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Nearby and distant enemies

Nearby and distant refer to distance from the attack's origin when it hits. Projectiles retain their launch origin through chains and bounces.

Referenced by

Passive Tree

Notables

Name Effect
Beyond the Far Line 15% increased ranged damage against distant enemies
Beyond the Horizon 30% increased projectile critical strike chance against distant enemies
Horizon's Point 30% increased projectile critical strike chance against distant enemies
+15% projectile critical strike damage against distant enemies

Small passives

Stat Nodes
12% increased projectile critical strike chance against distant enemies 3
12% increased critical strike chance against nearby enemies 2
8% increased damage against nearby enemies 1

Items

Mods (7)

Mod Type Rolls on From (item level)
#% increased critical strike chance against distant enemies Suffix must be weapon; one of bare hands, bow or fist weapon Meadows (1)
#% increased critical strike chance against nearby enemies Suffix must be weapon; one of club or pickaxe Meadows (1)
#% increased critical strike chance against nearby enemies Suffix must be jewel and Dexterity jewel Meadows (1)
#% increased damage against distant enemies Prefix must be weapon; one of bare hands, bow or fist weapon Meadows (1)
#% increased projectile critical strike chance against distant enemies Suffix must be jewel and Dexterity jewel Meadows (1)
#% increased projectile critical strike chance against distant enemies Suffix must be jewel and Dexterity–Intelligence jewel Meadows (1)
+#% critical strike damage against distant enemies Suffix must be weapon; one of blood magic, elemental magic or sceptre Meadows (1)

Mentioned in

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.