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Experience

Character experience comes from combat only and advances the main passive tree; peaceful work gives craft experience to the crafting tree instead. Death can remove current-level character experience without removing allocated points.

Referenced by

Passive Tree

Notables

Name Effect
Munin's Word 10% increased experience gained

Small passives

Stat Nodes
4% increased experience gained 3

Items

Mods (7)

Mod Type Rolls on From (item level)
#% increased experience gained Suffix must be armour, evasion-based and rune-shield-based Meadows (1)
#% increased experience gained Suffix must be shield, evasion-based and rune-shield-based Meadows (1)
#% increased experience gained Suffix must be jewel and Dexterity–Intelligence jewel Meadows (1)
#% increased experience gained at night Suffix must be armour, evasion-based and rune-shield-based Meadows (1)
#% increased experience gained at night Suffix must be shield, evasion-based and rune-shield-based Meadows (1)
#% increased experience gained while rested Suffix must be armour, evasion-based and rune-shield-based Meadows (1)
#% increased experience gained while rested Suffix must be shield, evasion-based and rune-shield-based Meadows (1)

Mentioned in

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.