Skip to content

Banded Shield

round shield · armour

Banded with hoops of iron, a true warrior's companion.

Stats

Stat Quality 1 Quality 2 Quality 3
Blunt 10 10 10
Armour 200 201 202
Block power 42 48 54
Parry bonus 1.5x 1.5x 1.5x
Durability 200 250 300
Weight 5 5 5
Movement speed -5% -5% -5%

Recipe

Forge · station level 2

Material Craft To 2 To 3
Finewood 10 10 20
Iron 8 4 8
Iron Protection Idol 1 0 0

Item level

Crafted items are item level 246 (Deep North): this sets which property tiers they can roll.

Mods

Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.

Prefix (21)

Mod Value From (item level) Tiers Weight Share
#% increased item block power (8–14) → (41–50) Meadows (1) 5 1000 11.4%
+# to maximum health (5–9) → (31–40) Meadows (1) 5 1000 11.4%
#% increased armour (3.5–4.5) → (12–16) Meadows (1) 5 500 5.7%
#% increased block power (5–7) → (18–24) Meadows (1) 5 500 5.7%
#% increased maximum health (2.5–3.4) → (8.9–12.1) Meadows (1) 5 500 5.7%
#% increased rune shield (4–6) → (15–20) Meadows (1) 5 500 5.7%
#% increased thorns (7–9) → (24–32) Meadows (1) 5 500 5.7%
#% increased thorns (7–9) → (24–32) Meadows (1) 5 500 5.7%
+# armour (2–3) → (6–8) Meadows (1) 5 500 5.7%
+# maximum health (7–9) → (24–32) Meadows (1) 5 500 5.7%
+# thorns (3–5) → (12–16) Meadows (1) 5 500 5.7%
+# thorns (3–5) → (12–16) Meadows (1) 5 500 5.7%
#% increased armour when hit recently (7–9) → (24–32) Meadows (1) 5 200 2.3%
#% increased thorns at low life (14–18) → (48–64) Meadows (1) 5 200 2.3%
#% increased thorns at low life (14–18) → (48–64) Meadows (1) 5 200 2.3%
+# maximum health while fed (8–12) → (30–40) Meadows (1) 5 200 2.3%
+# thorns on block (5–7) → (18–24) Meadows (1) 5 200 2.3%
+# thorns on block (5–7) → (18–24) Meadows (1) 5 200 2.3%
+# thorns per point of current armour (0.021–0.029) → (0.074–0.101) Meadows (1) 5 200 2.3%
+# thorns per point of current armour (0.021–0.029) → (0.074–0.101) Meadows (1) 5 200 2.3%
+# to item quality 1 → (1–2) Swamp (43) 2 150 1.7%

Suffix (36)

Mod Value From (item level) Tiers Weight Share
+#% to fire resistance (4–7) → (22–26) Meadows (1) 5 1000 6.9%
+#% to frost resistance (4–7) → (22–26) Meadows (1) 5 1000 6.9%
+#% to lightning resistance (4–7) → (22–26) Meadows (1) 5 1000 6.9%
+#% to poison resistance (4–7) → (22–26) Meadows (1) 5 1000 6.9%
#% increased parry bonus (5–9) → (25–30) Meadows (1) 5 700 4.8%
#% increased health regeneration (5–7) → (18–24) Meadows (1) 5 500 3.4%
#% increased parry bonus (4–6) → (15–20) Meadows (1) 5 500 3.4%
#% reduced block stamina cost (2.3–1.7) → (8–6) Meadows (1) 5 500 3.4%
#% reduced damage taken (1.7–1.3) → (6–4.5) Meadows (1) 5 500 3.4%
+# Dexterity (5–7) → (18–24) Meadows (1) 5 500 3.4%
+# Intelligence (5–7) → (18–24) Meadows (1) 5 500 3.4%
+# Strength (5–7) → (18–24) Meadows (1) 5 500 3.4%
+#% blast resistance (7–9) → (24–32) Meadows (1) 5 500 3.4%
+#% cold resistance (8–12) → (30–40) Meadows (1) 5 500 3.4%
+#% equipment ease (5–7) → (18–24) Meadows (1) 5 500 3.4%
+#% stagger resistance (3.5–4.5) → (12–16) Meadows (1) 5 500 3.4%
A parry gives back #% of the health you lost recently (4.5–6) → (16–21.5) Meadows (1) 5 500 3.4%
#% increased eitr regeneration at full rune shield (10–14) → (36–48) Meadows (1) 5 200 1.4%
#% increased eitr regeneration on ignite recently (20–28) → (71–97) Meadows (1) 5 200 1.4%
#% increased health regeneration at full stamina (8–11) → (27–37) Meadows (1) 5 200 1.4%
#% increased health regeneration at low life (10–14) → (36–48) Meadows (1) 5 200 1.4%
#% increased health regeneration at night (10–14) → (36–48) Meadows (1) 5 200 1.4%
#% increased health regeneration out of combat (5–7) → (18–24) Meadows (1) 5 200 1.4%
#% increased health regeneration per point of rested charge (0.27–0.37) → (0.95–1.29) Meadows (1) 5 200 1.4%
#% increased health regeneration while standing still (8–11) → (27–37) Meadows (1) 5 200 1.4%
#% increased stamina regeneration on block recently (7–9) → (24–32) Meadows (1) 5 200 1.4%
#% reduced damage taken at low life (3.7–2.7) → (12.9–9.5) Meadows (1) 5 200 1.4%
#% rune shield recharge delay on block recently (−12–−8) → (−40–−30) Meadows (1) 5 200 1.4%
+# eitr on block (2–3) → (6–8) Meadows (1) 5 200 1.4%
+# eitr on ignite (3–5) → (12–16) Meadows (1) 5 200 1.4%
+# eitr on parry (3–5) → (12–16) Meadows (1) 5 200 1.4%
+# fortification on block (0.35–0.45) → (1.2–1.6) Meadows (1) 5 200 1.4%
+# health on parry (2–3) → (6–8) Meadows (1) 5 200 1.4%
+# stamina on parry (2–3) → (7–10) Meadows (1) 5 200 1.4%
+#% equipment ease out of combat (5–7) → (18–24) Meadows (1) 5 200 1.4%
+#% stagger resistance at low life (7–9) → (24–32) Meadows (1) 5 200 1.4%

Tags

What the mod sees this item as. Properties choose the items they roll on by these tags.

can block, can parry, armour-based, shield, round shield

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.