Mead Jarl¶
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who throws, shares and carries his mead
Path: Dreng · Early access · all classes: Ascendancy
Nodes¶
| Name | Type | Effect | |
|---|---|---|---|
| Start of the Initiation | Start | — | |
| Mead Effect | Small | +6% consumed mead effect | |
| Mead Effect | Small | +6% consumed mead effect | |
| Reduced Costs | Small | 10% reduced cost | |
| Throwing Area | Small | 10% increased throwing area of effect | |
| ◇ Free option 1 | Small | −1 cape slot | |
| Mead Courage | Notable | +5 fortification on drinking a mead The fortification a mead you drink gives holds 8 s longer |
|
| Aged in the Cask | Notable | Meads have 25% more effect however they are used: drunk, kept in the barrel, thrown at enemies (poison damage) or given to allies. Applied once | |
| Feast before Battle | Notable | While a drunk mead is active, 35% of your stamina costs go into a debt (at most 40), repaid at 6 per second once you stop spending | |
| Bottle in Hand | Notable | A mead from the hotbar goes into your hand: attack throws it for 10 stamina, secondary attack drinks it. A bottle hit deals 30 (Meadows mead) to 150 (Ashlands) damage of the mead's element; it is a projectile +500 mead capacity |
|
| Cellar on the Back | Notable | A barrel on your back holds one mead (shift + right-click): its effect stays on you, 25% stronger, instant healing spread over 60 s | |
| Mead Duration | Small | +8% consumed mead duration | |
| Area Damage | Small | 15% increased area damage | |
| Mead Effect | Small | +6% consumed mead effect | |
| Poison Chance | Small | 20% increased poison chance | |
| Throwing Speed | Small | 5% increased throwing attack speed | |
| Aura Area | Small | +8% aura area of effect | |
| Passing Cup | Notable | When you drink a mead, allies within 10 m get its lasting effect for 50% of its duration. Their copy does not spread further | |
| Battle Brew | Notable | Thrown meads shatter into a 2.6 m poison splash: 18 poison damage × the mead's strength, 100% poison chance. Healing never becomes damage | |
| To Your Health | Notable | A thrown mead that hits an ally gives it the mead's effect with your bonuses and never hurts it. The bottle is spent even on a miss | |
| Blend | Notable | Throwing a mead of a different family than the last adds a blend stack (up to 3): 15% more effect and damage per stack. Same family resets it | |
| The Last Drop | Notable | A thrown mead that hits an enemy prolongs one running effect of a mead you drank by 3 s, at most 30 s per effect; one prolonging per throw | |
| Endless Feast | Notable | Your barrel's mead also works on allies within 8 m of you while they stay there. The mead is not spent, the effect is not repeated per ally |
Data from Path of Valheiman 6.0.6, extracted 2026-11-09.