Skip to content

+#% fire resistance penetration

Suffix · must be weapon

Property Value
Rolls on must be weapon
Source Rolls on loot and from essences of its element
Families fire, damage
Group weapon.fire-penetration — An item can have only one property of the same group.

Tiers

Tier Item level Value Weight Share
T8 Meadows – Black Forest (1–42) +(2–3)% fire resistance penetration 1000 42.7%
T7 Black Forest – Swamp (19–76) +(3–4)% fire resistance penetration 700 29.9%
T6 Swamp – Plains (43–129) +(4–5)% fire resistance penetration 400 17.1%
T5 Mountain+ (77+) +(5–7)% fire resistance penetration 180 7.7%
T4 Mistlands+ (130+) +(7–9)% fire resistance penetration 60 2.6%
T3 Ashlands+ (181+) +(10–12)% fire resistance penetration 0 0.0%
T2 Deep North+ (246+) +(13–15)% fire resistance penetration 0 0.0%
T1 Deep North+ (320+) +(16–18)% fire resistance penetration 0 0.0%
T0 Meadows+ (1+) +(19–21)% fire resistance penetration 0 0.0%

T3, T2 and T1 never roll: not on drops, not from runes. Only corruption, the Glyph of Tempering and the Glyph of the Last Heat raise a property into them; the glyphs only at the item level shown.

Values by slot

Most properties roll bigger or smaller numbers depending on the item: the ranges below are what each slot gets.

Tier Regular One-handed weapon Two-handed weapon
T8 (2–3) (1–2) (3–4)
T7 (3–4) (2–3) (4–6)
T6 (4–5) (3–4) (6–8)
T5 (5–7) (4–5) (8–10)
T4 (7–9) (5–6) (10–14)
T3 (10–12) (7–8) (15–18)
T2 (13–15) (9–10) (20–22)
T1 (16–18) (11–13) (24–27)
T0 (19–21) (13–15) (28–32)

Patch history

Patch Change
Patch 6.0.6 T0 → T3 (item level 1 → 181–∞, weight 0): +(10–12)% fire resistance penetration
T2 (item level 246–∞, weight 0): +(13–15)% fire resistance penetration
T1 (item level 320–∞, weight 0): +(16–18)% fire resistance penetration
T0 (item level 1–∞, weight 0): +(19–21)% fire resistance penetration
Patch 6.0.0 (New) T8 (item level 1–42, weight 1000): +(2–3)% fire resistance penetration
T7 (item level 19–76, weight 700): +(3–4)% fire resistance penetration
T6 (item level 43–129, weight 400): +(4–5)% fire resistance penetration
T5 (item level 77–∞, weight 180): +(5–7)% fire resistance penetration
T4 (item level 130–∞, weight 60): +(7–9)% fire resistance penetration
T0 (item level 1–∞, weight 0): +(10–12)% fire resistance penetration
Game data
{
  "id": "weapon.fire-penetration",
  "place": "suffix",
  "target": "character",
  "families": [
    "fire",
    "damage"
  ],
  "group": "weapon.fire-penetration",
  "allowAll": [
    "weapon"
  ],
  "allowAny": [],
  "denyAny": [],
  "weight": 300.0,
  "generation": true,
  "tiers": [
    {
      "id": "T8",
      "min": 2.0,
      "max": 3.0,
      "step": 1.0,
      "minLevel": 1,
      "maxLevel": 42,
      "weight": 1000.0
    },
    {
      "id": "T7",
      "min": 3.0,
      "max": 4.0,
      "step": 1.0,
      "minLevel": 19,
      "maxLevel": 76,
      "weight": 700.0
    },
    {
      "id": "T6",
      "min": 4.0,
      "max": 5.0,
      "step": 1.0,
      "minLevel": 43,
      "maxLevel": 129,
      "weight": 400.0
    },
    {
      "id": "T5",
      "min": 5.0,
      "max": 7.0,
      "step": 1.0,
      "minLevel": 77,
      "maxLevel": null,
      "weight": 180.0
    },
    {
      "id": "T4",
      "min": 7.0,
      "max": 9.0,
      "step": 1.0,
      "minLevel": 130,
      "maxLevel": null,
      "weight": 60.0
    },
    {
      "id": "T3",
      "min": 10.0,
      "max": 12.0,
      "step": 1.0,
      "minLevel": 181,
      "maxLevel": null,
      "weight": 0.0
    },
    {
      "id": "T2",
      "min": 13.0,
      "max": 15.0,
      "step": 1.0,
      "minLevel": 246,
      "maxLevel": null,
      "weight": 0.0
    },
    {
      "id": "T1",
      "min": 16.0,
      "max": 18.0,
      "step": 1.0,
      "minLevel": 320,
      "maxLevel": null,
      "weight": 0.0
    },
    {
      "id": "T0",
      "min": 19.0,
      "max": 21.0,
      "step": 1.0,
      "minLevel": 0,
      "maxLevel": null,
      "weight": 0.0
    }
  ]
}

Data from Path of Valheiman 6.0.6, extracted 2026-11-09.