Horn of Celebration¶
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sword · one-handed
One year since we arrived... Skål!
Stats¶
| Stat | Quality 1 |
|---|---|
| Block power | 4 |
| Parry bonus | 1.5x |
| Knockback | 30 |
| Backstab | 4x |
| Weight | 1 |
Recipe¶
Workbench · station level 1
| Material | Craft | |
|---|---|---|
| Bronze | 2 | |
| Troll Hide | 2 | |
| Iron | 2 |
Item level¶
Crafted items are item level 43 (Swamp): this sets which property tiers they can roll.
Mods¶
Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.
Prefix (25)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| #% increased ailment damage | (2.5–3) → (8.5–11) | Meadows (1) | 5 | 1000 | 7.5% |
| #% increased damage | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 1000 | 7.5% |
| #% increased item damage | (6–10) → (31–40) | Meadows (1) | 5 | 1000 | 7.5% |
| #% increased bleed damage | (5–6) → (17–22) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased burning damage | (5–6) → (17–22) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased chill effect | (5–6) → (17–22) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased elemental damage | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased fire damage | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased frost damage | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased lightning damage | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased physical damage | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased poison damage | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased poison damage over time | (5–6) → (17–22) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased shock effect | (5–6) → (17–22) | Meadows (1) | 5 | 600 | 4.5% |
| #% increased impale damage | (5–6) → (17–22) | Meadows (1) | 5 | 500 | 3.7% |
| #% increased melee damage | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 500 | 3.7% |
| #% increased pet damage | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 500 | 3.7% |
| #% increased pet damage while fed | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 500 | 3.7% |
| Deal #% of hit damage to nearby enemies with charged attacks | (6–8) → (21–28) | Meadows (1) | 5 | 500 | 3.7% |
| #% increased damage | (5–6) → (17–22) | Meadows (1) | 5 | 300 | 2.2% |
| #% increased damage against bleeding enemies | (5–6) → (17–22) | Meadows (1) | 5 | 200 | 1.5% |
| #% increased damage against wet targets | (5–6) → (17–22) | Meadows (1) | 5 | 200 | 1.5% |
| #% increased damage if started at full life | (5–6) → (17–22) | Meadows (1) | 5 | 200 | 1.5% |
| #% increased damage per point of rested charge | (0.13–0.18) → (0.46–0.62) | Meadows (1) | 5 | 200 | 1.5% |
| +# to item quality | 1 → (1–2) | Swamp (43) | 2 | 150 | 1.1% |
Suffix (33)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| #% increased ailment build-up | (6–8) → (21–28) | Meadows (1) | 5 | 1000 | 5.0% |
| #% increased attack speed | (1.2–1.6) → (4.2–5.6) | Meadows (1) | 5 | 1000 | 5.0% |
| #% increased critical strike chance | (7–10) → (25–34) | Meadows (1) | 5 | 1000 | 5.0% |
| #% increased item attack speed | (3–5) → (15–18) | Meadows (1) | 5 | 1000 | 5.0% |
| #% increased item critical strike chance | (10–19) → (50–60) | Meadows (1) | 5 | 1000 | 5.0% |
| #% increased knockback | (2.5–3) → (8.5–11) | Meadows (1) | 5 | 1000 | 5.0% |
| #% reduced cost | (2.4–1.8) → (8.5–6.2) | Meadows (1) | 5 | 1000 | 5.0% |
| +#% critical strike damage | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 1000 | 5.0% |
| +#% critical strike damage | (5–6) → (17–22) | Meadows (1) | 5 | 1000 | 5.0% |
| +#% life leech | (0.12–0.16) → (0.42–0.56) | Meadows (1) | 5 | 1000 | 5.0% |
| +#% to item critical strike chance | (0.5–1) → (3–4) | Meadows (1) | 5 | 800 | 4.0% |
| #% increased bleed build-up | (6–8) → (21–28) | Meadows (1) | 5 | 600 | 3.0% |
| #% increased burning build-up | (10–13) → (34–45) | Meadows (1) | 5 | 600 | 3.0% |
| #% increased chill build-up | (10–13) → (34–45) | Meadows (1) | 5 | 600 | 3.0% |
| #% increased poison build-up | (5–6) → (17–22) | Meadows (1) | 5 | 600 | 3.0% |
| #% increased shock build-up | (10–13) → (34–45) | Meadows (1) | 5 | 600 | 3.0% |
| #% increased stagger build-up | (2.5–3) → (8.5–11) | Meadows (1) | 5 | 600 | 3.0% |
| #% reduced attack stamina cost | (3–2.5) → (11–8.5) | Meadows (1) | 5 | 600 | 3.0% |
| #% increased area of effect | (2.5–3) → (8.5–11) | Meadows (1) | 5 | 500 | 2.5% |
| #% increased armour break build-up | (10–13) → (34–45) | Meadows (1) | 5 | 500 | 2.5% |
| #% increased impale build-up | (10–13) → (34–45) | Meadows (1) | 5 | 500 | 2.5% |
| #% increased melee critical strike chance | (7–10) → (25–34) | Meadows (1) | 5 | 500 | 2.5% |
| #% increased bleed build-up | (10–13) → (34–45) | Meadows (1) | 5 | 300 | 1.5% |
| #% increased burning build-up | (10–15) → (46–60) | Meadows (1) | 5 | 300 | 1.5% |
| #% increased chill build-up | (10–15) → (46–60) | Meadows (1) | 5 | 300 | 1.5% |
| #% increased poison build-up | (10–15) → (46–60) | Meadows (1) | 5 | 300 | 1.5% |
| #% increased shock build-up | (10–15) → (46–60) | Meadows (1) | 5 | 300 | 1.5% |
| #% reduced cost | (3–2.5) → (11–8.5) | Meadows (1) | 5 | 300 | 1.5% |
| +#% critical strike damage | (5–6) → (17–22) | Meadows (1) | 5 | 300 | 1.5% |
| #% increased area of effect if started at full eitr | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 200 | 1.0% |
| #% increased area of effect on kill recently | (10–13) → (34–45) | Meadows (1) | 5 | 200 | 1.0% |
| +#% critical strike damage if started at full life | (5–6) → (17–22) | Meadows (1) | 5 | 200 | 1.0% |
| +#% life leech at low life | (0.25–0.3) → (0.85–1.1) | Meadows (1) | 5 | 200 | 1.0% |
Essence only (3)¶
Never roll on their own: only the boss essence listed adds them.
| Mod | Type | Value | Source |
|---|---|---|---|
| #% chance on any hit to release chain lightning | Prefix | 8% | Essence of Eikthyr |
| Every # s lightning strikes a random wet enemy within # m | Suffix | 1.4, 21 | Essence of Eikthyr |
| Lightning hits have #% chance to chain to a random wet enemy nearby | Suffix | 24% | Essence of Eikthyr |
Tags¶
What the mod sees this item as. Properties choose the items they roll on by these tags.
can block, can parry, sword, melee, one-handed, weapon
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.