tremor | 40% increased shock build-up against wet targets | |
| Thunder in the Reeds | 40% increased shock build-up against wet targets | |
| Thunder's Trail | 15% increased lightning damage 40% increased shock build-up |
Small passives¶
| Stat | Nodes |
|---|---|
| 16% increased shock build-up against wet targets | 6 |
| 16% increased shock build-up | 5 |
| 10% increased burning build-up chill shock | 4 |
| +2% stagger chance against shocked targets | 2 |
| 4% increased shock duration | 1 |
Items¶
Mods (11)¶
| Mod | Type | Rolls on | From (item level) |
|---|---|---|---|
| #% increased burning build-up chill shock | Suffix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased shock build-up | Suffix | must be weapon | Meadows (1) |
| #% increased shock build-up | Suffix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased shock build-up against wet targets | Suffix | must be weapon; one of blood magic, elemental magic or sceptre | Meadows (1) |
| #% increased shock build-up against wet targets | Suffix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased shock duration | Suffix | must be jewel and Intelligence jewel | Meadows (1) |
| #% increased shock duration against wet targets | Suffix | must be weapon; one of club or pickaxe | Meadows (1) |
| #% increased shock effect | Prefix | must be weapon | Meadows (1) |
| #% increased shock effect | Prefix | must be jewel and Intelligence jewel | Meadows (1) |
| +#% shock stagger chance | Suffix | must be weapon; one of blood magic, elemental magic or sceptre | Meadows (1) |
| +#% stagger chance against shocked targets | Suffix | must be jewel and Intelligence jewel | Meadows (1) |
Mentioned in¶
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.