Robes of the Caller¶
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chest armour · rune shield
Gold trimmed robes, fit for only the most powerful of mages.
Stats¶
| Stat | Quality 1 | Quality 2 | Quality 3 | Quality 4 |
|---|---|---|---|---|
| Armour | 22 | 24 | 26 | 28 |
| Rune shield | 6.6 | 7.2 | 7.8 | 8.4 |
| Durability | 1000 | 1200 | 1400 | 1600 |
| Weight | 5 | 5 | 5 | 5 |
| Movement speed | -2% | -2% | -2% | -2% |
Recipe¶
Galdr Table · station level 3
| Material | Craft | To 2 | To 3 | To 4 | |
|---|---|---|---|---|---|
| Bloodgold | 6 | 3 | 6 | 9 | |
| Mould: Robes of the Caller | 1 | 0 | 0 | 0 | |
| Moose Hide | 6 | 3 | 6 | 9 | |
| Nornathread | 5 | 3 | 6 | 9 | |
| Bloodgold Protection Idol | 1 | 0 | 0 | 0 |
Item level¶
Crafted items are item level 246 (Deep North): this sets which property tiers they can roll.
Mods¶
Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.
Prefix (18)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| #% increased item rune shield | (10–19) → (60–80) | Meadows (1) | 5 | 1000 | 12.0% |
| +# to maximum health | (8–14) → (46–60) | Meadows (1) | 5 | 1000 | 12.0% |
| +# to maximum stamina | (8–14) → (46–60) | Meadows (1) | 5 | 700 | 8.4% |
| #% increased armour | (5–7) → (18–24) | Meadows (1) | 5 | 500 | 6.0% |
| #% increased rune shield | (6–9) → (22.5–30) | Meadows (1) | 5 | 500 | 6.0% |
| #% increased thorns | (11–14) → (36–48) | Meadows (1) | 5 | 500 | 6.0% |
| +# maximum eitr | (6–9) → (22–30) | Meadows (1) | 5 | 500 | 6.0% |
| +# maximum health | (10–14) → (36–48) | Meadows (1) | 5 | 500 | 6.0% |
| +# rune shield | (10–14) → (36–48) | Meadows (1) | 5 | 500 | 6.0% |
| +# thorns | (4–8) → (18–24) | Meadows (1) | 5 | 500 | 6.0% |
| +# to maximum eitr | (8–14) → (46–60) | Meadows (1) | 5 | 500 | 6.0% |
| +#% of maximum health becomes rune shield | (6–9) → (22.5–30) | Meadows (1) | 5 | 500 | 6.0% |
| #% increased armour at low life | (10–14) → (36–48) | Meadows (1) | 5 | 200 | 2.4% |
| #% increased thorns at low life | (21–27) → (72–96) | Meadows (1) | 5 | 200 | 2.4% |
| +# maximum eitr while fed | (8–10) → (28–39) | Meadows (1) | 5 | 200 | 2.4% |
| +# thorns on block | (8–10) → (27–36) | Meadows (1) | 5 | 200 | 2.4% |
| +# thorns per point of current armour | (0.031–0.043) → (0.111–0.152) | Meadows (1) | 5 | 200 | 2.4% |
| +# to item quality | 1 → (1–2) | Swamp (43) | 2 | 150 | 1.8% |
Suffix (33)¶
| Mod | Value | From (item level) | Tiers | Weight | Share |
|---|---|---|---|---|---|
| +#% to fire resistance | (6–10) → (33–39) | Meadows (1) | 5 | 1000 | 6.8% |
| +#% to frost resistance | (6–10) → (33–39) | Meadows (1) | 5 | 1000 | 6.8% |
| +#% to lightning resistance | (6–10) → (33–39) | Meadows (1) | 5 | 1000 | 6.8% |
| +#% to poison resistance | (6–10) → (33–39) | Meadows (1) | 5 | 1000 | 6.8% |
| #% increased ailment and buff duration | (10–14) → (36–48) | Meadows (1) | 5 | 500 | 3.4% |
| #% increased drying speed | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 3.4% |
| #% increased eitr regeneration | (10–14) → (36–48) | Meadows (1) | 5 | 500 | 3.4% |
| #% increased rune shield recharge | (6–9) → (22.5–30) | Meadows (1) | 5 | 500 | 3.4% |
| #% increased stagger resistance | (6–9) → (24–30) | Meadows (1) | 5 | 500 | 3.4% |
| #% reduced fall damage | (5.1–3.8) → (18.2–13.3) | Meadows (1) | 5 | 500 | 3.4% |
| #% rune shield recharge delay | (−9–−6) → (−30–−22.5) | Meadows (1) | 5 | 500 | 3.4% |
| +# Dexterity | (8–10) → (27–36) | Meadows (1) | 5 | 500 | 3.4% |
| +# Intelligence | (8–10) → (27–36) | Meadows (1) | 5 | 500 | 3.4% |
| +# Strength | (8–10) → (27–36) | Meadows (1) | 5 | 500 | 3.4% |
| +#% blast resistance | (10–14) → (36–48) | Meadows (1) | 5 | 500 | 3.4% |
| +#% elemental resistance | (3.8–5.1) → (13.3–18.2) | Meadows (1) | 5 | 500 | 3.4% |
| +#% frost resistance | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 3.4% |
| +#% poison resistance | (10–14) → (36–48) | Meadows (1) | 5 | 500 | 3.4% |
| +#% wet resistance | (7.5–10.5) → (27–36) | Meadows (1) | 5 | 500 | 3.4% |
| #% reduced burning duration on you | (12–18) → (56–69) | Meadows (1) | 5 | 300 | 2.0% |
| #% reduced chill duration on you | (12–18) → (56–69) | Meadows (1) | 5 | 300 | 2.0% |
| #% reduced poison duration on you | (12–18) → (56–69) | Meadows (1) | 5 | 300 | 2.0% |
| #% reduced shock duration on you | (12–18) → (56–69) | Meadows (1) | 5 | 300 | 2.0% |
| #% increased duration of your own buffs at low life | (15–21) → (54–72) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased eitr regeneration at low eitr | (21–27) → (72–96) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased eitr regeneration while standing still | (15–21) → (54–72) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased rune shield recharge at full life | (9–12) → (30–40) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased rune shield recharge at low life | (12–18) → (45–60) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased rune shield recharge at low rune shield | (12–18) → (45–60) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased rune shield recharge on dodge recently | (12–18) → (45–60) | Meadows (1) | 5 | 200 | 1.4% |
| #% increased rune shield recharge per point of rested charge | (0.21–0.27) → (0.72–0.96) | Meadows (1) | 5 | 200 | 1.4% |
| #% rune shield recharge delay at low rune shield | (−18–−12) → (−60–−45) | Meadows (1) | 5 | 200 | 1.4% |
| #% rune shield recharge delay on block recently | (−18–−12) → (−60–−45) | Meadows (1) | 5 | 200 | 1.4% |
Tags¶
What the mod sees this item as. Properties choose the items they roll on by these tags.
armour, rune-shield-based, chest armour
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.