Knight shield UNUSED¶
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round shield · armour
A wooden shield reinforced with iron. UNUSED
Stats¶
| Stat | Quality 1 |
|---|---|
| Block power | 120 |
| Parry bonus | 1.5x |
| Durability | 100 |
| Weight | 4 |
| Movement speed | -5% |
Item level¶
This item can't be crafted. Its item level depends on where it drops.
Mods¶
Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.
Prefix (21)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| #% increased item block power | (8–14) → (41–50) | Meadows (1) | 5 | 1000 | 11.4% |
| +# to maximum health | (5–9) → (31–40) | Meadows (1) | 5 | 1000 | 11.4% |
| #% increased armour | (3.5–4.5) → (12–16) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased block power | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased maximum health | (2.5–3.4) → (8.9–12.1) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased rune shield | (4–6) → (15–20) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased thorns | (7–9) → (24–32) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased thorns | (7–9) → (24–32) | Meadows (1) | 5 | 500 | 5.7% |
| +# armour | (2–3) → (6–8) | Meadows (1) | 5 | 500 | 5.7% |
| +# maximum health | (7–9) → (24–32) | Meadows (1) | 5 | 500 | 5.7% |
| +# thorns | (3–5) → (12–16) | Meadows (1) | 5 | 500 | 5.7% |
| +# thorns | (3–5) → (12–16) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased armour when hit recently | (7–9) → (24–32) | Meadows (1) | 5 | 200 | 2.3% |
| #% increased thorns at low life | (14–18) → (48–64) | Meadows (1) | 5 | 200 | 2.3% |
| #% increased thorns at low life | (14–18) → (48–64) | Meadows (1) | 5 | 200 | 2.3% |
| +# maximum health while fed | (8–12) → (30–40) | Meadows (1) | 5 | 200 | 2.3% |
| +# thorns on block | (5–7) → (18–24) | Meadows (1) | 5 | 200 | 2.3% |
| +# thorns on block | (5–7) → (18–24) | Meadows (1) | 5 | 200 | 2.3% |
| +# thorns per point of current armour | (0.021–0.029) → (0.074–0.101) | Meadows (1) | 5 | 200 | 2.3% |
| +# thorns per point of current armour | (0.021–0.029) → (0.074–0.101) | Meadows (1) | 5 | 200 | 2.3% |
| +# to item quality | 1 → (1–2) | Swamp (43) | 2 | 150 | 1.7% |
Suffix (36)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| +#% to fire resistance | (4–7) → (22–26) | Meadows (1) | 5 | 1000 | 6.9% |
| +#% to frost resistance | (4–7) → (22–26) | Meadows (1) | 5 | 1000 | 6.9% |
| +#% to lightning resistance | (4–7) → (22–26) | Meadows (1) | 5 | 1000 | 6.9% |
| +#% to poison resistance | (4–7) → (22–26) | Meadows (1) | 5 | 1000 | 6.9% |
| #% increased parry bonus | (5–9) → (25–30) | Meadows (1) | 5 | 700 | 4.8% |
| #% increased health regeneration | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.4% |
| #% increased parry bonus | (4–6) → (15–20) | Meadows (1) | 5 | 500 | 3.4% |
| #% reduced block stamina cost | (2.3–1.7) → (8–6) | Meadows (1) | 5 | 500 | 3.4% |
| #% reduced damage taken | (1.7–1.3) → (6–4.5) | Meadows (1) | 5 | 500 | 3.4% |
| +# Dexterity | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.4% |
| +# Intelligence | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.4% |
| +# Strength | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.4% |
| +#% blast resistance | (7–9) → (24–32) | Meadows (1) | 5 | 500 | 3.4% |
| +#% cold resistance | (8–12) → (30–40) | Meadows (1) | 5 | 500 | 3.4% |
| +#% equipment ease | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.4% |
| +#% stagger resistance | (3.5–4.5) → (12–16) | Meadows (1) | 5 | 500 | 3.4% |
| A parry gives back #% of the health you lost recently | (4.5–6) → (16–21.5) | Meadows (1) | 5 | 500 | 3.4% |
| #% increased eitr regeneration at full rune shield | (10–14) → (36–48) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased eitr regeneration on ignite recently | (20–28) → (71–97) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased health regeneration at full stamina | (8–11) → (27–37) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased health regeneration at low life | (10–14) → (36–48) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased health regeneration at night | (10–14) → (36–48) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased health regeneration out of combat | (5–7) → (18–24) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased health regeneration per point of rested charge | (0.27–0.37) → (0.95–1.29) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased health regeneration while standing still | (8–11) → (27–37) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased stamina regeneration on block recently | (7–9) → (24–32) | Meadows (1) | 5 | 200 | 1.4% |
| #% reduced damage taken at low life | (3.7–2.7) → (12.9–9.5) | Meadows (1) | 5 | 200 | 1.4% |
| #% rune shield recharge delay on block recently | (−12–−8) → (−40–−30) | Meadows (1) | 5 | 200 | 1.4% |
| +# eitr on block | (2–3) → (6–8) | Meadows (1) | 5 | 200 | 1.4% |
| +# eitr on ignite | (3–5) → (12–16) | Meadows (1) | 5 | 200 | 1.4% |
| +# eitr on parry | (3–5) → (12–16) | Meadows (1) | 5 | 200 | 1.4% |
| +# fortification on block | (0.35–0.45) → (1.2–1.6) | Meadows (1) | 5 | 200 | 1.4% |
| +# health on parry | (2–3) → (6–8) | Meadows (1) | 5 | 200 | 1.4% |
| +# stamina on parry | (2–3) → (7–10) | Meadows (1) | 5 | 200 | 1.4% |
| +#% equipment ease out of combat | (5–7) → (18–24) | Meadows (1) | 5 | 200 | 1.4% |
| +#% stagger resistance at low life | (7–9) → (24–32) | Meadows (1) | 5 | 200 | 1.4% |
Tags¶
What the mod sees this item as. Properties choose the items they roll on by these tags.
can block, can parry, armour-based, shield, round shield
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.