Eitr-weave Hood¶
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helmet · rune shield
Sorcery shows itself in the eyes, so most mages wear cowls to disguise their occult pursuits.
Stats¶
| Stat | Quality 1 | Quality 2 | Quality 3 | Quality 4 |
|---|---|---|---|---|
| Blunt | 10 | 10 | 10 | 10 |
| Armour | 16 | 18 | 20 | 22 |
| Rune shield | 4.8 | 5.4 | 6 | 6.6 |
| Durability | 1000 | 1200 | 1400 | 1600 |
| Weight | 1 | 1 | 1 | 1 |
Recipe¶
Galdr Table · station level 1
| Material | Craft | To 2 | To 3 | To 4 | |
|---|---|---|---|---|---|
| Linen Thread | 16 | 8 | 16 | 24 | |
| Refined Eitr | 15 | 5 | 10 | 15 | |
| Iron | 2 | 0 | 0 | 0 | |
| Black Marble Protection Idol | 1 | 0 | 0 | 0 |
Item level¶
Crafted items are item level 246 (Deep North): this sets which property tiers they can roll.
Mods¶
Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.
Prefix (13)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| #% increased item rune shield | (10–19) → (60–80) | Meadows (1) | 5 | 1000 | 14.8% |
| +# to maximum health | (5–9) → (31–40) | Meadows (1) | 5 | 1000 | 14.8% |
| +# to maximum stamina | (5–9) → (31–40) | Meadows (1) | 5 | 700 | 10.4% |
| #% increased armour | (3.5–4.5) → (12–16) | Meadows (1) | 5 | 500 | 7.4% |
| #% increased rune shield | (4–6) → (15–20) | Meadows (1) | 5 | 500 | 7.4% |
| +# maximum eitr | (4–6) → (15–20) | Meadows (1) | 5 | 500 | 7.4% |
| +# maximum health | (7–9) → (24–32) | Meadows (1) | 5 | 500 | 7.4% |
| +# rune shield | (7–9) → (24–32) | Meadows (1) | 5 | 500 | 7.4% |
| +# to maximum eitr | (5–9) → (31–40) | Meadows (1) | 5 | 500 | 7.4% |
| +#% of maximum health becomes rune shield | (4–6) → (15–20) | Meadows (1) | 5 | 500 | 7.4% |
| #% increased armour at low life | (7–9) → (24–32) | Meadows (1) | 5 | 200 | 3.0% |
| +# maximum eitr while fed | (5–7) → (19–26) | Meadows (1) | 5 | 200 | 3.0% |
| +# to item quality | 1 → (1–2) | Swamp (43) | 2 | 150 | 2.2% |
Suffix (34)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| +#% to fire resistance | (4–7) → (22–26) | Meadows (1) | 5 | 1000 | 6.5% |
| +#% to frost resistance | (4–7) → (22–26) | Meadows (1) | 5 | 1000 | 6.5% |
| +#% to lightning resistance | (4–7) → (22–26) | Meadows (1) | 5 | 1000 | 6.5% |
| +#% to poison resistance | (4–7) → (22–26) | Meadows (1) | 5 | 1000 | 6.5% |
| #% increased health regeneration | (5–9) → (25–30) | Meadows (1) | 5 | 700 | 4.5% |
| #% increased ailment and buff duration | (7–9) → (24–32) | Meadows (1) | 5 | 500 | 3.2% |
| #% increased drying speed | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.2% |
| #% increased eitr regeneration | (7–9) → (24–32) | Meadows (1) | 5 | 500 | 3.2% |
| #% increased rune shield recharge | (4–6) → (15–20) | Meadows (1) | 5 | 500 | 3.2% |
| #% increased stagger resistance | (4–6) → (16–20) | Meadows (1) | 5 | 500 | 3.2% |
| #% reduced fall damage | (3.4–2.5) → (12.1–8.9) | Meadows (1) | 5 | 500 | 3.2% |
| #% rune shield recharge delay | (−6–−4) → (−20–−15) | Meadows (1) | 5 | 500 | 3.2% |
| +# Dexterity | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.2% |
| +# Intelligence | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.2% |
| +# Strength | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.2% |
| +#% blast resistance | (7–9) → (24–32) | Meadows (1) | 5 | 500 | 3.2% |
| +#% elemental resistance | (2.5–3.4) → (8.9–12.1) | Meadows (1) | 5 | 500 | 3.2% |
| +#% frost resistance | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.2% |
| +#% poison resistance | (7–9) → (24–32) | Meadows (1) | 5 | 500 | 3.2% |
| +#% wet resistance | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 3.2% |
| #% reduced burning duration on you | (8–12) → (37–46) | Meadows (1) | 5 | 300 | 1.9% |
| #% reduced chill duration on you | (8–12) → (37–46) | Meadows (1) | 5 | 300 | 1.9% |
| #% reduced poison duration on you | (8–12) → (37–46) | Meadows (1) | 5 | 300 | 1.9% |
| #% reduced shock duration on you | (8–12) → (37–46) | Meadows (1) | 5 | 300 | 1.9% |
| #% increased duration of your own buffs at low life | (10–14) → (36–48) | Meadows (1) | 5 | 200 | 1.3% |
| #% increased eitr regeneration at low eitr | (14–18) → (48–64) | Meadows (1) | 5 | 200 | 1.3% |
| #% increased eitr regeneration while standing still | (10–14) → (36–48) | Meadows (1) | 5 | 200 | 1.3% |
| #% increased rune shield recharge at full life | (6–8) → (20–27) | Meadows (1) | 5 | 200 | 1.3% |
| #% increased rune shield recharge at low life | (8–12) → (30–40) | Meadows (1) | 5 | 200 | 1.3% |
| #% increased rune shield recharge at low rune shield | (8–12) → (30–40) | Meadows (1) | 5 | 200 | 1.3% |
| #% increased rune shield recharge on dodge recently | (8–12) → (30–40) | Meadows (1) | 5 | 200 | 1.3% |
| #% increased rune shield recharge per point of rested charge | (0.14–0.18) → (0.48–0.64) | Meadows (1) | 5 | 200 | 1.3% |
| #% rune shield recharge delay at low rune shield | (−12–−8) → (−40–−30) | Meadows (1) | 5 | 200 | 1.3% |
| #% rune shield recharge delay on block recently | (−12–−8) → (−40–−30) | Meadows (1) | 5 | 200 | 1.3% |
Tags¶
What the mod sees this item as. Properties choose the items they roll on by these tags.
armour, rune-shield-based, helmet
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.