Iron Tower Shield¶
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tower shield · armour
A tall shield of strong iron.
Stats¶
| Stat | Quality 1 | Quality 2 | Quality 3 |
|---|---|---|---|
| Armour | 100 | 101 | 102 |
| Block power | 52 | 58 | 64 |
| Durability | 200 | 250 | 300 |
| Weight | 4 | 4 | 4 |
| Movement speed | -10% | -10% | -10% |
Recipe¶
Forge · station level 2
| Material | Craft | To 2 | To 3 | |
|---|---|---|---|---|
| Finewood | 15 | 10 | 20 | |
| Iron | 10 | 5 | 10 | |
| Iron Protection Idol | 1 | 0 | 0 |
Item level¶
Crafted items are item level 246 (Deep North): this sets which property tiers they can roll.
Mods¶
Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.
Prefix (21)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| #% increased item block power | (8–14) → (41–50) | Meadows (1) | 5 | 1000 | 11.4% |
| +# to maximum health | (8–14) → (46–60) | Meadows (1) | 5 | 1000 | 11.4% |
| #% increased armour | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased block power | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased maximum health | (3.8–5.1) → (13.3–18.2) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased rune shield | (6–9) → (22.5–30) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased thorns | (11–14) → (36–48) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased thorns | (11–14) → (36–48) | Meadows (1) | 5 | 500 | 5.7% |
| +# armour | (3–4) → (9–12) | Meadows (1) | 5 | 500 | 5.7% |
| +# maximum health | (10–14) → (36–48) | Meadows (1) | 5 | 500 | 5.7% |
| +# thorns | (4–8) → (18–24) | Meadows (1) | 5 | 500 | 5.7% |
| +# thorns | (4–8) → (18–24) | Meadows (1) | 5 | 500 | 5.7% |
| #% increased armour when hit recently | (10–14) → (36–48) | Meadows (1) | 5 | 200 | 2.3% |
| #% increased thorns at low life | (21–27) → (72–96) | Meadows (1) | 5 | 200 | 2.3% |
| #% increased thorns at low life | (21–27) → (72–96) | Meadows (1) | 5 | 200 | 2.3% |
| +# maximum health while fed | (12–18) → (45–60) | Meadows (1) | 5 | 200 | 2.3% |
| +# thorns on block | (8–10) → (27–36) | Meadows (1) | 5 | 200 | 2.3% |
| +# thorns on block | (8–10) → (27–36) | Meadows (1) | 5 | 200 | 2.3% |
| +# thorns per point of current armour | (0.031–0.043) → (0.111–0.152) | Meadows (1) | 5 | 200 | 2.3% |
| +# thorns per point of current armour | (0.031–0.043) → (0.111–0.152) | Meadows (1) | 5 | 200 | 2.3% |
| +# to item quality | 1 → (1–2) | Swamp (43) | 2 | 150 | 1.7% |
Suffix (30)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| +#% to fire resistance | (6–10) → (33–39) | Meadows (1) | 5 | 1000 | 8.2% |
| +#% to frost resistance | (6–10) → (33–39) | Meadows (1) | 5 | 1000 | 8.2% |
| +#% to lightning resistance | (6–10) → (33–39) | Meadows (1) | 5 | 1000 | 8.2% |
| +#% to poison resistance | (6–10) → (33–39) | Meadows (1) | 5 | 1000 | 8.2% |
| #% increased health regeneration | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 4.1% |
| #% reduced block stamina cost | (3.4–2.6) → (12–9) | Meadows (1) | 5 | 500 | 4.1% |
| #% reduced damage taken | (2.6–1.9) → (9–6.8) | Meadows (1) | 5 | 500 | 4.1% |
| +# Dexterity | (8–10) → (27–36) | Meadows (1) | 5 | 500 | 4.1% |
| +# Intelligence | (8–10) → (27–36) | Meadows (1) | 5 | 500 | 4.1% |
| +# Strength | (8–10) → (27–36) | Meadows (1) | 5 | 500 | 4.1% |
| +#% blast resistance | (10–14) → (36–48) | Meadows (1) | 5 | 500 | 4.1% |
| +#% cold resistance | (12–18) → (45–60) | Meadows (1) | 5 | 500 | 4.1% |
| +#% equipment ease | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 4.1% |
| +#% stagger resistance | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 4.1% |
| #% increased eitr regeneration at full rune shield | (15–21) → (54–72) | Meadows (1) | 5 | 200 | 1.6% |
| #% increased eitr regeneration on ignite recently | (30–42) → (106–146) | Meadows (1) | 5 | 200 | 1.6% |
| #% increased health regeneration at full stamina | (12–16) → (40–56) | Meadows (1) | 5 | 200 | 1.6% |
| #% increased health regeneration at low life | (15–21) → (54–72) | Meadows (1) | 5 | 200 | 1.6% |
| #% increased health regeneration at night | (15–21) → (54–72) | Meadows (1) | 5 | 200 | 1.6% |
| #% increased health regeneration out of combat | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 200 | 1.6% |
| #% increased health regeneration per point of rested charge | (0.41–0.56) → (1.42–1.94) | Meadows (1) | 5 | 200 | 1.6% |
| #% increased health regeneration while standing still | (12–16) → (40–56) | Meadows (1) | 5 | 200 | 1.6% |
| #% increased stamina regeneration on block recently | (10–14) → (36–48) | Meadows (1) | 5 | 200 | 1.6% |
| #% reduced damage taken at low life | (5.6–4) → (19.3–14.2) | Meadows (1) | 5 | 200 | 1.6% |
| #% rune shield recharge delay on block recently | (−18–−12) → (−60–−45) | Meadows (1) | 5 | 200 | 1.6% |
| +# eitr on block | (3–4) → (9–12) | Meadows (1) | 5 | 200 | 1.6% |
| +# eitr on ignite | (4–8) → (18–24) | Meadows (1) | 5 | 200 | 1.6% |
| +# fortification on block | (0.5–0.65) → (1.8–2.4) | Meadows (1) | 5 | 200 | 1.6% |
| +#% equipment ease out of combat | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 200 | 1.6% |
| +#% stagger resistance at low life | (10–14) → (36–48) | Meadows (1) | 5 | 200 | 1.6% |
Tags¶
What the mod sees this item as. Properties choose the items they roll on by these tags.
can block, armour-based, shield, tower shield
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.