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Wolf Hide Trousers

leg armour · armour

Shaggy breeches of wolfskin.

Stats

Stat Quality 1 Quality 2 Quality 3 Quality 4
Armour 20 22 24 26
Durability 1000 1200 1400 1600
Weight 15 15 15 15
Movement speed -5% -5% -5% -5%

Recipe

Forge · station level 2

Material Craft To 2 To 3 To 4
Silver 20 5 10 15
Wolf Pelt 5 2 4 6
Wolf Fang 4 1 2 3
Silver Protection Idol 1 0 0 0

Item level

Crafted items are item level 246 (Deep North): this sets which property tiers they can roll.

Mods

Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.

Prefix (20)

Mod Value From (item level) Tiers Weight Share
#% increased item armour (10–19) → (60–80) Meadows (1) 5 1000 10.7%
+# to maximum health (4–6) → (22–28) Meadows (1) 5 1000 10.7%
+# to maximum stamina (4–6) → (22–28) Meadows (1) 5 700 7.5%
#% increased armour (2.5–3) → (8.5–11) Meadows (1) 5 500 5.3%
#% increased block power (3.5–5) → (12.5–17) Meadows (1) 5 500 5.3%
#% increased maximum health (1.8–2.4) → (6.2–8.5) Meadows (1) 5 500 5.3%
#% increased maximum stamina (3–4) → (10.5–14) Meadows (1) 5 500 5.3%
#% increased rune shield (3–4) → (10.5–14) Meadows (1) 5 500 5.3%
#% increased thorns (5–6) → (17–22) Meadows (1) 5 500 5.3%
+# armour (1–2) → (4–6) Meadows (1) 5 500 5.3%
+# maximum health (5–6) → (17–22) Meadows (1) 5 500 5.3%
+# maximum stamina (5–6) → (17–22) Meadows (1) 5 500 5.3%
+# thorns (2–4) → (8–11) Meadows (1) 5 500 5.3%
+# to maximum eitr (4–6) → (22–28) Meadows (1) 5 500 5.3%
#% increased armour when hit recently (5–6) → (17–22) Meadows (1) 5 200 2.1%
#% increased thorns at low life (10–13) → (34–45) Meadows (1) 5 200 2.1%
+# maximum health while fed (6–8) → (21–28) Meadows (1) 5 200 2.1%
+# thorns on block (4–5) → (13–17) Meadows (1) 5 200 2.1%
+# thorns per point of current armour (0.015–0.02) → (0.052–0.071) Meadows (1) 5 200 2.1%
+# to item quality 1 → (1–2) Swamp (43) 2 150 1.6%

Suffix (41)

Mod Value From (item level) Tiers Weight Share
+#% to fire resistance (3–5) → (15–18) Meadows (1) 5 1000 6.2%
+#% to frost resistance (3–5) → (15–18) Meadows (1) 5 1000 6.2%
+#% to lightning resistance (3–5) → (15–18) Meadows (1) 5 1000 6.2%
+#% to poison resistance (3–5) → (15–18) Meadows (1) 5 1000 6.2%
#% increased movement speed (1–2) → (7–8) Meadows (1) 5 700 4.3%
#% increased health regeneration (3.5–5) → (12.5–17) Meadows (1) 5 500 3.1%
#% increased movement speed (1.2–1.6) → (4.2–5.6) Meadows (1) 5 500 3.1%
#% increased stagger resistance (3–4) → (11–14) Meadows (1) 5 500 3.1%
#% increased stamina regeneration (2.5–3) → (8.5–11) Meadows (1) 5 500 3.1%
#% reduced block stamina cost (1.6–1.2) → (5.6–4.2) Meadows (1) 5 500 3.1%
#% reduced damage taken (1.2–0.9) → (4.2–3.1) Meadows (1) 5 500 3.1%
#% reduced running stamina cost (3–2.5) → (11–8.5) Meadows (1) 5 500 3.1%
+# Dexterity (4–5) → (13–17) Meadows (1) 5 500 3.1%
+# Intelligence (4–5) → (13–17) Meadows (1) 5 500 3.1%
+# Strength (4–5) → (13–17) Meadows (1) 5 500 3.1%
+#% blast resistance (5–6) → (17–22) Meadows (1) 5 500 3.1%
+#% cold resistance (6–8) → (21–28) Meadows (1) 5 500 3.1%
+#% equipment ease (3.5–5) → (12.5–17) Meadows (1) 5 500 3.1%
#% reduced burning duration on you (6–8) → (26–32) Meadows (1) 5 300 1.9%
#% reduced chill duration on you (6–8) → (26–32) Meadows (1) 5 300 1.9%
#% reduced poison duration on you (6–8) → (26–32) Meadows (1) 5 300 1.9%
#% reduced shock duration on you (6–8) → (26–32) Meadows (1) 5 300 1.9%
#% increased eitr regeneration at full rune shield (7–10) → (25–34) Meadows (1) 5 200 1.2%
#% increased eitr regeneration on ignite recently (14–20) → (50–68) Meadows (1) 5 200 1.2%
#% increased health regeneration at full stamina (6–8) → (19–26) Meadows (1) 5 200 1.2%
#% increased health regeneration at low life (7–10) → (25–34) Meadows (1) 5 200 1.2%
#% increased health regeneration at night (7–10) → (25–34) Meadows (1) 5 200 1.2%
#% increased health regeneration out of combat (3.5–5) → (12.5–17) Meadows (1) 5 200 1.2%
#% increased health regeneration per point of rested charge (0.19–0.26) → (0.66–0.9) Meadows (1) 5 200 1.2%
#% increased health regeneration while standing still (6–8) → (19–26) Meadows (1) 5 200 1.2%
#% increased movement speed per point of rested charge (0.07–0.1) → (0.25–0.34) Meadows (1) 5 200 1.2%
#% increased stamina regeneration at night (5–6) → (17–22) Meadows (1) 5 200 1.2%
#% increased stamina regeneration on block recently (5–6) → (17–22) Meadows (1) 5 200 1.2%
#% increased stamina regeneration per point of rested charge (0.1–0.13) → (0.34–0.45) Meadows (1) 5 200 1.2%
#% reduced cost at low stamina (5–3.5) → (17–12.5) Meadows (1) 5 200 1.2%
#% reduced damage taken at low life (2.6–1.9) → (9–6.6) Meadows (1) 5 200 1.2%
+# eitr on block (1–2) → (4–6) Meadows (1) 5 200 1.2%
+# eitr on ignite (2–4) → (8–11) Meadows (1) 5 200 1.2%
+# fortification on block (0.25–0.3) → (0.85–1.1) Meadows (1) 5 200 1.2%
+#% equipment ease out of combat (3.5–5) → (12.5–17) Meadows (1) 5 200 1.2%
+#% stagger resistance at low life (5–6) → (17–22) Meadows (1) 5 200 1.2%

Tags

What the mod sees this item as. Properties choose the items they roll on by these tags.

armour, armour-based, leg armour

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.