Hobble¶
Notable · Dexterity and Intelligence · Immobilize · Show on tree
+10% chance to immobilize on hit
25% increased stagger build-up against immobilized enemies
Details¶
| Property | Value |
|---|---|
| Type | Notable |
| Branch | Dexterity and Intelligence |
| Category | Immobilize |
| Topics | immobilize, ailments, stagger, against immobilized enemies |
| Position | 1560, 1258 |
| Id | own11576 |
Connections¶
| Name | Type | Effect | |
|---|---|---|---|
| Immobilize Chance | Passive | +4% chance to immobilize on hit | |
| Pinned Prey | Passive | 6% increased damage against immobilized enemies |
Keywords¶
- Immobilize: An immobilized enemy cannot move for a short time (2 s at base). It is applied by chance on hit: from the tree, and natively by Ashlands nature weapons.…
- Stagger: Reaching the stagger threshold briefly interrupts the target. Stagger build-up increases progress from hits; general ailment build-up does not affect it.
- Build-up: Makes matching damage apply an ailment more readily. It does not add a missing damage type, increase ailment damage or extend duration; impale uses an…
Game data
{
"mods": [
{
"stat": "ImmobilizeChance",
"value": 0.1,
"form": "flat"
},
{
"stat": "AilmentBuildPct",
"value": 0.25,
"form": "inc",
"subject": "Staggering",
"subjects": [
"Staggering",
"VsImmobilized"
]
}
],
"icon": "v2:immobilize"
}
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.