Trousers of the Caller¶
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leg armour · rune shield
Tight legwraps to keep the cold from touching your skin.
Stats¶
| Stat | Quality 1 | Quality 2 | Quality 3 | Quality 4 |
|---|---|---|---|---|
| Armour | 22 | 24 | 26 | 28 |
| Rune shield | 6.6 | 7.2 | 7.8 | 8.4 |
| Durability | 1000 | 1200 | 1400 | 1600 |
| Weight | 5 | 5 | 5 | 5 |
| Movement speed | -2% | -2% | -2% | -2% |
Recipe¶
Galdr Table · station level 3
| Material | Craft | To 2 | To 3 | To 4 | |
|---|---|---|---|---|---|
| Bloodgold | 6 | 3 | 6 | 9 | |
| Mould: Trousers of the Caller | 1 | 0 | 0 | 0 | |
| Moose Hide | 6 | 3 | 6 | 9 | |
| Nornathread | 5 | 3 | 6 | 9 | |
| Bloodgold Protection Idol | 1 | 0 | 0 | 0 |
Item level¶
Crafted items are item level 246 (Deep North): this sets which property tiers they can roll.
Mods¶
Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.
Prefix (15)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| #% increased item rune shield | (10–19) → (60–80) | Meadows (1) | 5 | 1000 | 13.4% |
| +# to maximum health | (4–6) → (22–28) | Meadows (1) | 5 | 1000 | 13.4% |
| +# to maximum stamina | (4–6) → (22–28) | Meadows (1) | 5 | 700 | 9.4% |
| #% increased armour | (2.5–3) → (8.5–11) | Meadows (1) | 5 | 500 | 6.7% |
| #% increased maximum stamina | (3–4) → (10.5–14) | Meadows (1) | 5 | 500 | 6.7% |
| #% increased rune shield | (3–4) → (10.5–14) | Meadows (1) | 5 | 500 | 6.7% |
| +# maximum eitr | (3–4) → (10–14) | Meadows (1) | 5 | 500 | 6.7% |
| +# maximum health | (5–6) → (17–22) | Meadows (1) | 5 | 500 | 6.7% |
| +# rune shield | (5–6) → (17–22) | Meadows (1) | 5 | 500 | 6.7% |
| +# to maximum eitr | (4–6) → (22–28) | Meadows (1) | 5 | 500 | 6.7% |
| +#% of maximum health becomes rune shield | (3–4) → (10.5–14) | Meadows (1) | 5 | 500 | 6.7% |
| #% increased armour at low life | (5–6) → (17–22) | Meadows (1) | 5 | 200 | 2.7% |
| #% increased maximum stamina while fed | (4–5) → (13.5–18) | Meadows (1) | 5 | 200 | 2.7% |
| +# maximum eitr while fed | (4–5) → (13–18) | Meadows (1) | 5 | 200 | 2.7% |
| +# to item quality | 1 → (1–2) | Swamp (43) | 2 | 150 | 2.0% |
Suffix (37)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| +#% to fire resistance | (3–5) → (15–18) | Meadows (1) | 5 | 1000 | 5.9% |
| +#% to frost resistance | (3–5) → (15–18) | Meadows (1) | 5 | 1000 | 5.9% |
| +#% to lightning resistance | (3–5) → (15–18) | Meadows (1) | 5 | 1000 | 5.9% |
| +#% to poison resistance | (3–5) → (15–18) | Meadows (1) | 5 | 1000 | 5.9% |
| #% increased movement speed | (1–2) → (7–8) | Meadows (1) | 5 | 700 | 4.1% |
| #% increased ailment and buff duration | (5–6) → (17–22) | Meadows (1) | 5 | 500 | 3.0% |
| #% increased drying speed | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 500 | 3.0% |
| #% increased eitr regeneration | (5–6) → (17–22) | Meadows (1) | 5 | 500 | 3.0% |
| #% increased rune shield recharge | (3–4) → (10.5–14) | Meadows (1) | 5 | 500 | 3.0% |
| #% increased stagger resistance | (3–4) → (11–14) | Meadows (1) | 5 | 500 | 3.0% |
| #% increased stamina regeneration | (2.5–3) → (8.5–11) | Meadows (1) | 5 | 500 | 3.0% |
| #% reduced fall damage | (2.4–1.8) → (8.5–6.2) | Meadows (1) | 5 | 500 | 3.0% |
| #% reduced gliding stamina cost | (3–2.5) → (11–8.5) | Meadows (1) | 5 | 500 | 3.0% |
| #% reduced running stamina cost | (3–2.5) → (11–8.5) | Meadows (1) | 5 | 500 | 3.0% |
| #% rune shield recharge delay | (−4–−3) → (−14–−10.5) | Meadows (1) | 5 | 500 | 3.0% |
| +# Dexterity | (4–5) → (13–17) | Meadows (1) | 5 | 500 | 3.0% |
| +# Intelligence | (4–5) → (13–17) | Meadows (1) | 5 | 500 | 3.0% |
| +# Strength | (4–5) → (13–17) | Meadows (1) | 5 | 500 | 3.0% |
| +#% blast resistance | (5–6) → (17–22) | Meadows (1) | 5 | 500 | 3.0% |
| +#% elemental resistance | (1.8–2.4) → (6.2–8.5) | Meadows (1) | 5 | 500 | 3.0% |
| +#% frost resistance | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 500 | 3.0% |
| +#% poison resistance | (5–6) → (17–22) | Meadows (1) | 5 | 500 | 3.0% |
| +#% wet resistance | (3.5–5) → (12.5–17) | Meadows (1) | 5 | 500 | 3.0% |
| #% reduced burning duration on you | (6–8) → (26–32) | Meadows (1) | 5 | 300 | 1.8% |
| #% reduced chill duration on you | (6–8) → (26–32) | Meadows (1) | 5 | 300 | 1.8% |
| #% reduced poison duration on you | (6–8) → (26–32) | Meadows (1) | 5 | 300 | 1.8% |
| #% reduced shock duration on you | (6–8) → (26–32) | Meadows (1) | 5 | 300 | 1.8% |
| #% increased duration of your own buffs at low life | (7–10) → (25–34) | Meadows (1) | 5 | 200 | 1.2% |
| #% increased eitr regeneration at low eitr | (10–13) → (34–45) | Meadows (1) | 5 | 200 | 1.2% |
| #% increased eitr regeneration while standing still | (7–10) → (25–34) | Meadows (1) | 5 | 200 | 1.2% |
| #% increased rune shield recharge at full life | (4–6) → (14–19) | Meadows (1) | 5 | 200 | 1.2% |
| #% increased rune shield recharge at low life | (6–8) → (21–28) | Meadows (1) | 5 | 200 | 1.2% |
| #% increased rune shield recharge at low rune shield | (6–8) → (21–28) | Meadows (1) | 5 | 200 | 1.2% |
| #% increased rune shield recharge on dodge recently | (6–8) → (21–28) | Meadows (1) | 5 | 200 | 1.2% |
| #% increased rune shield recharge per point of rested charge | (0.1–0.13) → (0.34–0.45) | Meadows (1) | 5 | 200 | 1.2% |
| #% rune shield recharge delay at low rune shield | (−8–−6) → (−28–−21) | Meadows (1) | 5 | 200 | 1.2% |
| #% rune shield recharge delay on block recently | (−8–−6) → (−28–−21) | Meadows (1) | 5 | 200 | 1.2% |
Tags¶
What the mod sees this item as. Properties choose the items they roll on by these tags.
armour, rune-shield-based, leg armour
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.