+# to maximum health¶
Prefix · Goes on: Shields, Helmets, Chests, Legs, Capes
Opened by the theme scrolls of Vitality: each stage opens one more tier, and the special T0 comes from an exalted scroll.
Tiers¶
| Tier | Value | Azurite dust | Divine dust | Scroll |
|---|---|---|---|---|
| T0 | Last Breath: a lethal hit leaves you with 1 health, once every 300 s | 250 | 60 | Scroll of Exalted Enchantment: +# to maximum health |
| T1 | +31–40 to maximum health | 160 | 25 | Scroll of Enchantment: Vitality V |
| T2 | +23–30 to maximum health | 110 | 10 | Scroll of Enchantment: Vitality IV |
| T3 | +15–22 to maximum health | 70 | — | Scroll of Enchantment: Vitality III |
| T4 | +10–14 to maximum health | 40 | — | Scroll of Enchantment: Vitality II |
| T5 | +5–9 to maximum health | 20 | — | Scroll of Enchantment: Vitality I |
Values are the tier's range as the Enchant tab shows it. The rolled value is multiplied by the item's slot multiplier, like the item mod.
Item mods¶
An enchantment puts an item mod on by hand. Its tiers are tiers of these mods:
+# to maximum health, Last Breath: a lethal hit leaves you with # health, once every # s
Data from Path of Valheiman 6.0.6, extracted 2026-11-09.