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Fenris Leggings

leg armour · evasion

The legs of the beast were lean and strong, so that it could leap great strides.

Stats

Stat Quality 1 Quality 2 Quality 3 Quality 4
Armour 10 12 14 16
Evasion 10 12 14 16
Durability 1000 1200 1400 1600
Weight 10 10 10 10
Movement speed 3% 3% 3% 3%

Recipe

Workbench · station level 2

Material Craft To 2 To 3 To 4
Fenris Hair 20 5 10 15
Wolf Pelt 5 3 6 9
Leather Scraps 10 4 8 12
Silver Protection Idol 1 0 0 0

Item level

Crafted items are item level 246 (Deep North): this sets which property tiers they can roll.

Mods

Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.

Prefix (7)

Mod Value From (item level) Tiers Weight Share
#% increased item evasion rating (10–19) → (60–80) Meadows (1) 5 1000 23.0%
+# to maximum health (4–6) → (22–28) Meadows (1) 5 1000 23.0%
+# to maximum stamina (4–6) → (22–28) Meadows (1) 5 700 16.1%
#% increased maximum stamina (3–4) → (10.5–14) Meadows (1) 5 500 11.5%
+# maximum stamina (5–6) → (17–22) Meadows (1) 5 500 11.5%
+# to maximum eitr (4–6) → (22–28) Meadows (1) 5 500 11.5%
+# to item quality 1 → (1–2) Swamp (43) 2 150 3.4%

Suffix (42)

Mod Value From (item level) Tiers Weight Share
+#% to fire resistance (3–5) → (15–18) Meadows (1) 5 1000 5.7%
+#% to frost resistance (3–5) → (15–18) Meadows (1) 5 1000 5.7%
+#% to lightning resistance (3–5) → (15–18) Meadows (1) 5 1000 5.7%
+#% to poison resistance (3–5) → (15–18) Meadows (1) 5 1000 5.7%
#% increased movement speed (1–2) → (7–8) Meadows (1) 5 700 4.0%
#% increased dodge speed (7–10) → (25–34) Meadows (1) 5 500 2.8%
#% increased jump height (2.5–3) → (8.5–11) Meadows (1) 5 500 2.8%
#% increased movement speed (1.2–1.6) → (4.2–5.6) Meadows (1) 5 500 2.8%
#% increased stagger resistance (3–4) → (11–14) Meadows (1) 5 500 2.8%
#% increased stamina regeneration (2.5–3) → (8.5–11) Meadows (1) 5 500 2.8%
#% increased stealth (5–6) → (17–22) Meadows (1) 5 500 2.8%
#% reduced dodge stamina cost (3–2.5) → (11–8.5) Meadows (1) 5 500 2.8%
#% reduced jump stamina cost (3–2.5) → (11–8.5) Meadows (1) 5 500 2.8%
#% reduced noise (3–2.5) → (11–8.5) Meadows (1) 5 500 2.8%
#% reduced running stamina cost (3–2.5) → (11–8.5) Meadows (1) 5 500 2.8%
#% reduced sneaking stamina cost (3–2.5) → (11–8.5) Meadows (1) 5 500 2.8%
+# Dexterity (4–5) → (13–17) Meadows (1) 5 500 2.8%
+# Intelligence (4–5) → (13–17) Meadows (1) 5 500 2.8%
+# Strength (4–5) → (13–17) Meadows (1) 5 500 2.8%
+# carry weight (7–10) → (25–34) Meadows (1) 5 500 2.8%
+# evasion rating (1–3) → (11–15) Meadows (1) 5 500 2.8%
+#% cold resistance (6–8) → (21–28) Meadows (1) 5 500 2.8%
#% reduced burning duration on you (6–8) → (26–32) Meadows (1) 5 300 1.7%
#% reduced chill duration on you (6–8) → (26–32) Meadows (1) 5 300 1.7%
#% reduced poison duration on you (6–8) → (26–32) Meadows (1) 5 300 1.7%
#% reduced shock duration on you (6–8) → (26–32) Meadows (1) 5 300 1.7%
#% increased dodge speed at low life (14–20) → (50–68) Meadows (1) 5 200 1.1%
#% increased evasion rating at low stamina (5–6) → (17–22) Meadows (1) 5 200 1.1%
#% increased evasion rating while sneaking (4–5) → (13.5–18) Meadows (1) 5 200 1.1%
#% increased jump height while running (3–4) → (11–14.5) Meadows (1) 5 200 1.1%
#% increased movement speed on a road (1.2–1.6) → (4.2–5.6) Meadows (1) 5 200 1.1%
#% increased movement speed per point of rested charge (0.07–0.1) → (0.25–0.34) Meadows (1) 5 200 1.1%
#% increased movement speed while sneaking (1.9–2.6) → (6.6–9) Meadows (1) 5 200 1.1%
#% increased stamina regeneration at low stamina (5–6) → (17–22) Meadows (1) 5 200 1.1%
#% increased stamina regeneration on dodge recently (5–6) → (17–22) Meadows (1) 5 200 1.1%
#% increased stamina regeneration when hit recently (5–6) → (17–22) Meadows (1) 5 200 1.1%
#% increased stamina regeneration while standing still (3.5–5) → (12.5–17) Meadows (1) 5 200 1.1%
#% increased stealth at night (10–13) → (34–45) Meadows (1) 5 200 1.1%
#% reduced cost at low stamina (5–3.5) → (17–12.5) Meadows (1) 5 200 1.1%
#% reduced noise while running (4–3) → (14.5–11) Meadows (1) 5 200 1.1%
#% reduced noise while sneaking (5–3.5) → (17–12.5) Meadows (1) 5 200 1.1%
+# carry weight on a road (7–10) → (25–34) Meadows (1) 5 200 1.1%

Tags

What the mod sees this item as. Properties choose the items they roll on by these tags.

armour, evasion-based, leg armour

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.