Trollstav¶
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blood magic · two-handed
Summons a raging beast to cause death and destruction.
Stats¶
| Stat | Quality 1 | Quality 2 | Quality 3 | Quality 4 |
|---|---|---|---|---|
| Backstab | 1x | 1x | 1x | 1x |
| Use eitr | 120 | 120 | 120 | 120 |
| Durability | 300 | 350 | 400 | 450 |
| Weight | 0.3 | 0.3 | 0.3 | 0.3 |
| Movement speed | -5% | -5% | -5% | -5% |
Recipe¶
Galdr Table · station level 2
| Material | Craft | To 2 | To 3 | To 4 | |
|---|---|---|---|---|---|
| Charred Bone | 15 | 5 | 10 | 15 | |
| Troll Trophy | 1 | 1 | 2 | 3 | |
| Flametal | 3 | 3 | 6 | 9 | |
| Bloodstone | 1 | 1 | 2 | 3 | |
| Flametal Battle Idol | 1 | 0 | 0 | 0 |
Item level¶
Crafted items are item level 246 (Deep North): this sets which property tiers they can roll.
Mods¶
Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.
Prefix (27)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| #% increased ailment damage | (5–7) → (18–24) | Meadows (1) | 5 | 1000 | 7.3% |
| #% increased damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 1000 | 7.3% |
| #% increased item damage | (6–10) → (31–40) | Meadows (1) | 5 | 1000 | 7.3% |
| #% increased bleed damage | (10–14) → (36–48) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased burning damage | (10–14) → (36–48) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased chill effect | (10–14) → (36–48) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased elemental damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased fire damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased frost damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased lightning damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased physical damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased poison damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased poison damage over time | (10–14) → (36–48) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased shock effect | (10–14) → (36–48) | Meadows (1) | 5 | 600 | 4.4% |
| #% increased magical damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 3.6% |
| #% increased minion damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 3.6% |
| #% increased minion damage near its keeper | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 3.6% |
| #% increased spell damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 3.6% |
| #% increased spirit damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 3.6% |
| #% increased damage | (10–14) → (36–48) | Meadows (1) | 5 | 300 | 2.2% |
| #% increased damage airborne | (22–32) → (81–108) | Meadows (1) | 5 | 200 | 1.5% |
| #% increased damage on crit recently | (20–26) → (68–92) | Meadows (1) | 5 | 200 | 1.5% |
| #% increased damage on crit recently (# s) | (20–26), 4 → (68–90), 4 | Meadows (1) | 5 | 200 | 1.5% |
| #% increased elemental damage per # points of "Intelligence" | (0.5–0.65), 5 → (1.8–2.4), 5 | Meadows (1) | 5 | 200 | 1.5% |
| #% increased lightning damage against wet targets | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 200 | 1.5% |
| #% increased lightning damage while wet | (12–15) → (40–54) | Meadows (1) | 5 | 200 | 1.5% |
| +# to item quality | 1 → (1–2) | Swamp (43) | 2 | 150 | 1.1% |
Suffix (47)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| #% increased ailment build-up | (12–18) → (45–60) | Meadows (1) | 5 | 1000 | 4.1% |
| #% increased attack speed | (2.6–3.4) → (9–12) | Meadows (1) | 5 | 1000 | 4.1% |
| #% increased critical strike chance | (15–21) → (54–72) | Meadows (1) | 5 | 1000 | 4.1% |
| #% increased item critical strike chance | (10–19) → (50–60) | Meadows (1) | 5 | 1000 | 4.1% |
| #% increased knockback | (5–7) → (18–24) | Meadows (1) | 5 | 1000 | 4.1% |
| #% increased shot accuracy | (5–7) → (18–24) | Meadows (1) | 5 | 1000 | 4.1% |
| #% reduced cost | (5.1–3.8) → (18.2–13.3) | Meadows (1) | 5 | 1000 | 4.1% |
| +#% critical strike damage | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 1000 | 4.1% |
| +#% critical strike damage | (10–14) → (36–48) | Meadows (1) | 5 | 1000 | 4.1% |
| +#% life leech | (0.26–0.34) → (0.9–1.2) | Meadows (1) | 5 | 1000 | 4.1% |
| +#% to item critical strike chance | (0.5–1) → (3–4) | Meadows (1) | 5 | 800 | 3.3% |
| #% increased bleed build-up | (12–18) → (45–60) | Meadows (1) | 5 | 600 | 2.5% |
| #% increased burning build-up | (21–27) → (72–96) | Meadows (1) | 5 | 600 | 2.5% |
| #% increased chill build-up | (21–27) → (72–96) | Meadows (1) | 5 | 600 | 2.5% |
| #% increased poison build-up | (10–14) → (36–48) | Meadows (1) | 5 | 600 | 2.5% |
| #% increased shock build-up | (21–27) → (72–96) | Meadows (1) | 5 | 600 | 2.5% |
| #% increased stagger build-up | (5–7) → (18–24) | Meadows (1) | 5 | 600 | 2.5% |
| #% reduced attack stamina cost | (7–5) → (24–18) | Meadows (1) | 5 | 600 | 2.5% |
| #% increased alternative attack critical strike chance | (15–21) → (54–72) | Meadows (1) | 5 | 500 | 2.1% |
| #% increased cast speed | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 2.1% |
| #% increased magical critical strike chance | (15–21) → (54–72) | Meadows (1) | 5 | 500 | 2.1% |
| #% increased spell critical strike chance | (15–21) → (54–72) | Meadows (1) | 5 | 500 | 2.1% |
| #% reduced cast stamina and eitr cost | (7–5) → (24–18) | Meadows (1) | 5 | 500 | 2.1% |
| #% reduced eitr cost | (7–5) → (24–18) | Meadows (1) | 5 | 500 | 2.1% |
| #% reduced magical stamina and eitr cost | (5.1–3.8) → (18.2–13.3) | Meadows (1) | 5 | 500 | 2.1% |
| +#% shock stagger chance | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 2.1% |
| +#% spell critical strike damage | (10–14) → (36–48) | Meadows (1) | 5 | 500 | 2.1% |
| #% increased burning build-up | (10–15) → (46–60) | Meadows (1) | 5 | 300 | 1.2% |
| #% increased chill build-up | (10–15) → (46–60) | Meadows (1) | 5 | 300 | 1.2% |
| #% increased poison build-up | (10–15) → (46–60) | Meadows (1) | 5 | 300 | 1.2% |
| #% increased shock build-up | (10–15) → (46–60) | Meadows (1) | 5 | 300 | 1.2% |
| #% overflowing chance to chain an additional time | (8–12) → (34–42) | Meadows (1) | 5 | 300 | 1.2% |
| #% overflowing chance to fire an additional projectile | (8–12) → (34–42) | Meadows (1) | 5 | 300 | 1.2% |
| #% reduced cost | (7–5) → (24–18) | Meadows (1) | 5 | 300 | 1.2% |
| +#% critical strike damage | (10–14) → (36–48) | Meadows (1) | 5 | 300 | 1.2% |
| #% increased ailment build-up on crit recently | (32–44) → (112–152) | Meadows (1) | 5 | 200 | 0.8% |
| #% increased cast speed on crit recently | (12–18) → (45–60) | Meadows (1) | 5 | 200 | 0.8% |
| #% increased critical strike chance against full life enemies | (15–21) → (54–72) | Meadows (1) | 5 | 200 | 0.8% |
| #% increased critical strike damage against frozen targets | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 200 | 0.8% |
| #% increased movement speed on crit recently | (7–9) → (23–31.5) | Meadows (1) | 5 | 200 | 0.8% |
| #% increased shock build-up against wet targets | (12–18) → (45–60) | Meadows (1) | 5 | 200 | 0.8% |
| #% increased stagger build-up airborne | (15–21) → (54–72) | Meadows (1) | 5 | 200 | 0.8% |
| #% increased stamina regeneration on crit recently | (12–18) → (45–60) | Meadows (1) | 5 | 200 | 0.8% |
| #% reduced eitr cost at low eitr | (14–10) → (48–36) | Meadows (1) | 5 | 200 | 0.8% |
| #% reduced eitr cost if started at full life | (9–7) → (31.5–23) | Meadows (1) | 5 | 200 | 0.8% |
| +# eitr on kill | (6–9) → (22–30) | Meadows (1) | 5 | 200 | 0.8% |
| +#% critical strike damage against distant enemies | (12–18) → (45–60) | Meadows (1) | 5 | 200 | 0.8% |
Essence only (3)¶
Never roll on their own: only the boss essence listed adds them.
| Mod | Type | Value | Source |
|---|---|---|---|
| #% chance on any hit to release chain lightning | Prefix | 18% | Essence of Eikthyr |
| Every # s lightning strikes a random wet enemy within # m | Suffix | 1.4, 45 | Essence of Eikthyr |
| Lightning hits have #% chance to chain to a random wet enemy nearby | Suffix | 52% | Essence of Eikthyr |
Tags¶
What the mod sees this item as. Properties choose the items they roll on by these tags.
can cast, blood magic, magic weapon, spell, two-handed, uses eitr, uses health, weapon
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.