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Phantom Strikes

A melee attack hit can cause a phantom strike against a random nearby enemy, including the original target. Only the weapon's own blow counts: projectiles, spells and area blows such as a sceptre's Smite lightning do not. It deals 15% of the original hit's calculated damage before the target's defences. Damage modifiers are not applied again, and it does not roll a new critical strike or trigger on-hit effects. Every full 100% chance guarantees one phantom strike; the remainder rolls for one more. Only Endless Apparition allows phantom strikes to trigger further phantom strikes.

Referenced by

Passive Tree

Keystones

Name Effect
Endless Apparition Phantom strikes can trigger phantom strikes
×0.75 trigger chance per successive proc with phantom strikes
×0.75 Phantom strike chance

Notables

Name Effect
Echoing Blows +10% Phantom strike chance
Fleeting Double +10% Phantom strike chance
Rending Apparition +10% Phantom strike chance
30% increased Phantom strike crit chance
Second Shadow +10% Phantom strike chance
+20% Phantom strike crit damage
Unseen Executioner 30% increased Phantom strike crit chance
+20% Phantom strike crit damage
Weightless Hammer 25% increased Phantom strike stagger build-up

Masteries

Option Effect
Phantom Fist +100% Phantom strike chance with fists with charged attacks

Small passives

Stat Nodes
+4% Phantom strike chance 15
10% increased Phantom strike stagger build-up 4
12% increased Phantom strike crit chance 2
+8% Phantom strike crit damage 2

Items

Mods (4)

Mod Type Rolls on From (item level)
#% increased Phantom strike crit chance Suffix must be jewel and Dexterity jewel Meadows (1)
#% increased Phantom strike stagger build-up Suffix must be jewel and Dexterity jewel Meadows (1)
+#% Phantom strike chance Suffix must be jewel and Dexterity jewel Meadows (1)
+#% Phantom strike crit damage Suffix must be jewel and Dexterity jewel Meadows (1)

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.