Rune's Zigzag¶
Notable · Intelligence · Spells · Show on tree
25% increased spell projectile speed with projectiles on crit recently
+1 spell projectile chain with projectiles
Mastery options¶
| Option | Effect | |
|---|---|---|
| Chain Through Targets | Projectile chains can pick spores, ice crystals and other battle targets created by you and your allies. The hit triggers the target's usual reaction. | |
| Return Path | Your last ricochet sends the projectile back to you. A returning projectile does not harm its owner and no longer ricochets. | |
| Wall to Target | A ricochet off the ground or a wall spends one available bounce and heads for the nearest valid target instead of reflecting normally. | |
| ◇ Free option 1 | Theme reserve. No gameplay effect yet. Unimplemented |
|
| ◇ Free option 2 | Theme reserve. No gameplay effect yet. Unimplemented |
Details¶
| Property | Value |
|---|---|
| Type | Notable |
| Branch | Intelligence |
| Category | Spells |
| Topics | projectiles, with spells, with projectiles |
| Position | 1145, 2797 |
| Id | own10782 |
Connections¶
| Name | Type | Effect | |
|---|---|---|---|
| Spell Projectiles | Passive | 4% increased spell projectile speed with projectiles | |
| Spell Projectiles | Passive | 4% increased spell projectile speed with projectiles |
Keywords¶
- Spells: Staff and scepter attacks use spell bonuses instead of melee or ranged bonuses. Casting ends the Combo and does not receive running-blow bonuses.
- Projectiles: An attack travelling through the world before impact. Pierce passes through targets, chain seeks another enemy, and surface bounce reflects the projectile…
Game data
{
"mods": [
{
"stat": "ProjectileSpeedPct",
"value": 0.25,
"kind": "cond",
"after": "Crit",
"threshold": 3.0,
"subject": "Spell",
"subjects": [
"Spell",
"Projectile"
]
},
{
"stat": "ProjectileChain",
"value": 1.0,
"form": "flat",
"subject": "Spell",
"subjects": [
"Spell",
"Projectile"
]
}
],
"options": [
{
"name": "Цепь через боевые цели",
"extra": null,
"mods": [
{
"stat": "ProjectileChainCreated",
"value": 1.0
}
],
"id": "o2085",
"icon": "v2m:n-relay"
},
{
"name": "Обратная траектория",
"extra": null,
"mods": [
{
"stat": "ProjectileReturn",
"value": 1.0
}
],
"id": "o2086",
"icon": "v2m:n-return"
},
{
"name": "От стены к цели",
"extra": null,
"mods": [
{
"stat": "ProjectileWallChain",
"value": 1.0
}
],
"id": "o2087",
"icon": "v2m:newtry-ProjectileWallChain"
},
{
"name": "◇ Свободный вариант 1",
"extra": "Резерв темы. Игрового эффекта пока нет.",
"mods": [
{
"stat": "MasterySlot",
"value": 1.0,
"form": "flat"
}
],
"id": "o2088"
},
{
"name": "◇ Свободный вариант 2",
"extra": "Резерв темы. Игрового эффекта пока нет.",
"mods": [
{
"stat": "MasterySlot",
"value": 1.0,
"form": "flat"
}
],
"id": "o2089"
}
],
"masteryId": "cat:pov:newtry-projectile-routes",
"icon": "v2:spell"
}
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.