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Unclosing Wound

Mastery option · Bleeding

Description

What the game shows when you hover the option, alongside the effect above.

Nodes offering this option describe it in 2 different wordings:

Bleeding on an enemy does not decay while it moves, on its own or from external forces including knockback. Decay resumes when the target stops. This effect does not apply bleeding by itself.

Bleeding on an enemy does not decay while it moves, on its own or from external forces, including knockback. When the target stops, decay resumes. The effect does not apply bleeding by itself.

Offered by (5)

Name Type Branch
Blood Trail Hunt Notable Strength and Dexterity Show on tree
Open Wound Notable Strength and Dexterity Show on tree
Crimson Thread's Trace Notable Strength and Dexterity Show on tree
Fugitive's Bloody Trail Notable Strength and Dexterity Show on tree
Unhealed Mark Notable Strength and Dexterity Show on tree
Game data
{
  "name": "Unclosing Wound",
  "extra": "Кровотечение на враге не затухает, пока он движется — самостоятельно или от внешнего воздействия, включая отталкивание. Когда цель останавливается, затухание возобновляется. Эффект сам не накладывает кровотечение.",
  "mods": [
    {
      "stat": "BleedWhileMoving",
      "value": 1.0,
      "form": "flat"
    }
  ],
  "id": "o1957",
  "icon": "v2m:newtry-BleedWhileMoving"
}

Option ids: o1957, o1692, o1710, o1867, o1664

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.