+#% to frost resistance¶
Suffix · Goes on: Shields, Helmets, Chests, Legs, Capes
Opened by the theme scrolls of Frost: each stage opens one more tier, and the special T0 comes from an exalted scroll.
Tiers¶
| Tier | Value | Azurite dust | Divine dust | Scroll |
|---|---|---|---|---|
| T0 | Rime: an enemy that hits you is chilled | 250 | 60 | Scroll of Exalted Enchantment: +#% to frost resistance |
| T1 | +22–26% to frost resistance | 160 | 25 | Scroll of Enchantment: Frost V |
| T2 | +17–21% to frost resistance | 110 | 10 | Scroll of Enchantment: Frost IV |
| T3 | +12–16% to frost resistance | 70 | — | Scroll of Enchantment: Frost III |
| T4 | +8–11% to frost resistance | 40 | — | Scroll of Enchantment: Frost II |
| T5 | +4–7% to frost resistance | 20 | — | Scroll of Enchantment: Frost I |
Values are the tier's range as the Enchant tab shows it. The rolled value is multiplied by the item's slot multiplier, like the item mod.
Item mods¶
An enchantment puts an item mod on by hand. Its tiers are tiers of these mods:
+#% to frost resistance, Rime: an enemy that hits you is chilled
Data from Path of Valheiman 6.0.6, extracted 2026-11-09.