Jump height and distance¶
Holding jump at the start applies the height bonus; a brief press uses normal height. Jump height also contributes to distance, while jump-distance bonuses affect only distance.
Referenced by¶
Passive Tree¶
Keystones¶
| Name | Effect | |
|---|---|---|
| Feather | −100 carry weight 15% increased jump height 25% reduced fall damage |
|
| Levitation | Hold jump to rise and hover for stamina. Running lowers your height and lets you fly faster. Jump height sets how high you can hover. ×0.7 movement speed ×0.7 jump height |
Notables¶
| Name | Effect | |
|---|---|---|
| Deer's Leap | 10% increased jump height 5% increased jump range |
|
| Last Leap | 20% increased jump height at low stamina | |
| Light Takeoff | 10% reduced jump stamina cost |
Small passives¶
| Stat | Nodes |
|---|---|
| 4% increased jump height | 5 |
| 4% reduced jump stamina cost | 4 |
| 2% increased jump range | 2 |
Crafting¶
Craft Notables¶
| Name | Effect | |
|---|---|---|
| Jump stamina cost | 10% reduced jump stamina cost | |
| Spring Step | 10% increased jump height |
Small craft nodes¶
| Stat | Nodes |
|---|---|
| 4% reduced jump stamina cost | 2 |
| 5% increased jump height | 2 |
Items¶
Mods (18)
| Mod | Type | Rolls on | From (item level) |
|---|---|---|---|
| #% increased jump distance | Suffix | must be armour, leg armour, armour-based and evasion-based | Meadows (1) |
| #% increased jump distance | Suffix | must be armour, cape, armour-based and evasion-based | Meadows (1) |
| #% increased jump distance | Prefix | must be trinket | Meadows (1) |
| #% increased jump height | Suffix | must be armour and leg armour; one of evasion-based | Meadows (1) |
| #% increased jump height | Suffix | must be armour and cape; one of evasion-based | Meadows (1) |
| #% increased jump height | Suffix | must be jewel and Dexterity jewel | Meadows (1) |
| #% increased jump height | Suffix | must be jewel and Strength–Dexterity jewel | Meadows (1) |
| #% increased jump height | Suffix | must be jewel and Dexterity–Intelligence jewel | Meadows (1) |
| #% increased jump height | Prefix | must be trinket | Meadows (1) |
| #% increased jump height while running | Suffix | must be armour and leg armour; one of evasion-based | Meadows (1) |
| #% increased jump height while running | Suffix | must be armour and cape; one of evasion-based | Meadows (1) |
| #% increased jump height, #% increased jump distance | Suffix | must be ring | Meadows (1) |
| #% increased jump range | Suffix | must be jewel and Dexterity jewel | Meadows (1) |
| #% reduced jump stamina cost | Suffix | must be armour and leg armour; one of evasion-based | Meadows (1) |
| #% reduced jump stamina cost | Suffix | must be armour and cape; one of evasion-based | Meadows (1) |
| #% reduced jump stamina cost | Suffix | must be jewel and Dexterity jewel | Meadows (1) |
| #% reduced jump stamina cost | Suffix | must be jewel and Strength–Dexterity jewel | Meadows (1) |
| #% reduced jump stamina cost | Suffix | must be trinket | Meadows (1) |
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.