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Storm Lord

who rides the rain and steers the thunder

Path: Seidman · Early access · all classes: Ascendancy

Nodes

Name Type Effect
Start of the Initiation Start —
Adrenaline Gain Small +10% adrenaline gain
Critical Strike Chance Small 30% increased critical strike chance
Levitation Stamina Cost Small 10% reduced gliding stamina cost
Maximum Rune Shield Small 12.5% increased rune shield
Presence Radius Small 15% increased presence radius
Shock Build-up Small 40% increased shock build-up
Thunder of Victory Notable Killing a shocked enemy grants 5 adrenaline (grows with adrenaline gain), once per kill - your storm's kills too
Split the Sky Notable 50% increased critical strike chance against wet targets
A critical hit on a wet enemy has 50% increased shock build-up with that same hit
Ride the Storm Notable Hold jump to levitate on your own rain cloud; its rain (4 m, grows with area) soaks everything below. Sprint flies low and fast; riding costs stamina
Mantle of Rain Notable While you are wet, hits from wet enemies within your presence deal you 20% reduced damage. One reduction however many there are
Will of Thunder Notable Every 1.5 s, a 35% chance that lightning strikes a random wet enemy within your presence for 50% of your weapon damage
Conductive Flesh Notable 40% increased shock build-up against wet targets
The first shock your hit puts on a wet enemy grants one extra Will of Thunder check, at most once every 1 s. Lightning of the storm itself never grants one
Trinket Effect Small 15% increased trinket effect
Area of Effect Small 10% increased area of effect
Echo of the Storm Notable Activating your trinkets gives Will of Thunder 30% more chance for 6 s (longer with buff duration). A new activation refreshes it; it never stacks
Open Sky Notable While riding your storm cloud, your area of effect grows with height, up to 100% more at 5 m. Only effects that already have an area

Data from Path of Valheiman 6.0.6, extracted 2026-11-09.