Life in the Fist¶
Notable · Dexterity · Health · Show on tree
Restore 0.025% of missing health with charged attacks on hit
Details¶
| Property | Value |
|---|---|
| Type | Notable |
| Branch | Dexterity |
| Category | Health |
| Topics | with charged attacks, health |
| Position | 2748, -1439 |
| Id | own13252 |
Connections¶
| Name | Type | Effect | |
|---|---|---|---|
| Health and Recovery | Passive | Restore 0.01% of missing health with charged attacks on hit |
Keywords¶
- Missing health: The difference between maximum and current health. Restoring a share of missing health uses that difference when the hit lands and restores nothing at full…
- Charged attack: A charge empowers your next released weapon attack and is consumed even on a miss. Charges do not stack or expire. A charge source can charge the attack again…
Game data
{
"mods": [
{
"stat": "Restore",
"value": 0.025,
"form": "flat",
"kind": "cond",
"after": "Hit",
"subject": "ChargedAttack",
"subjects": [
"ChargedAttack",
"OfHealth"
],
"source": "MissingHealth",
"per": 100.0
}
],
"icon": "v2:health"
}
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.