Blunt damage¶
A physical damage type that builds armour break. Stagger uses the hit's separate stagger power.
Referenced by¶
Passive Tree¶
Notables¶
| Name | Effect | |
|---|---|---|
| Bone Beneath Iron | 30% increased blunt damage on block recently 80% increased armour break build-up on block recently |
|
| Counterblow's Weight | 30% increased blunt damage with attacks on block recently | |
| Forge's Weight | 40% increased armour break build-up with blunt damage | |
| Mass of the Verdict | 10% increased blunt knockback | |
| Poll's Song | 15% increased blunt damage | |
| Ring of Bones | 15% increased blunt damage 25% increased stagger build-up |
|
| Steel to the Bone | 15% increased blunt damage with attacks | |
| Thorny Forging | 15% increased blunt damage with attacks | |
| Troll's Weight | 40% increased stagger build-up with blunt damage |
Masteries¶
| Option | Effect | |
|---|---|---|
| Ember of the Maul | Gain 27% of blunt damage as extra fire on your next hit after parrying ×0.55 stagger build-up on your next hit after parrying |
|
| Jagged Breach | Gain 22.5% of blunt damage as extra slashing on your next hit against broken armour | |
| Sparking Club | 50% blunt damage converted to fire with clubs | |
| Split the Blow | 50% blunt damage converted to slashing | |
| Steel Ablaze | 50% blunt damage converted to fire with attacks |
Small passives¶
| Stat | Nodes |
|---|---|
| 6% increased blunt damage with attacks | 10 |
| 6% increased blunt damage | 7 |
| 4% increased blunt knockback | 4 |
| 16% increased armour break build-up with blunt damage | 2 |
| 16% increased stagger build-up with blunt damage | 2 |
Items¶
Mods (8)¶
| Mod | Type | Rolls on | From (item level) |
|---|---|---|---|
| #% increased blunt damage | Prefix | must be weapon; one of club or pickaxe | Meadows (1) |
| #% increased blunt damage | Prefix | must be jewel and Strength jewel | Meadows (1) |
| #% increased blunt damage with attacks per # points of current armour | Prefix | must be jewel and Strength jewel | Meadows (1) |
| #% increased blunt damage with attacks per # points of current armour | Prefix | must be jewel and Strength–Dexterity jewel | Meadows (1) |
| #% increased stagger build-up with blunt damage | Suffix | must be weapon; one of axe, crossbow or spear | Meadows (1) |
| #% increased stagger build-up with blunt damage | Suffix | must be jewel and Strength jewel | Meadows (1) |
| #% increased stagger build-up with blunt damage | Suffix | must be jewel and Strength–Dexterity jewel | Meadows (1) |
| +# blunt damage | Suffix | must be ring | Meadows (1) |
Mentioned in¶
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.