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Thunderblood Knucklechains

fist weapon · dual-wielded

A fury comes over you as you fight with these weapons, your blood roaring like thunder in your ears... It seems appropriate.

Stats

Stat Quality 1 Quality 2 Quality 3 Quality 4
Blunt 122 122 122 122
Slash 0 8 16 24
Lightning 45 50 55 60
Block power 5 6 7 8
Parry bonus 6x 6x 6x 6x
Knockback 20 20 20 20
Backstab 6x 6x 6x 6x
Use stamina 14 14 14 14
Durability 400 450 500 550
Weight 2 2 2 2

Recipe

Black Forge · station level 4

Material Craft To 2 To 3 To 4
Nord Knucklechains 1 0 0 0
Bloodgold 20 10 20 30
Thunderblood Essence 1 1 2 3
Bloodgold Battle Idol 1 0 0 0

Item level

Crafted items are item level 246 (Deep North): this sets which property tiers they can roll.

Mods

Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.

Prefix (25)

Mod Value From (item level) Tiers Weight Share
#% increased ailment damage (3.5–4.5) → (12–16) Meadows (1) 5 1000 7.8%
#% increased damage (5–7) → (18–24) Meadows (1) 5 1000 7.8%
#% increased item damage (6–10) → (31–40) Meadows (1) 5 1000 7.8%
#% increased bleed damage (7–9) → (24–32) Meadows (1) 5 600 4.7%
#% increased burning damage (7–9) → (24–32) Meadows (1) 5 600 4.7%
#% increased chill effect (7–9) → (24–32) Meadows (1) 5 600 4.7%
#% increased elemental damage (5–7) → (18–24) Meadows (1) 5 600 4.7%
#% increased fire damage (5–7) → (18–24) Meadows (1) 5 600 4.7%
#% increased frost damage (5–7) → (18–24) Meadows (1) 5 600 4.7%
#% increased lightning damage (5–7) → (18–24) Meadows (1) 5 600 4.7%
#% increased physical damage (5–7) → (18–24) Meadows (1) 5 600 4.7%
#% increased poison damage (5–7) → (18–24) Meadows (1) 5 600 4.7%
#% increased poison damage over time (7–9) → (24–32) Meadows (1) 5 600 4.7%
#% increased shock effect (7–9) → (24–32) Meadows (1) 5 600 4.7%
#% increased piercing damage (5–7) → (18–24) Meadows (1) 5 500 3.9%
#% increased projectile damage (5–7) → (18–24) Meadows (1) 5 500 3.9%
#% increased unarmed damage (5.5–7.5) → (19–26) Meadows (1) 5 500 3.9%
#% increased damage (7–9) → (24–32) Meadows (1) 5 300 2.4%
#% increased damage against beasts (7–9) → (24–32) Meadows (1) 5 200 1.6%
#% increased damage against distant enemies (7–9) → (24–32) Meadows (1) 5 200 1.6%
#% increased damage against frozen targets (7–9) → (24–32) Meadows (1) 5 200 1.6%
#% increased damage on consecutive hits recently (10–14) → (36–48) Meadows (1) 5 200 1.6%
#% increased damage on sprint recently (10–14) → (36–48) Meadows (1) 5 200 1.6%
+# unarmed damage per # points of "Strength" (0.35–0.45), 12 → (1.2–1.6), 12 Meadows (1) 5 200 1.6%
+# to item quality 1 → (1–2) Swamp (43) 2 150 1.2%

Suffix (39)

Mod Value From (item level) Tiers Weight Share
#% increased ailment build-up (8–12) → (30–40) Meadows (1) 5 1000 4.5%
#% increased attack speed (1.7–2.3) → (6–8) Meadows (1) 5 1000 4.5%
#% increased critical strike chance (10–14) → (36–48) Meadows (1) 5 1000 4.5%
#% increased item attack speed (3–5) → (15–18) Meadows (1) 5 1000 4.5%
#% increased item critical strike chance (10–19) → (50–60) Meadows (1) 5 1000 4.5%
#% increased knockback (3.5–4.5) → (12–16) Meadows (1) 5 1000 4.5%
#% reduced cost (3.4–2.5) → (12.1–8.9) Meadows (1) 5 1000 4.5%
+#% critical strike damage (5–7) → (18–24) Meadows (1) 5 1000 4.5%
+#% critical strike damage (7–9) → (24–32) Meadows (1) 5 1000 4.5%
+#% life leech (0.17–0.23) → (0.6–0.8) Meadows (1) 5 1000 4.5%
+#% to item critical strike chance (0.5–1) → (3–4) Meadows (1) 5 800 3.6%
#% reduced stamina cost of attacks with this item (4–6) → (16–20) Meadows (1) 5 700 3.2%
#% increased bleed build-up (8–12) → (30–40) Meadows (1) 5 600 2.7%
#% increased burning build-up (14–18) → (48–64) Meadows (1) 5 600 2.7%
#% increased chill build-up (14–18) → (48–64) Meadows (1) 5 600 2.7%
#% increased poison build-up (7–9) → (24–32) Meadows (1) 5 600 2.7%
#% increased shock build-up (14–18) → (48–64) Meadows (1) 5 600 2.7%
#% increased stagger build-up (3.5–4.5) → (12–16) Meadows (1) 5 600 2.7%
#% reduced attack stamina cost (4.5–3.5) → (16–12) Meadows (1) 5 600 2.7%
#% increased alternative attack speed (2.5–3.4) → (8.9–12.1) Meadows (1) 5 500 2.3%
#% increased chill duration (3.5–4.5) → (12–16) Meadows (1) 5 500 2.3%
#% increased impale build-up (14–18) → (48–64) Meadows (1) 5 500 2.3%
#% increased sneak attack damage (10–14) → (36–48) Meadows (1) 5 500 2.3%
#% increased stagger build-up with alternative attacks (5–7) → (18–24) Meadows (1) 5 500 2.3%
#% reduced bow draw stamina cost (4.5–3.5) → (16–12) Meadows (1) 5 500 2.3%
#% increased burning build-up (10–15) → (46–60) Meadows (1) 5 300 1.4%
#% increased chill build-up (10–15) → (46–60) Meadows (1) 5 300 1.4%
#% increased poison build-up (10–15) → (46–60) Meadows (1) 5 300 1.4%
#% increased shock build-up (10–15) → (46–60) Meadows (1) 5 300 1.4%
#% increased stagger build-up (14–18) → (48–64) Meadows (1) 5 300 1.4%
+#% critical strike damage (7–9) → (24–32) Meadows (1) 5 300 1.4%
#% increased attack speed against staggered targets (1.7–2.3) → (6–8) Meadows (1) 5 200 0.9%
#% increased attack speed on crit recently (4–6) → (15–20) Meadows (1) 5 200 0.9%
#% increased chill build-up against wet targets (8–12) → (30–40) Meadows (1) 5 200 0.9%
#% increased critical strike chance against distant enemies (10–14) → (36–48) Meadows (1) 5 200 0.9%
#% increased critical strike chance on sprint recently (20–28) → (71–97) Meadows (1) 5 200 0.9%
#% increased knockback on sprint recently (7–9) → (24–32) Meadows (1) 5 200 0.9%
+# stamina on kill (3–5) → (12–16) Meadows (1) 5 200 0.9%
+#% critical strike damage against moving targets (8–12) → (30–40) Meadows (1) 5 200 0.9%

Essence only (3)

Never roll on their own: only the boss essence listed adds them.

Mod Type Value Source
#% chance on any hit to release chain lightning Prefix 12% Essence of Eikthyr
Every # s lightning strikes a random wet enemy within # m Suffix 1.4, 30 Essence of Eikthyr
Lightning hits have #% chance to chain to a random wet enemy nearby Suffix 35% Essence of Eikthyr

Tags

What the mod sees this item as. Properties choose the items they roll on by these tags.

can block, can parry, blunt damage, elemental damage, lightning damage, physical damage, fist weapon, melee, dual-wielded, uses stamina, weapon

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.