Nearby and distant enemies¶
Nearby and distant refer to distance from the attack's origin when it hits. Projectiles retain their launch origin through chains and bounces.
Referenced by¶
Passive Tree¶
Notables¶
| Name | Effect | |
|---|---|---|
| Beyond the Far Line | 15% increased ranged damage against distant enemies | |
| Beyond the Horizon | 30% increased projectile critical strike chance against distant enemies | |
| Horizon's Point | 30% increased projectile critical strike chance against distant enemies +15% projectile critical strike damage against distant enemies |
Small passives¶
| Stat | Nodes |
|---|---|
| 12% increased projectile critical strike chance against distant enemies | 3 |
| 12% increased critical strike chance against nearby enemies | 2 |
| 8% increased damage against nearby enemies | 1 |
Items¶
Mods (7)¶
| Mod | Type | Rolls on | From (item level) |
|---|---|---|---|
| #% increased critical strike chance against distant enemies | Suffix | must be weapon; one of bare hands, bow or fist weapon | Meadows (1) |
| #% increased critical strike chance against nearby enemies | Suffix | must be weapon; one of club or pickaxe | Meadows (1) |
| #% increased critical strike chance against nearby enemies | Suffix | must be jewel and Dexterity jewel | Meadows (1) |
| #% increased damage against distant enemies | Prefix | must be weapon; one of bare hands, bow or fist weapon | Meadows (1) |
| #% increased projectile critical strike chance against distant enemies | Suffix | must be jewel and Dexterity jewel | Meadows (1) |
| #% increased projectile critical strike chance against distant enemies | Suffix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| +#% critical strike damage against distant enemies | Suffix | must be weapon; one of blood magic, elemental magic or sceptre | Meadows (1) |
Mentioned in¶
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.