Construct¶
A construct is an object a character sets up or creates that acts on its own: ballistas, ice crystals, spores, armour shards, Mountain Bells, and a Steelskaldr's living weapons. Its durability is its health, and it runs out by itself in its lifetime: effect duration lengthens the lifetime and reduced decay slows the loss. At zero a ballista falls and the created ones go off. Living weapons do not decay: their durability is a real item's. A bonus for constructs reaches every construct that has the bonused property.
Referenced by¶
Passive Tree¶
Notables¶
| Name | Effect | |
|---|---|---|
| Barbed Fittings | +5% construct ailment chance | |
| Bound with Iron | 15% reduced construct decay 25% increased construct durability |
|
| Cruel Devices | 40% increased construct ailment build-up | |
| Seasoned Frames | 25% increased construct durability 20% increased construct lifetime |
|
| Slow Rot | 15% reduced construct decay 20% increased construct lifetime |
|
| War Engines | 25% increased construct damage 40% increased construct ailment build-up |
Small passives¶
| Stat | Nodes |
|---|---|
| 10% increased construct durability | 7 |
| 8% increased construct lifetime | 6 |
| 10% increased construct damage | 4 |
| 16% increased construct ailment build-up | 1 |
| +2% construct ailment chance | 1 |
Patch history¶
| Patch | Change |
|---|---|
| Patch 6.0.0 (New) | A construct is an object a character sets up or creates that acts on its own: ballistas, ice crystals, spores, armour shards, Mountain Bells, and a Steelskaldr's living weapons. Its durability is its health, and it runs out by itself in its lifetime: effect duration lengthens the lifetime and reduced decay slows the loss. At zero a ballista falls and the created ones go off. Living weapons do not decay: their durability is a real item's. A bonus for constructs reaches every construct that has the bonused property. |
Data from Path of Valheiman 6.0.6, extracted 2026-11-09.